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Full text of "Computer and Video Games Magazine Issue 047"

SEPTEMBER 1985 
95p 



SS4.70 
Ome 



MARTIAL ARTS 

MANIA 



Read our 

Bone Crunching 

reviews and 

get a kick 

out of our 

Tfsj 

competition 




MEET 
THE 
PSI 

WARRIORI^BKF WIN : A bmx bike 

WIN : SOUASH LESSONS 
WITH JONAH BARRINGTON 
WIN : SPECIAL RUPERT BEAR PRIZES! 
STEVE TURNER'S ASTRO CLONE : EXCLUSIVE PREVIEW 




SPORTS stadfum to compete in six NEW 
exhausting events In this state of the art 

simufation - the officially 



H _ r =:= ^T- s .IT ^1 endorsed version of the 

' 737-3/ No.l arcade game. 






^vaifabie^ Continuing the challenge ^^JSrult 
NOlVwhere Track and Field' left off. NUW 

.-^.. ,-_■ :=£ .....^^...r.. Fjii i iiii ii i i iiiirirMiMMTw i«Kif5 Rumbalowt O r — »- Spectrum Shorn jidatl good [Jeafcf3. 



Imagirw Software is svaliabte fram: J»& WHSMUH 'JSaSHB MfTOUHWriW USMS Riiml>«l«w* 

ima(«ne50ftwa>7[ 19B4] Umit^d .6 Cenir.l ^ire.. ^ Mvv-ne^ter M2 5^^^. T.r 061 834 3939.re^x 6699/7 



T 







C&vor Stofih6n Gulbis 
This issus we've gone in 
for martial art's in a big 
way* Tufn to page 6. 










Urn 

*«* 

Vmmm 

Unto it 
Haul Weft 

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AMnMntHH 



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**m* C«w1 HK fan^teiyai 
T#tl»ll3S 

CQMnjYMt « WIIXO QAJMi MJSTlk^ 
SUWCIWTKW IHIVtCC. By uvn« i*« 
ipactia PouO Sub»c«<o«nn S»<irc*. ce«w* 
(If COMiPurtR t, VIDEO GAMES cjrh b* 
wid i i i daraet Uom DMt orf>c<M ncn mDnlh 

t4itaCi«<><in idOlMBliun* ifiOh*l b* «*«i| for 

ISiriHCiitrtion DvpirtFiMntl. C«np«i«ii«> 

imcMy- Jdnl*N)utd ln«lud«tkH» 

■m»*t- jfiM, rrvida p«r*t>*« ts 

««iw ri 3 iHUM). LUC iAd Cn c 1 s . 

Wv« lAlgrinalHin., ineiud«tg 
individual fr«ii^i««i MfTuit i*i«1. avaplMta 
t^o" '•9u«i C'Ctflition DcMKint^t 

*rH*tAwd trt eUkP Mvlwntf PoUcHfiWa 

Lid 

Prmiftf by S««crn Vill*)r ftrtt T»p««t br 



FEATURES 



WAY OF THE EXPLODING FIST ,...,..6 

ClVG and Meltwurne Hous« htm i»am«dup to briiifO tjpou iftis 

s^^a>s^ln.g karate ccmpetit'loft 

THE CHARTS..,. 11 

TRAILER......... 1- 

DIARY OF A GAME... ...................,.„,17 

Pan one ot Paul Boughtons <lay-lo-d^ acMiuMt o4 how a computitr 
garne is creaiftd. 

RUPERT BEAR SPECtAL 21 

PROBLEM PAGE. ...,.....„..,„..36 

GYRON MAP... .....40 

DYNAMITE DAN MAP .„, 41 

PROFESSOR VIDEO 42 





LETTER FROM AMERICA ......44 

ROBOTIX COMPETITION ..49 

JONAH BARRINGTON SQUASH 
COMPETITION... .„..„.. -60 

PSI WARRIOR. 62 

Tne Hn\ instaime^ni ol a great ne*f colour cartoon strip created 

by ace artist Jef Piddle 

MELODY MAKERS — MUSIC SPECIAL85 

Mme P3Q@S ot mus^c reviews, news and jjreat mttsical Nalinga. 

MAKING TRACKS... 86 



MUSIC REVtEWS .88 

ADVENTURE REVIEWS ...100 

ADVENTURE HELPLINE , .......106 

Kdttfi Campb^ii €Orn$s to tha ngiKue of riundn$d» of daBp«rat« 
actvenlur^Fs — teafie^siy s) ashing his way through ihou^ands of 

TERRORMOLINOS COMPETITION......10° 

M AILBAG 11 

BMX COMPETITION... ........1 

win a faniashc BMX bika iln Iha ClWlSayond comp«milon 

HALL OF FAME.. »„..«..„,.,.... ...120 





LISTINGS 








DARTS/AMSTRAD 50 

Join Jocky at the ochft In th^s excHlng dans game. Vtou can ctioosa 
betNveen a 30> or a 501 loum«fi>«nt. So o«l your pini glass arid 
your darts together and praparv 10 ni«et some oi th« BIGGEST 
shots in the gam& 

CHOPPER/SPECTRUM, 66 

Can you rescue 30 hostages before )^aur helicopter runs oui of 
luet? You It have to b« uliariy fearless to t^e the hot^at. So get 
strapped m and rescue those ihosteoesll 

OEFUSE/BBC... 74 

It's bad er>ouQh having to defuse bombs et all but when they've 
been put under nuclear leaclors it's deflnitety no jOhef What's more 
you fWV to defuse ttiefn in the right order. Watch out for your owr> 
radioactive trail! Definitely a grnne ihat will make you glow w^th 
eriengy. 



NEWS AND REVIEWS 




GAMES NEWS , .....,.,..5 

^>e got details of the new range of programs from Datasoft plus 
news of rr>ore from Mikiogen. 

HOT GOSSIP.... 18 

Wave managed to get notd of ttie top secret file on Astro Clon« 
— we can't reveal our sources yoti understand — and the futura 
doesnt look loo bright lor I he Seiddabsl 

REVIEWS .,..,..22 

EtitBis at long last evailable for the Commodore 64 — and C&VG 
has checked it outi Pfus a ventabfe barrage ol Btitz Games — 
6e«ih ffead II, Spy vs S^. Dynamite Dan and morel 

ARCADE ACTION ............119 








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Juhnny Juncm modem day hero and expIcHtr 
cxu^crduiAirc, Kas riAaily dj&covcttd the lost Temple of 
Abu Simbel, built by the gre«t t^sraofi fUmtes II ovts 
SOW year* aj^o. 

tit UeaAeA deK]>cntion he enters this secret wodd juid ; 
drawn iiiLo a Trighicnijig advcnnirc, thrratcned by the 
Pharaoh's curse, in consunt danger uniil he can reach the 
inner momiiiy chamber. 




SPECTRUM 48K £7.95 

Gremlin Gniphks, Alpha Hause, 10 Canwr Street, Sheffield SI 4FS. T^b (0742) 753423 ~ ^;^ 




NEWS 




DATASOFT PREPARE 
NEW RELEASES 

Datasofl, [he producers of gcimes of the 
calibre of Eruce ii^eand Zaxxon. have 
a new range of progrBms ready to be 
released in Europe which look set to 
c^use a stij. 

The firsi two are conversions of 
successful arcade games — Pole 
Posiuon /Tand ElBvaioT Action. 

JbJe Position /J is s Formula 1 racing 
simulator which js a highl/ enhanced 
version of its predece^or. !t also 
includes a "designer feature", which 
allows you lo build your own 
personalised race track. 

Elevator Action, a conversion of the 
Taito chmbirug game, places you laihe 
shoes of agent Ono — your missLon is 
to gather as many secret documents as 
you can from a 30 storey building 
before you escape from the basement. 

Datasoft are also releasing The 
Coonies, a game based on the 
forthcoming Stephen Spielberg film 
and a game titled Altemaie Reainy. 

Cfoonies and Zoiro will be available 
on the Spectrxim, Amstiad, Atari and 
Commodore 64. JbJe Fbsition, Elevatoi 
Action and AJtemaie Reality will be 
lelAased on the Commodore €4 and 
Atari. All the programs wUl be priced 
at £9.95. except AJtem^t^ iteaiiiry which 
will sell for C14-95 on disc only 



WINNERS 

THE WRECK 

The winner of our Wreck competition 
is Nigel Parsons from Cardiff. He will 
be receiving an MSX computer from 
Electric Sofrwaie in the near future. lOO 
runners up will each receive a copy of 
the game. A full list of the runners up 
can be obtained from the C&VCJofBce 

PITSTOP 11 

Three winners ir^ our Piistop II 
competition win tickets to the BRITISH 
GRAND PRDC courtesy of CBS The Bist 
two wm tickets plus pit passes and the 
third winner receives tickets to see the 
race itself, They are: ColiB Tam, Bucks: 
Paul Sidney, Tynemouth; and Mark 
Walton, W Sussex- 

Twei^ty runneis up received prizes of 
software/records or audio cassette A 
fiiU Lst of the nirmers up i& available 
from the C&VG office. 



\ .*. 




r/any moons ago CSVG pmsented 
a feature aboul MUD., a giant inter- 
active adventure game p fayed down 
the phone lines by addicts at Essex 
University. 

Soon everyone wifl be able to 
enter the Multi User Dungeon 
thanks to British Telecom, AM you'll 
need is a modem add-on for your 
micro — and MUD. will be available 



to almost every micro under tne 
sun! 

Once you enter the world of 
M.U.a youll find yourself up against 
human opponents w!io can often 
prove irritalingty unpredictable! Not 
like a normal computer adventure 
game where logic — usually — 
rules. Watch out ne?(t month for a 
qreat MU.D, compslilion 



THE GOLDEN SUNDIAL OF PI! 




Finatlyr Ths Pi- Man has Dom« 
OLTC of tha domaK. %o pravane %hm 
Ootdan SundisI of Ri to a couple 
of famslB Pimart^acB who 
managad ^-o unr-aval t;h* 
mystery of pimania! They 
Htilved the Mfortd's longest 
running cornputBr puzJile by 
bsirig at Hindovar Htll in Suaaait 
on July &0nd. Sue Cooper and 
Lizi Nowman of ilk ley endur-stf 
the frightening night of the Pi- 
Man in brciad daylight to Bollttct 
the sought-after Qaldan 
Sundial! More news from Ksith 
Can^pball next ish! 



^ H'i not often vve odvertis^ oth^r mogosine^ in Cf 1^ — but w^'f^ itiokii>9 an cwcepfion 
tor MicrcsohviKir^ Mogaiine. Sir icily »p«okir)g it't nor a mogozlne in lh« real sen&e of 
the wQrb bacauta H com«s on rope, 

Bift it's till I packed with inieresting fe4fure&, grticlos and utillli^ ond all for \\fii C3,99 
per 4s&ue 

The laiesil edit io*^ of ilie rnogaftne leaiures a Quilted cxiveniure game, reviews. CKeois 
Corrier full of good PQKES lotlors and much more. 

Jf you own a Spectrum and wan I to get hoW of Micfosoftwarv Ai4ogazin« write to Infinite 
Software, 73 Aksjier Rood, Moseley, Bifmlnghom. 



THE EXPLODING 



CO 



^Ape'^* 



•x\o^ 




T^ke that! C&VG editQr, Tim MetcaUe, stuns Worid Katate Cttsmpion 
Jeottrey Thompson with his unique styts of contbi/tation ksrate punches. 



Get mto some marttal aits action wiih 
this fast and Tunous TVie Way of the Ex- 
ploding Fist competiuon brought to you 
by Cantpiiter & Video Games Maga- 
zine and Melbourne Hou^e. 

Th^ winner (p) us one other) will visit 
Melboumfi House in London, go out for 
a meal, meet leolSbrey Thompson , World 
Kaiaie Champion 1962-84. and visit an 
exiubition of kaiBte. 

The time, day and dale of the visit will 
be arranged between Melbourne 
House and the winner. 

The 30 Tunners-up will each receive 
a copy oi The Wsy of the E^lodhtg Fist 
which is availa±}le Toi the Commodore 
H, Spectrum and Amstmd. 

To enter ihe competition, anftwer the 
following four questions and send your 
answers wilh the coupon to The Way 
of ihe Exploding Fist Competition, 
Computer & Video Games, Priory 
Court, 30-32 Faitingdon I^ne, London 
ECm 3AU, 

So dash off to your local library and 
look up the facts that could put you m 
with the martial ans action, and a 
chance to meet one of Bntam's world 
daiss sporting heroes. 



The closmg date is September 16 and 
the editor's decision is final- 

I '-'^ 1 

I How many times has Great Britain | 

won the world team karate title?. 



Z Name the y^ajs.. 



3 How many members make up a 
team? „..,„„.„„., ,„. 

4 How long does an international karate 
bout last? 

5 Kaj!ate and judo ara probably the he^ 
known of the martial aits. Name four 
otheis, 



C&VC/MELSOUimE HOUSE THE WAY 
OF THE EXPLODING FIST 
COMPETITION 



Name.--.. 
Address. 



Emer — the martial aits game Fists and 
feet of fury are all the rage this summer. 

Computers aU across Britain aie at 
this very moment suffering from a 
severe bout of violence as ferociotis 
contests are played out. 

Soi with a mighty yell, CftVG leaps 
into the combat arena to take a look at 
^me of the leading contenders in the 
martial arts st^es- 

CRASH' Thf> Wav of the Exploding 
FisT (iBB5 Melbourne House) is clearly 
in the lead at the momenti combirung 
last and furious action with player skiU, 
The game is set at a tournament where 
you have to improve your fighting skills 
and eventually attain the position of 
Shaohn monk. The game is endorsed 
by Jeoffrey Thompson, the World 
Karate Champion 1982-84. He said: '*! 
didn't think t would find anyone to 
match me. but Exploding Fist gave me 
my h^dest fight yet" 

BANC! US Gold^s Bivce Lee (£9.95) 
has been around for some lime but is 
^ill going sorong. The Kung Fu hero has 
to run, jump, kick and chop hts way 
through 30 screens defended by Ninja 
Soldiers and the indestructible Green 
Yamo, 

WALLOPI English Software is poised 
to unleash Chop Suey onto the public 
(Atari £13.95 cassette/El 2, 9S disc.) It 
features smooth animation and a 
strength gauge as the players battle it 
out. And there are surprise opponents 
which give it an exOa sting in (he tail, 
CRUNCH! System 3 Software is 
limbering up its karate game. 
/nr(&mat(bnaf.Karare (Spectrum. CBM 64, 
Ataxi and Amstrad £G 50), 

The action takes place in front of five 
intematiotial backdrops — London. 
Sydney. Rio, Egypt and New York. Each 
animated figure will have 16 move- 
ments, [t is also planned to include 
speech where the tournament judge 
will tell the players lo begin, stop and 
announce the winner. At £6^«50, 
/iT:e.'Tiafiona/ .Kiarare promises to be 
excellent value. 

System 3 is also planning to release 
The Last iWin^ (again £6,50), an arcade 
adventure set over 500 screens. It 
follows the progress of a Ninja who 
baddes to preivem a Shogun attaining 
inunortaiity. 

If after playing the various martial arts 
games you fency having a go at the real 
thing — be warned! These sports can 
be very da.ngerous and could result in 
sehous injury for the untrained. 

The best thmg to do is contact one 
of the various controlling bodies for the 
individual sports and ask them to 
recommend a good club to ioin. 



FISTS! 




Plsylng for kicks — Bnictt Lm 




My really 
brill two: 

L Summer Games II 

from US Gold. I'm a 
value tieak and a closet 
athlete and now I can 
play in m y silver luiex 
tracksuitf 

Z Sparklers Special 

tram Sparklers - cause 
this way 1 get four 
al:>solutelY trill games 
tor the price ot onel 

J. Just Mystery Me! 



My Dick of Arcade 
and Adventure 



GLADIATOR 

by Microgen 

Ths IS Roman arena Had Caesar stuff 
Slay or be slam m 15 very gory conte^ 
Pirn gambling for your life. Even worse Ihan a 
senes with Lenny Henry Well, almost. 
Soectnm48K £7.95 

by MinriDfsofI 

t warn you - your mind and everything else - 

IS going to be blown* \ mean Ixsom. boom. 

Believe mt, these afe hornbly irTipossil}le 

puzzles, only so gpod And really special 

graphtcs that ke^ you ji^nping alt the way 

through 

Spectrum 4SK £6.95 

Amstrad £7.95 



tjy Moriolrth 

Vou look like a 

recruit for the Robot Lit>eratK?n Frorit - they 

oofy lalte weirdos l*e us! Ad we have to do s 

demohsli tliie undersea Titan power p^arrt and 

son of bust up the work! with quakes andt 

tHJat waves. OK ya' 

Commodbre 64 £9,95 

by Melbourne HoHJse 

This 5 the Costa Blanca gi^rve stark stanr^ 
bonkfifs. To survfve Ihe disasters of tNs 
utterly ugh famity holiday you tiave to ertter a 
saucy postcard world. To escape, you have to 
look snappy - tileraUy - by bringing tuack 
to photos ttiat prove you were ttiere! 
Versions tor rm$t macliines £7.95 



THORN EMI Computer Software 

international Micro Software Dtvision 




35 



fa 
Ho 



,95 



From the micro^makefs of 
the Rocky Horror Show corrtes this 
rocky road show". You drive a giant 
arttcuiated torry through roads and blockages 

yoy won't bedewe. 

Spectrum 48K £7.95 

SPARKLERS SPECIAL 

by Sparklets 

How did they cran so much in' Like S/u^/ 

the greedy-BJts who guzzles Gtowbugs arwJ 

other Similar yuk Like On: 4rtacA: wrth you 

defending your castle agairtst plebs. Like 

S/ac^ Ha^ the ultimate comtjat plane wdh 

30 levels of pfay And like /ftwf fescue with 

ycHj rn the speedboat trying to sawe scientists. 

as if youd bother! 

Commodore 64 4 pmes £7.50 

Spectnjm 48K 



Something for you 



annchair athletes 



Toun oe FFiFincE 

by Activtsion 

After 16 gmellEng St^es raund scenic 
France, you may never face a saddle or a 
yellow jersey ag^in H you're certain your 
joystick skis are "fonrHdaWe' - get pedaHmg! 
ComrrwdOfe 64 £9,99 

INTERNATIONAL 






*4 mtmt BA*4-t 



by Elite 

Are you reaiiy to jgffip. block and steal? Twist 

in mid air^ Gofor basket after t^asket against 

3 opponents through 9 skiji levels from the 

utterly pathetic to Hariem Glol>etrotter? 

You are ^ 

Spectnjm and Amstrad £5,99 

SPOT THE BALL 

by Creative Sparks 

Two sports cia^ics in one pack t>ut you only 

play one at a time, nghf There's soccer and 

snooker, there's sh&otmg and pottirug, &Dth 

need skill and timing plus a ^ystck plus 32K 

ram Now go spot the bail' 

Atan 3?K £a95 



GA^ESI 



byUSGoW 

Stage your own Olympics! With 1-8 players 

and eight events, practice sessions before 

I he real It ling, liven Ceremonies, National 

Anthems - the loll YoulJ be as f!akers as nne 

after cyclii«. fencing, kyaking, high and 

trtpte^unnping, rcwng, javelin and nding. 

Really, really good. 

Commodore 64 £9,95 

Its 'hatS'OuPof'hell' 
tiine! 



ilEhiHlil'^ by Database 

IIPII p^ T^^ey can ths rhght 

mm WgW Simulation - stimulation 
Wtjr more((Ke!Youget3Donttie 
I W graphics and 6G on the aerotiaiics 
■ F?flF pilots helped write this program 
f For mcKt micros 

Cassette £B.95 

l>sk versions £11.95 and £12.95 

AfiNHEM 

by CCS 

TNs 6 actuaty n>ore risky than a Harrods 

Sale - really. Just (ike 1944 m tt>e second 

worid war, you're in a tactical wargame, 

paractKiting betund enemy lines to snaffle 

vital bodges and let the Allied Forces 

through- i or 2 can play 

Spectnim48K + £8.95 

Amstrad version £9,95 



Super relays tor ram y 
davsi 




tjy Hewson ConsuHants 

Bet you cant get your steam train through 
24 stations wrth enough water and coal left 
to get you to Brighton chi time What with 
signals, tunnels and other snags, by the time 
you arnve you'll be steamir^ 
Spectnjm ZX 48K £7,95 




byAntrog 

This 12 3 quiz! The computer rolls tfte dtce 
and asks the questions m 6 categpnes - one 
or tvw) of whtch even bone-heads can answer 
Nearly 2000 questwns and most of l^em 
really silly. 
Versjons for most macNnes £9,95 



P — — Win 

IDENTIFY THIS 
MONTH'S 




MYSTERY. 
MICBO- 
GAMER 
AND WIN 
A 2-PACK 
PliOGRAM 
PRIZE - TEN 
MUST BE WON! 

It you hnovt f»f rwTFW. send ^1^i coupon ^ 

tvA to ^ cut lat«r ttian 7tih SefStvft^im t9SS ^ 
the tvst l«n corfecl entries dram wi each ncvvt 
Summer GarneiH and S(»*itrsSp$Ci»l 

\ say the Mystenr Mictoeamer is 



^ 



Sfna me yout latest Ml W of software pfOgri 1 1 



M*me. 






Ail g/smes featured above are availat>le Irom Ls$ky%. WH Srrvth ai^ other goo<J software stores, 



Posttwic 

Stmittt. tton EWI Computef Software. Wystery 
Micfogarnet CompeWwn. Themien House, 
296 Famtwrough Aoid. FarnbomeN, 
Hants GUI 7NU 



CVS 



Steptwrt Martn 
Lcmian 

Oamurfort 
JFrSimsley 

Stafford 
NchWttwy, 
Swndon 
Jontttun M^ycocK 

OHirtiv, 
Greentord 
Graff BHttord 
hietor 

ChnsttgnMead 
Hi(^ Wycombe 
Lee C Gornm. 

Pitncfc Olver. 



Last month's 

Mystery 

Microgamer 

was 

Kenny 

Everett 

JO prizes 
are on the 
way 





"MMm 



OULDER D 

One of the great classic games of all time is now 

available to even more of you — Amstrad one 
L Atari owners everywhere can nowexperi- 
— ence the ultimate underground journey. 

Search through the 16 caves, each with 5 

Ilevels of difficulty and collect OS many 
jewels OS quickly as possibta Don't forget 
to block the amoebas, transform the 
butterflies, or outmanoeuvre the fire- 
flies - or yoi/ll never get out alive! 

Available September 5th 

Amsrrad CPC464 and Atori 48K versions 
bnck-to-back on one tope ot £9.95. 




ASHKERON! 



'Ashkeron is something for everyonei o complex, challenging, 
vitty game for the adventurer, and its got pretty pics for the i 
iop'em crowd An excellent game - buy it!'- Home 
lompufing Weekty 

it is highly professional, sophisticated software... in its 

walls lies a challenge everyone will find interesting and _j' 

rewording'- Cras^ A^Jcro 

This game gets my royal ossent'- Your Spectrum m 

'A charming graphic adventure - M*croScope 

VGjIablenowfor 

Linstrad Cf>C464 £6.95 
pe€trum48K£5.95 

With hu'iff-'m compeffffonl 



^'*i. 



."^Jw2^ 



i^^* 




Th«»ct., 



Maxwell Hou$e,74 Worship Sfreet, London EC2A 2EN 

Trade orders to: Pumell Book Centre, Pouifon, Bristol BS185LQ 



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3 


SHADOWfiClE 


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11 



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ANY LONGER? 



ktft (t fntttnting? There an atia four 
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nyjn^, Alt night, |uat t enaak prevlevi' of 
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From tha Gcxrpany that brought you 
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t 
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INTERNATIONAL 



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..And you thought 
you'd seen a Karate game 

AS vou know, tike the Martial Arts, Perfection 



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Have you ever wondered how 
a software hous« proi;luc#« fi 
game from scratch? 
The risks are great. Success is alt 
imporlant in (he cut' throat computer 
game world. Failures are embarrass- 
ing — and cosily. 

With the h$lp ol CRL. the people 
who brought you The Rocky Horror 
Show. CSVG presents a diary ol how 
the compairy's new game. Space 
Doubt, was prepared for release on 
the Commodore &4. 

APRIL 

"1 was just dotxiling. ihijiking of ways 
to present games, playing with ideas'' 
says Ian Ellery. CRL's Software 
Manager. 

The idea Ian came up with was itiis: 
A space ship travelling between earth 
and another planet which is in need of 
food. A meteor storm damages the 
ship Aliens enter the ship and start eat- 
ing the food, The "'hero" of the game 
mu^ get rid of them and patch up the 
holes in the ctaft. 

He decided the new project would 
be a thuee-dimensional platform game 
and made rough sketches of what the 
layout of the space ship would be; plus 













how he envisaged the individual 
screens would look. 

Piogrammer Jay Derrett was then 
brought in to discuss the feasibility of 
the ideas. 

By the end of April, the programmer 
had prepared Qowchaits and was work- 
ing on ihe graphics. 

A rough sketch had been made of 
the cassette cover for the game and 
ideas were kicked around for a title. 



GAME 



MAT 

"We were just jamming around for 
titles," says Lan. One of my favounies 
was. Nastf Little Herberts. Vm into 
totall>r stupid titles!" 

The title everybody liked was Crih- 
bUes^ This was changed to Space 
Doubts wh^rt a nval company brought 
out a game called Gnhbly's Day Out 

May was also taken up with Jay 
Denett putting the graphics onto the 
screen and working on the animation. 

A release date for the game was set 
for September. And. barring total dis- 
aster, it must be ready. "We just can't 
Stan something, get haJf-way through 
and drop it," says Ian. 
JUNE 

All of the 18 zooms of the spacecraft 
have now been set up, giving a total of 
36 screens. Work on animating the 
hero's movements continues. 

By the end of June a working demo 
of the game has been produced. 

For everybody it's a tense time "The 
game has to be Crushed by the second 
week in August. That gives us one 
month to panic about last minute bugs, " 
says [an. 

Jay Derrett remains conBdent about 
the game "This is my hrei major 
project," he says. 'Tm under quite a bit 
of pressure — but then so is everybody 
hera I can see it coming out on lime." 

NEXT MONTH: Read the second part 
of the Space Doabt diary and enter a 
competition baised on the game. 

17 




HOT GOSSIP 




FOR YOUR EYES ONLY!!!I 

CONFIDENTIAL: FILE No. 99844326XD 
SUBJECT: Astro*Clone — the ultimate weapon in 
the war against the Seiddab. Designed by Steve 
Turner — leader of Earth's resistance. 




HISTOBT: 

The y«ar L£ ZOZS. The first contact 
with the Seiddab farces occurred 
SO jears previously. Battle was 
Jolnml in near space f3D Space 
W^^rt), on the surface of Itie earth 
(9I> Seiddat Attseic} and then on 
the moon in a final convulsive 
hattle for control of Ihe Solar 
System (SD Ltinattaek}. 

Among the remnanU and balUe- 
■carred faclUtteB found after the 
expulsion of the Seiddab from the 
far side of the moon was an alien 
Stargate — a kind of interstellar 
sub-space tunnel. 

Humankind establisbed a 
permanent facility to guard the 
Stargate and after considerable 




careful investigation an under' 

ground complex was discovered. 
Further investigation suggested 
that the complex and the Stargate 

18 



were buUt not by tlhe Seiddab but 
by an earlier highly deve loped 
space-faring civilisation. 

A particular idea which 
humankind learnt from the 
investigations was the technitiue of 
sending robotic Clones through the 
Stargate in tii^ space-t^ghters. The 
Clones mr« expendable and the 
energy coat in sending the ^hters 
was small. 

It was resolved that humanity 
would construct Clones to carry 
the battle to the Seiddab, A fleet of 
little ships sta:iKed txy Jlatro-^Iones 




ha& been mustered. They are des- 
patched to do battle with Seiddab 
across the far reaches Of the 
galaxy . . . 
THE GAME 

You select a galactic sector and 
youj fighter materialises above the 
surface of a planetoid. You struggle 
to land on the Seiddab controlled 
starhase platform and invade. Each 
Clone strikes forth in turn 
exploring the halls, control rooms 
and m^achlne areas of the starbase 
learning the systems of the ancient 
civllisatton whilst countering the 
forces of the marauding Seiddab. 
Naturally there are many 
difficulties to be overcome. 
Supplies of oxygen and energy 



must be located to maintain the 
Clone and munitions for his 
weapons must be found. Gradually 
it becomes clear that the Seiddab 
are the remnants of the machines 
built tjy the ancient civilisation 
which have grown Into intelligent 
if wayward killers since the demise 
of their masters. 
THE GRAPHICS 

The graphics follow the adventure 
movie style of Steve Turner's other 
games Avaloa and Dragontorc but 
they are reconstructed to reflect 
tlie futuristic scenario of the new 
g&met Consoles, pass cards and 
shutters replace the familiar 
chests, keys and crypt- Like doors. 
An arcade style space combat 
phase has also been added — along 
the lines of Defender or Ser^mbtt, 
The body of the Clone has 
separately animated sectioru for 
extra realism. The upper body, legs 
and arms can all move relative to 
one another. The Clone can reach 
for s weapon, turn and fire it, 
returning it to its bolster on 
completion. He can even fling 
objects across the room! 



Spectrum owners should 
look for Steve's new block- 
buster in the shops from early 
October. From what C&VQ's 
spies have seen of the game it's 
going to be just as enthralling 
as the two Ma roc games! 

Says Steve: "Shoots m-ups 
appear to be back in fashion — 
so I've developed loads of new 
techniques to slot them into 
the adventure movie 
structure." C^VG says: Watch 
out for iti 



HOT G-0-S-S-l 




A funny th(ng happened In the CSVO oHk&t the other day. A 

ttr^n^ old chop dressed in tatterwd rob** and corrylng a strangely 

carved itaH ftaggered into the office {No. it w^tn't m^i fd). 

Suddenly h« tterted to ifiealc In an odd walling tone . . . 



NIGHTSHADE 

'AciTiutijIicrc betUiccn \.\\t purple 
nmiint^iins .ittb it)F «cai of l\\t sebcn 
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lime b<13 llDt tOUft)F& 

"In tfjiii iijlifP Uc8 Itje forgot ttn 
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■t!r.ilca Df a^osts ante mats monks 
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ilnb ot thr pldQ^its :inb fouj btmons Irl 
loDsr on ttit bilLigt ^ben bfi^th ilsrlf 
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€ttl tf>Mf 

i^tulrtonfr luilli rothnQ flrali tintiptns 
biitt] tt)c bloDb of tt)[( long bMb 
(ffitns on ti mutute M'Ut lust tfjH mt* 
btnnrr! €d.) " pt^oUiUng tt]r notn 
rmptp billiige for libt ptm 

"Itfi thr tt^rlinrss anb thf farngbom 
of ilightshiibr to ill tir fours fotrt^rr!" 

Snb bJith il)At. t\)t r^rggrb olt) man 
i»anbf TTb litKtt out into tht strttt lt:it}tn(^ 
brtymb him ontr n fanil smell of olb 



niQUll) diib .1 tarn bit of p.irrhmrnl Uihirh 
rrab: JJisfjtshiibr horn ^Itiiniiitr f>l.ip 
tt}t €^amt for thr i^prrtrttm. Out soon 
— price £$,95. C^n pou biorb out tutivit 
it tena <3lt dboui^ 




RUSS ABBOT'S MADHOUSE 



Zany comedian Russ Abbot is ganing his 
vcfv own game thanks to tJright new 
software company Protw. 

Prolw hovQ doveh>p«d a g«ma based on 
Ruta's Basitdon Bond character — as 
f««mfed in His TV shows. 

The game will also feature other Abliot 
characters i>ke Cooper Maf\ and Blunder 
Woman, 

b the dark«si deepest dungeof^s of tl^ 
television stydto where no man dares to 
go our beloved comedtar', Russ, is betng 
held captive by a rival comattY act. In their 
levensh attempt to hide hts talents from 
the world, (hey lock each door they pass 
Itirough with a combination code which 
must be solved before the door is open. 
Each code consists o4 the worst and 
oldest jokos m the ifidustry which they 
hove scattered m (he dungeons. 

Enief Basildon Bond. Under strict and 
confidential orders froni P. who has ba«r> 
re-named S to contuse \he KG% Bood has 
bean assigned to rescue Ru&s. 



Cooper rvlan and Blunder Women heve 
been drafted in (o help the incompetent 
Bond and expel the kidnappers to the 
unchaned beckweiers of the unfaah^ 
fonable end of the western spiral arm of 
ttve gatsKv, Vaknoid. 

To solve the combination codes. Bond 
must throw feasible lf>g>c out the window 
ami start ttiinkmg (he ijnihinkeble. Jokes 
and punchlines have been separated ar>d 
hidden in the labyrinth of the studiO 
dungeons and must be found and 
maictied. 

Each conectlv matched code wilt apen 
a door — however wrongly rnaiched 
codas wi4l reduce the tirrm Bond has 
availablfl, occasionaltv producing funny 
punch-line combinations. 

Traps, puzzles, jokes, fight sequerHzes 
artd famous characters win combine to 
produce a fufiny and sJightly hilanous 
arcade adveniura 

Watch out for qur Russ Abbot contest 
next ts&ue! 



MIKRO-PLUS 



Mikrogen, the company that 
brought you Pyjamamsna, Every 
One'B a Wally and Herbert's 
Dunrmy Ran, have produceid what 
is the &rst cominercially viable 
"mega-game'* 

Several other companies in the 
past have planned to release 
games which Include a hardware 
add-on to enhance the memory 
and power of the Spectrum. 




Imagine Software was developing 
a series of "mega-games" but the 
company folded owing many 
thousands of pounds without 
completing the programs. 

MiJaogen's new hardware add- 
on is to be called the Mikro-Plus. 
The addnon, once connected to the 
computer, adds anoihesr 60k of 
usable memory to the Spectrum 
and will change Sinclair's operaong 
system allowing Mikrogen's team of 
programmers to develop the 
Spectrum capabilities to theit: 
limits. 

The company claim that this new 
box of tricks will allow them to 
produce not ottly games with more 
screens and levels but also make 
each screen more interesting and 
complex. 

The first game, which is to be a 
fantasy arcade adventure, will be 
iaunched at the PCW show in 
September. The second game is 
due out at Chnstmas and is based 
on the script of the popular TV 
series Battle of the Plaryets. 

The add-on, the game and an 
accompanying book will retail 
together for £14. 

19 






CQMPUTER»USER 



vi>K 



.^^M^"^-^' 






Everything for the 
Amstrad Computer User 

NOVOnLEXHIimON Cf NTRI 

Saturd«v 5tli and Suii4ay 4th October 



N 



The first show specifically for 
Amstrad computer users 



The Amstrad Computer User Show 
at the Novotel will house the 
largest display of Amstrad 
products ever assembled under 
one roof. There'll be all the latest 
new machines, software, 
peripherals and services. 



Opening hours 



1 0.OOam to 6pm both days. 



The show will be two days of fun, 
entertainment, information and 
bargains. We'll be organising 
competitions, prize draws, advice 
centres and lots of bargains. 
If you 're an Amstrad owner, or just 
thinking about being one, you 
can't afford to miss the Amstrad 
Computer User Show. 



Admission charges 

On the door: Adults £3 under Stxteens 

£2 but you can save £. 1 per ticket and 

the q ueues by usi ng the coupon beiow. 

1 0% discount for parties of 1 or nnore. 

Buses: Frequent service from Central 

London. 

Tubes: Hammersmith Broadway 

(Metropolitan, District and Circle 

Lines), 

Car Parking : Several car parks in the 

immediate area. 






Exhibitors 



v5"? 

e ri ■ k 4 1 ■ ■ 




If you're interested in exhibiting, stands 
can cost as little as £99. Just wnte or 
ring Tim Collins, at the address below 
and we'll send you a full exhibitors pack. 
Computer Marketplace (Exhibitions) 
Ltd., 20, Orange Street, London 
WC2H7ED Tel: (01)930 1612 




mm. 



,^J. 



Computer Marketplace (Exhibitions) Ltd. 
20, Orange Street, London WC2H 7ED. 

Please send Adult tickets at £2 and 



payable to Computer Marketplace (Exfiibitions) Ltd. 
Name 



-tinder Address. 



sixteen tickets at £1 for the Amstrad User show. 
I enclose ciieque/PO. to the value of £ 



.Postcode, 



RUPERT 

BEAR 

COMPETITION 



Rupert Bear is 6S this year but there is 
no sign of him going into iBtLremenL 
And thanks to our friends at Aigus Soft- 
ware. Ck>mpulor& V/deo Games js giv^ 
ing you the chance to join Ln Rui>ert's 
birthday celebrations with a great 
competitJouL 

There wil] be Gve first prkea of 
Rtipen & the Ttiymai^r's f^aty plus a 
Rupert scaif. 

The next 20 ruimeis up will receive 
a copy of the gama 

All you have to do to enter the com- 
petition is to complete the following 
Rupert verse in not more than four 
lines. 

i "I 

I "Raise three cheecE for Rupert Bear 

He's sixty^five this year 



Send your completed poem with the 
coupon below to Rubert Bear Compe- 
Cition, Computer & Video Games, 
Piiory Court, 30-33 Faningdon Lane, 
Londort £C1 3AU The closing date is 
September 16 arid the editor's decision 
is finaL 

C&VG/ARCUS SOFTWABE RUPERT 
BEAR COMPETmON 



Name* 



Please tick the appropriate bojc 



CBMB4n 



SPECTRUM D 



RUPERT & THE 
TOYMAKERS PARTY 



MACHINE: C64/Spectfyni 
SUPPLIER: Argus Softwat* 
PRICE: £7.99 

Want 10 QO 10 a party? Rupert 
does, tHJt hQ cioesn) have his 
Invitations yet So. his friends 
have gone on wilhoui him to 
enjoy the tun and games at the 
lop of tiTe castle This is ihe set* 
up fof the new ganr>e from 
Ouicksitva, which has been 
released to coincide wilh 
Rupert's €6lh birthday thts year. 



more and more obstfucltons T^r *^ ^ 
arid, once he has lai^en six 
tumbles. It's back lo Level i 
Which can get tiresorne Watch 
out. though, when he is jumping 
over an obstacle as he may hit 
an obstacle on the next floor 
which causes him one lumbfe 
Rupert and his friends look 
remafKabiy like tbetr charactefs 
in a well knowr> daily news- 
paper The graptiJGS are amaz' 
ing I Obviously, a lot ot thought 
arid eflorl has gone into this. 
Look closely at the screens and 
see the detail irivolved — from 
the trees and flowers to 




tUMtol »s 



score 



For Rupert toioln his friends, 
he must collect aJI the invita- 
tiorYS on each of the seven 
levels, but m doirig sc he has to 
dodge mafchlrsg soldieie, 
trains, jack in the boxes, birds 
and piartes After he has collec- 
ted all the invitations from the 
4/5 screens on each IgnwI. the 
door will open up atlowir>g him 
through to the next level Look 
out tor the white bud and plane 
as they are on his side and if he 
lumps on their backs <hey will 
carry him over Ihe obSiacles 
and gaps in m& fk»f . Each lievel 
gets progresstvely harder with 



Rupert's clothing, his yellow 
check ircHjsers, red jumper and 
"Rupen Scarf" which files 
behind him as he via Iks down 
the stairs. 

What starts Off as a simpte 
game ends up being addiciive 
and challenging Bui not for 
Ihose with a low level of 
patience 



• Graphic* 


10 


• Sound 


6 


• Valufi 


9 


• PlAvatHlitv 


8 



Martin Wollur 
Bame PMwborougri, td63 
CiiiMn: Rupsn ■nd tha Toytnakflf's Pviy 
Mmtn WaHcw tt i mti %j(wn adkHct. He rua flverrii 
■umAd Ms hoiTM In l^lnco^nsfilre fiutfi»OQ(J 
Cattagt k\ honoirr dI ttvati little bev witio teacrwi 
th« amuir>g ag« ol 6£ Ifiis ytv 
Jait wriiflfl most ofdirtvy c*rtoors h«io«g 

WQuhj be Ihirtkiny aboul h^rrakn^ up th^r speech 
bubbles lor a tms'l sarned relTrefnfrnt. Rupert tim 
laken A ghant leiap Jnio (tie coftipuler a^e lo nix 
in his wy Own compuier adventure — ifianks to 
Mtnin, 

n't M-tnitfi Hm cmripuiaf ^ktw — ■dhough 
he hH » background in «itcln>ntCA and nas 
woricad for Aiwl m a eatet inlrmK) fiunager. Ha 
pivtid proflfwrmtno on atnnly oB Z)Oi iri Tflei, 
iuai tiike iDi& of CAVG r«adefa 

"Wtlh the Riupert ^amv I MranM tO> cmate 
»[XTiemir>(] mat wctuict 4ppe<kf to the wMul ranoe 
Ol 9«Tieg piay«r9 Th« TotyrriakardoaarVt iciually 
appesf in any ol the Hupe-n annual's — bul Itie 
aame follows (he apKi! o' ihe Rupen adyifntunia 
I hDp« [tve gwT>e ircressea people's awareness 
ot Jhs chanClflT." 

Martin's wlte^ B«l»nda — otherwiw hnoi«m n 
Mm Bht! — Is an aiiiit and h*lpe4] cmal* sont* 



erf the f r*[>hlc« for 1h« d«m« — which r4» the 
n4c««l aiourMf tgr ih# Cat rl^ hi no*. 

Martin alAOcampoaad Ihe musle which I4nkie« 
alonQ aa you piaif — hanity HurpdeJng n he le 
aleQ p ka^n mufti^ian. HaTI Ehel r rtwH 19 clevotei^ 
(ocomputeFS — the otiwr 10 mu^c laya Balindtl 

Martin la planning a second Rupett game ami 
he Is Morhlna On some cirigmat cJ3n£eptii of his 
OVKn, Wt ivn *»JI \Q 5« (h«rti, 
Ft^Mrita (Aod. VBQelartan. 
Fawurfta <Miifc Rum md Cote adarfkHW Wloa 
i;twMTi« medal) 

Cquntrlaa vliflad: France, Spain, Italy, 
SwICriitand 'In loci irtosi ol EuFop« — but not 
Amortca^ Alihoug^ I'd like to go' 
FaMWK* Qompiriar game: m Na Hoq tmn 
l^aigqyla {SArrun. 

Fawtirtta mutle: David Sylvian, D«bu»By. 
Faiourtt* r«*(iing matter; Mictiael Moorcock. 
ToliikeA. 

FaMUtflf paallinaic M^elc and wtUa in ihe 
couhtiy — ^ walk in wtud w« cati the Chftiimas 
Tra« WbtK) 1 1 1 n*»d iniDirsiionr 
The tNng ihafl ■HiOyi maiKDil attowl csfTiputilrfg; 
Tnv lanallcai following oi one particular 
machine et compafty. Every macriinfl has 
■omalhirtg to offer. I'd thko one ot avflfylhrngr 



DESIGNER 
OF THE 
MONTH 




<t»l 



21 





MACHINE: BBC/CBM 64 
SUPPUER; Firatwd 
F^ICE:Et4.95t^. £17.36 disc 
Ine smash hJi game Eltt&tar 
I he BBC micro is now finally 
1 ,1 labie lor ma Commodore 
ij4 This will ufidoubtediy please 
fnany people, ir^cludlng orie 
dcKlicaied Comm^odofe owner 
wno. when the game first ap- 
peared, was heard lo muiier 
It s almost worth buying a BBC 
micro to play Elite'' 

Eifie fs a 3D space shooi^m- 
up. space fligtit simulaiicn and 
tactical tradtr>g and adventure 
game, all roi<led mio one Arm- 
ed with a CoOra MK Itl trading 
arxl combat crati and a forward 
tgcing pu(se laser, you musi 
take on the galaxies — all e»ght 
of them, each with over 250 
planets 

By careful trading between 
I' -iir^ts wTlh diHerenl economic 
p'ij?ikes you can gradually in- 
crease your ships capabilities 

Adding a larger cargo ho<id iis 
proOflbly one of the lirsi items 
lo consider allowir>g you 10 
make larger prolits per tup 
Mote ar^ rryxe powerlui lasers. 
an energy unil, energy bomb 
and ECW sysiem glue you a 
tffitler chance ol survivirtg 
numerous encounters with the 
dastar<;l!y prates H you happen 



ill UdiSfr If! (iir-yfli yuOOa, lE S fWji 

only tl^ pirates whoK be after 
you* 

As your proficiency im- 
pfoves, so does your rating — 
starting from Nannless, through 
Mostly Harmless. F\>ar. and so 
on urfiil tt>e lucky lew firstly av 
tain Deadly and Elite 

The Commodore 64 version 
IS a lairty faithfut copy of the 
Orig^naL only dilterirtg in one or 
two minor areas For instar>ce, 
ihe dockirvg computers on ifie 
Commodore version are par- 
ticularly special Tt>ough ]h«y 
are supposed lo be supplied 
with memnSomn pilot inter- 
action to induce hi-cram sleep, 
rrvost piMs wilt want to stay 
awake to hear a beautilui ren- 
dition erf The 6iue Danube, right 
out of 20OI 

One major change is the us' 
of a points, rather than ships, 
system to calculate the player's 
rating This means that the age- 
otd tactic ol piict>ed bailies with 
Ihe police outside space sia- 
tions no longer gets you any- 
where Irsiead. youve got lo 
get out there and hit Ihe anar- 
chy systems 



• GfAphlCS 

• Sound 
« Valua 

• Ptayabllttv 



10 




MONSTER TRIVIA 



MACHINE: CBM 64 
SUF1>l]ER: US GokJ 
PRICE: t9.95 

Trivial Pursuit, Ihe board game 

thai tests your general 

iinowledge on subiecis fiite 

irt, history and entertain- 

n|, has become the latest 

lie to sweep across the 

A. where there are already 

I'lonal Trivai Pursuit com- 

( ' ;ilions Even in a large 

America bar — you II find a 

group of peopFe hunched over 

a board all concentratir>g hard 

"1 winning a game 

So Its no surprise that Ihe 

American company Cosmi 

have produced a corr»puler 

: ime based on Trivial Pt/rsuit 

. iHed WorrsFef Trivia. 

The game can accommo- 
date from two 10 four players or 
lour teams of players Basically 
trie Jdea of the game is lo 
answer as rriany questions 
correctly as you can from Ihe 
s»x categories Ol ^^uestions. 
which include sport, history, 
showbiz, science and ger^eral 
knowledge 

At ttw beginning o* each 
game, the player chooses to 
answer quesiions on one of si>( 
topics and is then treated to live 



■ ; .t-^stions on th^i: 
subject after which you must 
chixtse another topic lo answer 
Questions on. The more 
questiorts you gel rtght. the 
higher your score Ge! them 
wrong and the trivia monster 
Starts tfying to break into the 
room you are sil1ir>g in — ir>e 
doors shake and the walls I 
begin to cracl< 

On reading the cas^tie inlay I 
I thought the game would be 
great — I am a Trivial Pursuit 
fanatic — unfortunaiety the 
game didnt live up to my 
expectations I doubt it many 
feadets of CAW5 could answer 
that many questions on the 
history of Amertcan tool ball 

Arid, if you get a quesliort 
wrong — something you do 
quite often because of the way 
the game has been written — 
the game tna^ves the mosi 
awful screechir^ and rumbling 
sourtds 

Anoitiet anrioying feature of 
the game is that there is one 
main program to be foaded. 
then or>e ol 15 other sub- 
programs need to be loaded to 
aciuaiiy get any questions out 
of it th^ n'^eans keeping a 
close eye on ihe tape counter 
and trying to place the cassette 
tape at exactly the right place 
— in practice this happens very 
rarely and I spent some time 
actually trying to load Ihe 
program due (o loading 
problems 



OUT ON A LIMB 



WCmi' CSM 64 
SUPPUIR: Antrog 
PfilCt £5,95 cau«teiX8.99 ifisc 
"Fee. Fie Foe, Fum — i smeU 

the blood of an Englistvnan. Ha. 
Ha, Ha. Haf" booms the 
excetlem voice at the start of 
Anirog's Jack and the fieart- 
stalk inspired game, Oui on a 
Limb. 

And Jack better be quick to 
escape tne C)<ani as he explores 



• Graphict 

• Sound 

• Value 

• PtayabiHly 



6 
5 



23 locatior^ in search of three | 
treasures — a golden egg, a 
harp and a bag of gold 

The siseech is excellent but 
tt>e rest of the ganve's sound] 
elfecis do rKH really match it 
Another variation on the 
platfofm format 



• Gr«pfvci 

• Soufrd 

• Valu« 

• PIsysbiltty 



7 
8 

7 



22 




i 




BEACH-HEAD il 



Kr 



MACHINE: CBM S4 't' 
SUPPLIER: US Gold ^M 
ma. £9.95 

Ueacfy-Head. the air and sea 
warfare game thai became the 
beat selling Comnnodore 64 
program o1 last year, now has 
a sequel — Beach-Heatf ft 
The game leaves the theme 




SKYFOX 



MACHINE: CBM €4 

SUPPLIER: Aridasoft 

PRICE E12 95 disc £9.95 cass. 



oi the prevfous prfjgram — 
war&hip and lank t?atties — arid 
concentrates on an tnvacEtrig 
army ot highly ifained 
pafalToopers 

The game begJns with Ihe 
erkemy dropping soldiers from 
a chopper severat hur\dred 
yards in Iron! of your 
encampmeni Ychj have been 
takeo by surprise and the 
invading army tal<es advarrtage 
oi your ctefenoe walls lo protect 
themselves f'Om your gun 
emplacement Once the 
soldiers are in posiiion, ttiey 
begirfc io maKe raids on your 
emplacemen, often dashing 
out from behind a wall and 
lobbing a grenade at you wilh 
devastating accuracy 

The second tevel involves 

With Skytox, an all-action 
comljal simulation, Ariolasoft 
releases whal ha& lo t^e one ol 
Its best games to dale. 

The game has only just been 
released in America by 
Electfonic Arts artd has shot 
into the charts 

Your mission as a SKyfc» 
piiol is to defeat an er>emy 
►rtvasion by tanK and jet. which 
enables the player to take part 
in ground-to^ ir and alMo^ir 
comtKBt 

There are five levels Of skill 
to choose — from cadet to 
"ace of the base" and 15 



you ' 'Hjurtic 

acroti' -field by:.: ; 

tanks, armoured cars and 
erMrmy spies who are trying to 
kill off youf injured men Tryirtg 
to make Sure you only hit the 
erwmy and riot yCitT own troops 
IS difficult It you do hit one of 
the injured soldiets, he lells you 
m no uncertain terms not to 
shooi him again 

Voice synthesis is used 
throughout the game arid is of 
the same high quality as that 
used m the Epyx game 
tmpossibte Mission — all hough 
the votces havent been usetf lo 
as good effect In Beaci^Heaif 
ft. 

The final screen displays a 
confrontation between you and 
the opposing commander 



at each ottwr This, though one 
Of the graphically belter 
screens, lacks ar^ real skill ot 
excitement Winning is a hit and 
miss eKSrcise — with vc 
usually missinQ and I'l- 
oppo&frig corumander hitting 
you wilh ledious regularity 

Overall, though, the game is 
a wxthy siequel to Beach^iead 
and, if you likod the original or 
Nhe a realistic Stxxat 'emnup. 
ttien BeacH-Head it's the ganw 
you've t>een waitirig for 



• 6r«pttics 

• Sound 

• V/ahw 

• PtayabMhy 



9 
9 
B 



sceriarios from traintng mfsston 
10 massive invasion 

The Skytox Is armed with 
laser canons and h^at-seeKing 
missiles The enemy can be 
I raced ar>d rTx>nHored by eitt^er 
the on-board or Skyfox base 
computer 

En9aging Ihe automalic pilot 
will locale and send you to the 
nearest enemy target 

The joy of Skytoxi^ that it is 
Instantly playable but also has 
eTKKjgh scope to allow Ihe 
player to develop hrs or her 
sJtilts, and not tire of tfie game 

The 30 scrolling graphics 



v.:-\ ■ :•'■ :indcfear The action 
)b ai» ^n^ooth and ta&i. 

When missiles or laser 
canons hit a tarvk. there \& an 
ejcpk^sion but wher^ tt>e enemy's 
mothership Or aircraft afe hit 
they Simply disappear, which is 
a tittle disappointing 

SHytm is also available on 
disc for Ihe Apple, price Ei7 95 



• Graphics 

• Siwnd 

• Valve 

• Plavatilfitv 



e 

8 
8 
9 




ONE-ON-ONE 



MACHINE: Atari Spectrum 
SUPPLIER: Ariolasoft 
PRICt; £9,9S £8.9S 

i^fieon-Oje, the US No 2 hit 
lame, now makes it onto the 
Alan and Spectrum 

8askeibail fans get the 
chance to be either Larry Bird 



Of Of Julius £ .-.-J of trie 

biggest Amerii.-.. . .^-s in the 
sport 

Spin?, dribbles, shots ai 
me basket, fatigue factors 
fouls and tumbles add up i'- : 
great sports simulation gan-e 

Ttie garrie also has a or>e or 
two player option, slop clock 
referee and instant action 
replays. 

The Spectrum version 
suffers quite consiKterabty in 
direct comparison wMh the A' :• ■ 
both tor graphics and souru 
Quality. 



WSJ 



II 



*¥¥ *, 



THE UNDS OF HAVOC 



• Graptiics 

• Saund 

• PliVBbifitv 



B 
8 
9 
8 




MACHIf^E: CBM 64 
SUPPllEft: Microdeal 
PfllCE: [6,95 

The Land of Haven has t>een 
transformed into the Lands Of 

Havoc by the evil Dark Lords, 
Sador, a reptile in the form of 
man, must bring about Ihe 



downfall of the Dark Lords 

That's your task in this 2.0OO 
I screen arcade adventure from 
Microdeal 

The game comes complete 
with nine colour rriaps to help 
I you progress through the initial 
B1 scfeens 

From then on, it's up to you 
to unravel the secrets and duw 
which Will help you through the 
rematntng scieers, 

Mlcrodea! has come up wii^ 
a good, wei^packaged gamt lor 
a very attractive price. 



• Giephics 

• 5our>d 

• Value 

• PI«yalMl<i^y 



7 
7 

a 

a 




23 








SPY Vs SPY 



MACHINE: Sp«dTumfCBM64 
SUPaiER: Beyond 
PfllCE: E9.9S 

MAOness rules in ihfs battle ot 
wits between two htghry tralne<i 
special agertis who aitempt lo 
(Xirwij ea^ other as ihey dhj to 
steal some lop secret plans! 

Spy Vs Sipy is Pased on ttie 
characiefs created by arnsi 
Antonio Prohias in UAD 
magazine In ihe cartoon sifip, 
itie Black Spy and the Wnite 
Spy are constantly at each 
other's ihrcats — often literally^ 



Witti bombs and complicated 
Ixoby traps tney attempt to do 
each other a mischief 

The game puts you rtgut in 
the centre ot ttieir dangerous 
workj 

You can ptay the computer 
or another oppor>ent in this 
originaJ af>d amusing arcade/ 
strategy garre 

The ultimate aim d the game 
IS to escape from an embassy 
witn the briefcase containing 
top secret plans Bui there are 
Other things yoy need to lirvd 
^ore ycu Can make good your 
escape 

The game features "Simuf- 
vlsion" — which refers lo the 
split screen display The lop hati 
of the screen shows the White 
Spy and the bottom the Black 
Spy 

Stxxild they move into the 
sarne room, both players are 
shown In one half of the screen 
Arkd a punch-up often occursl 

In the right ot the main 
disp^y you'll see ttie Trapu- 



tators Both spies have orte of 
Ihese (nteresting devices wfiith 
enables them to leave booby 
traps around for the unsuspect- 
ing enemy — iraps like time 
bombs, giant springs, trick guns 
and other equaily deatiy things 

Each spy has to search 
around the rooms of the 
Embassy — looking in 
cuptxrards. filing cat>iriets or 
behind pictures in their 
desperate search for the plans 
and the other necessary items 

The sp«is can leave traps 
where they (hmk the other spfi 
IS bound to kjok Anct — despite 
the spill screen display — you 
have to t>e really quick to spot 
where your enenny has put a 
trap because you re concen- 
trating on tayirtg one (or him 
arid looking lor the briefcase 
which contains the documenis' 

Once you've goi everything 
you r>eed. you must find the 
door to the airport and make 
your getaway 

Spy \/s Spyims been out for 



some lime on the C64 — but 
Us just as much fun on the 
Sf>ecifum ArxJ me black and 
while spy graphics bnng me 
garr^ closer to the canoon 
strip 

It's a fast moving game — 
everythirtg has lo be compteted 
before the time runs out and 
quick thinking ts required lo 
defeat your opponent 
Especially H you pisy the 
compuieff 

You can after gan^e options 
— Such as the "inteftigfince ol 
the computer and difftcuiiy 
levels — to make the garrn? 
even more challer^ing, 

Spy I* Spy is a unique, 
entertaining game If you like 
your arcade action with added 
brain work itnen Spy is for you 
Recomrnended' 



• Graphic* 

• Sound 

• Vahw 

• PloyabiStv 



9 

8 

9 

10 




JUGGERNAUT 



MACHINE: Spectrum 

SUPPLIER; Cfe 

PRICE: £7.95 

Gel intg gear for Juggernaut, a 

driving simulation gan>e with a 

difference. 

At the oulset of the game 
you are givsn a i-ob for the day. 
For estampJe, collect five tons of 
limber. 14 tons of coat, 12 tons 
of oil and nine tons Of fruit and 
veg 

A map of your twwn is 
displayed showing your tiome 
base You can switch to drivirig 
mode by uSJrig a series Of icon- 
style graphics The screen 
changes to ctosenjp aerial 
vipv-*"! D? the street and the 



i!^ygt':?:d.ul 01' you cnve 
searching for the goods. 

l3oni rolling tt>e juggernaut is 
no easy task Sleenng. gea's, 
peed and fuel must ail be 
nonilored Damage to the 
vehicle is also n'>easured Crash 
once too often and the game is 
over. 

Tf>e player can find oul the 
localion of the oil. timJaer, fruii 
and veg. etc tiy stopping at a 
phorte bo)( and calling your 
office. Tfte h>cations of the 
items are d»spiayed on a map, 
Mqu have to fememt>er whore 
they are then Us back mio vk 
cat) in search of the goods 

You score points for the 
number o( jobs completed an^i 
the tons ol goods delivei i 
Points are deducted if you 
damage the lorry and trailer 

The >dea of ttie game is quite 
novel but the graphics aren; 
the greatest 



I 




: 



* Grsphtci 

• Sound 

• Vaiue 

* PtaywbMty 



6 

e 

7 
7 




ALPHA BLASTER 



MACHINE: MSX 

SUPPLIER: Aackosoft Saftwar« 

PfilCE; E6,95 

s r ce ( had loading problems 

.vith both these programs. 

trying them On IwO machines 

with three reli^le fecor<^rs, t 

tried tc remain cool and 

ubjeciive when a colleague's 

Lixpensive recorder finaliy 

loaded them 

Since there might b© the 
dreaded duplicating glitch that 
perhaps they didn't knaw about. 
I tried to give them the benefit 
of the doutM 

Vfiv'v i'"-'a<}tng a really good 



u\ie sc?een after six mmuies. I 
discovered this game was a 
little better than Sk ramble 
Based toosefy on Gaiaxian. with 
a flat mor>ocokMjr backgrourvd 
the game Is in three baste 
stages 

The first involves shooting 
down what appear to be 
spinning cotton reels while 
avoiding their bornt)S, If you 
move to one Side, you will tlno 
that the aliens are not as smart 
as you might think, 

The second wave of flying 
saucers is more difficult, with 
them diving at your spacecrall. 
SO accuracy is the order of the 
day Finally, you need to 
r>egotiate a meteor storm to 
reach the m^her ship which 
you StKwId dock wllh. 

The ganne and sound effects 
do noi really utilise Ihe MSX ^ 
capai}«iities IMSX users deservi* 
a kit betier than this. 



• Graphics 


5 


• Swnd 


3 


• Value 


4 


♦ PtiiyBbfllty 


S 



► 




_■ 




9. 



The tot«l pttffat software mervJcrl 

Pcrtl Hatlr I* part ot GB Hii.'inl«n4. th* S4uth nl 

rilick IdI* (li ripi-rijriK-f Eiui n Ol I'lr r^ uti r I tvfk 
nv«r ut. So wr ciriin-d PoiE Ha^ir ±»cifi-u«(f , Td 
bring thf b**l ta vtiut door Wttb lop ««rvkE« . 
Htrt't. h'O^. 

nim J no 'Clab " h.i ■: ' ta pay 

ScslnoMi.nalfv^T v.. . ■nktour 

i^KJp ^\' t^ftuid Wtt *f yuii buy by injii:' 
The calelooM m irt Ciff ItXilDppfogmmiitFKlrtbrd 
IndHvl mttipurkpietUI*!. And pntmt q^inttin Sc-nf 

itim Fnw- Amatad. Attft. BBC. CoTrvnaSon- <^J Jind 

Sptttrvm No tuigiftlKifi 

R3sl#se»*rt'kn Eftif LiW4r>iit"urtip* Want It iuptt'ib^ 

juva^im Wt half hakim rKtran^ 
AJIfolhtartiimiailtdiittpi^ti»lf*fKiOt !^p*<idrdivgi 
Sou3^bo**i Wf(kiiyHlll*firtljtiSCruitfi9ilpra^ami 

fh^f 'l Urhif iiW man > 

M cnSirs vr HiMihrd rfsi\t mn^j,' If wf t^ tmt lif M6tk. 
wt B Itllyim (tirti i>ou carK*?' rJi-oo wtstt And thaf kirfa 

Yam ^tnArt™ a mppnant W^ hpp^ i/ott 1i msrtht 
SeitifctKOr^ptogttfm utMA jSanr AstM* cur rvfAiJ 
I'Ktp 5u ft Ul O B Wr * fWflf tact 

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fntiiiC4nl n^nrrbx We'tv laH 

fl±reiivJf*irf V1v», MttAtfTTflrri Of f urwjfri Any oi those 

u.'iJf db ntfV^'. Airit vou 

WAST TO ORDER NOW? 

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V-Du te tri ijckmI Li>mFh&j i^ ilnju'v^ Ifiiut^^ iIh' kikiiv-'M^ 
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wfwch i;o*T»i wWh v^ur H nifcr I Wlwn yuu ^^ tfiawn 
tomptptv 1^ mupcin a^d null ii Of cMi us Tlwte'c t 
24-tu*ar Hfvtce Thirri rt'lm Hy» p<j*trn«n wUl Hittv* tn 

THE 4TH PROTOCOL 

Hut'chirmon) 

nULKLBi' -. », .Ml,.. M.ii I.-. • . - ' ■ I... .J.., .. C. Jill. I HrUwn Ir^ 

delonation ^lUl tsiijiv 1h« 1*^7 CivrivTal Ekcchrjn m 
dmtjhilitf thir natiori ?*(** i+nf bnoki, twem junwd io»ci- 
a tupCT^ ccFTipuwr Hiventurr Using Kam Id euotd lypng 
fret, rt t KluaDy ihrve at^ffTTtum wxt ^;<ju (Jtn mcru* fui 
bv jTompteikng sich Jht p«^iiw«ni IviM rovcdi wvl wv 

'7?)f K'cvt gftphtCI mv vxctlimt five ^faed a mcrrdtble 
it 1 on? of the masi enjip^iiibtr, romplf c, tt(j( (^iv 'o 
iuitrMteg^neit\<wplt^Mlmjtl(ifs^tnrrf" 'HirvtUtoKhn 

ImrmtttrnriitlCtpl Cankrrpvmhapptivtpytnskiir 
h^ais' ■ Comn^oikire Ctwnputitg IrHefnaHonal 
f tX.ffi fCI ComHHhirc M 
ElS.'fS fDJ C«nnHHloin> 64 
i:iZ^5[ClS|wi:mim 

THE ROCKY HORROR 
SHOW (CRU 

Sawii i.ir-. ii;i.- fni f-^fc muvc ihcwi. Mcomj* eiM ktadmg 
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Fuf1»f Ytf u nvfi Vi hnd tK« bt8 of eh« I>c-M>duu 
PWdwi* riPhcripjKHlv <h ^ nUri»on <H»g« hiId 4r 
itonipicnlipp ar>d Mti off bvlonr you can mum jkjwn 
Item 10! Vou chooH »1 ihi* iidiiiAif#th«r tob« Brad « 
J*r*rf P«itislvtmft#tkiin:M^Ming(twijrttv*u'firtQtbul 

Ci.*$ iCI AmtifMl £S.9J |C] CommodoH M 
£S,W ECl Sptctmrn 

DAM BUSTERS (US Gold) 

II'. -: -^ ■ ■■■ . .: i-ITdWcirJlUV'fllli 

. Now tt'« < wjHv 

t Hill • iigK' >!»' ;il4<,' wvwn 

.11. ... 11 Luu. iNi'pcnonndtir^uir. .: i...r.v<i L«ftc«t<t 

Irin' 

-Thaettnm&s^gunt k Hm ^ *il9t titttutt oUke 
lii»>oficaityaffvrtln«hmettytmurnttt^it Etxt^tnt 
andtem* ft of o u3 <tt> fwa n nw >irftf^ CcMnmolotr Lhrt 
"SteuJtf kMp nggti -Awi^' cwqpuifr oh«m»« tf oiKw nwil 

Air sftnrr (fimr fim,- ' rnfiTjMrtrr ft Vidmi Cumrt 
£i t 9S id L (imm<ri1urc i4 
CI4 «S lot Cnmm«kiiw M 



WAY OF THE EXPLODING 
FIST {Melbourne) 



Tflit. 



: iik.« c«n Mv wtll do hMk V 14 



" ■■'**( 



cwnJu*m1 wUti ortwr ku ■ 
'I AJmoriif.. 

DRMrrrwnr'dD <ldUbrfnvnr» 

C9,9S la Anitrwi ^4 4$ [CI tamftUMlnrr 64 



■j*JTW-i J hit fHiiipMim 
.J 4fl*Tnpt Hi b*c<>frw 
.^v h. ilLipb(4tV<l wvl 
, ijraphn.* uiv« )t» 



ELITE (Firebird) 

M |mn FJili? wai 4irel wntten ^ Ihe BBC c:<in^luU!T«nl 
tr'i biwn iraritldlvd ii^r t^* M tv i4 authfid. wn &«<l knd 
CtawdBfalstn Ir'i a tnllitmmwof ^-DlJ)«r MfWr 
ca9TiNUCimtiiri«iid wish) dtnrwdtvncTing And irading Thr 
M WMOft Kb iww upcTli lo hn^trn ll>w tncimailiDn 
tiwfHrd Dfl nrtTyoiw vuho trmU 
To ft^m rvrry fimHinf of Diw yuouliJ Mm * book 
Von 'ff ji4n ouJ o/fOMw Jbng iviffJFf ri'W nnu out of 

Intvmatiawl 

*#'* « Agihr wmibiufT of mmtik mmif, a tltatrgir t^Krtt 
inyutiaVMIV^^nmK). wvftidHiirT {food ifhwf <itt 

CMWfOBSC C14.95[ClCoRiiniHk>rTM 
f17 9}|lDJBBC £lT.^5fD|rpnini<KtDrriM 

A VIEW TO A KILL (Damark) 

Al idi! J I KrT J.i.irt^=. E^-iiJ .^iiiptkii d^^-k.ji[uift' F.di. i^rll^E-Ll 
dTiLJ ir 14J1XKJ ^ kraphiL flll^. vij;; vHvEir. it wuri r ^ EinM^ di ahl 
griffll mrpfiw Hhkam n t hjseJ hvavrtv on thr *i|m ri( iln' 
■oiH narntf TKf .gritif^iri j part imIi fatiw lew mo'wv ™> 
l«tlh<n dirvf challfrvijtng gdnwinn the ckh (uchAg? 

And rt»«*'» aie idiii-ii .■ Kaifetfnfle i(s< fim tmrw 4bk lo 

TTkMBjhusw gam*' nff*^ """'■.•■"** .ii'iLiftiiJ^JlrTrwuftrfwr 
mdiif iffjdn'me^'p^'.: Somi/ani. Jhcs^jumf 

j« .* iTflitf " ffjih 
CtO,99[C]Cpm>iii4orreHt il0.9«[C] ^fwctrum 

DUN DARACH (G«3oyle) 

ThfldliKu ii|ii.. r . ~i,;, ii. ^ir ^<i:^wg tbf nuin obtBf I 

It Ici \uC^\r af\J lw\i/tA\,- \j.nfi imMu i, htiAtTt m A* OlV Ol 

Dun DtasTh The dvladiTig oif i^r i<H«tl H Sflt clH* Wilti 

each) Dfv rhimcd uid evrry houx ■'id ihop nuntbfftvd 

Bui until ever 1 00 tiiie«b. mor? than 40 ihogx and odwT 

locdtiurH. pluf ilralv^vt tMiyani twUfl. hndiMj i-ottf n a 

mii]lil\' rhkjilWrHjr' 

'dffen marry Irvrii ^ pity mtuS SWMI«» wrifcn 3ait»t 

tioes w*fl bifjicvid trttf icTphKOcatrofi <H Tir Na .Vijj Wm* 

{lirigt>4r pucAi-'i^ nci mu-i'^ ui I S rym^i knmt' 

TTwJV 'i..W«f *j iinurV* i^mijj 1*1 if » Lrt<i*(*i.»t# f umfju- 

j«jf biry it'" 

Cra*h 

C9.9S |C] AmiiTtd ».9S 1CT CommiHlorv 64 

CS.9& |C| Sprrlmni 



^U VENTVRERSt SPECIAL 
EXTRA SECnONf 

Juit jbLii/f iiv.n, t'iii" iji' ita M^prfft /nAjTom 
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AtmEVENHORE SPECIAL! 

Pa^ Hlttt SstHwMr cjFm tf]v mil ra'^^■ <>f htorom 
tnvtaclari' At ttst you can JpvJ arwuvn Jta *ti thoto 
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TTif Inudeikrt i«nO< ■< Ah*<' <" Ajif #] lAr fuptr ftsf 



SUPER PIPELINE II (Taslt«t) 

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ihr CS and tmh^niut wonan on jAr m-twAtwri fHnvm 
Tm tummpftt^ Horn* Campwtnw W*»Wv 
"Gdoi/cMloorr'Mr grtpttia whtnttft vrry nidr iJf*tvrF 
mtdm m iut nJ t'tn**tifmiidtctnitittt*nitfroptti^ttitt' 

£« M |C] Aiti.ltad CS.90 rC] Cummodw* M 



FRANKIEGOESTO 
HOLLYWOOD (Oc*«o) 



11l-'~..l., ^. '!, 

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murdin ti cti ' 
PT*»iWH«*iii.. 
laym.^SiHiiv- 

hm/l' an f JpOi'" ■ 
being a 'Mxri^j^ir^i 



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■f In- HI ffi*rtu «dvrnJltf«4. 

> tenn nai batiftg ih»m al 
' ^4ni yOu'n pnigrtta to 



' '^pwiM-Cl'Mh 
'(^uK'titmiurf^lltiVfKtvi itmrpri'Uf'iitrtniitiutltM 

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youf jotusTi-. ' ■ .^. ■' ■ : 

twniil; Jl '«.*■»£« 4$hHiUL .-mlK 

at you pfocfred TcMiDv '"< V 

sprnd mucfi mocv larw 1 1 

am' iTfcjnv w tilWSi ■ - Hfxne Compwling Wmf klfli. 
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Phone Orders (24 hrs) 
(0705) 269333 



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Wnu'' irii-.u'Ai: i! ytm |)r*lci buj ffifimJip «ll itwdetiuk 

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On 1 1 .k JJ.J . . I. .k! ' So wv cam t uiitact v<JU quic klv if 



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25 




Graphics Are they really 
as mind-blowing as the 
adverts say they are? 
Does the screen scroll 
effectively? Do those 
aliens really leap out o( 
the screen at you? This 
Is hosAT this category ts 
judged. 




DYNAMITE DAN 



MACHIME: SpectFum 
SUPPLIER: MiffOfSOft 
PRICE, £6.95 

It you lhoi>gfir youd seen the 
asl o\ platloFm gam^s, think 
again. Mirrorsofl keep Ihe 
plalfprrr sFyle aljve and kicking 
vvith Dynamite Dan 

The scenario goes like ihts. 
The dastafdly Or BJirzen, aided 
by his glamorous ass^sianf 
Donna, has devissd plans tor a 
deadly tnega-ray and plans to 
take over Ihe world wiin it 



Top agent, Dynamite Dan, 
has been senr to tind and 
destroy the plans which are 
hiiWen sorriewhere wiinin Dr 
Burdens weird and wonaerfui 
clifliop HQ 

Dan lands his airship — 
shades of ihe laiesi Bond 
movie here! — on lop ol 
Siirzen's mansion and you take 
over guiding out hero through 
the many haiard packed 
fooms 

There ate irems to col led 



and food to be eaten 10 keep 
Dan's sirertgth up during hts top 
secrel mission 

The graphics are better than 
averaQe arxl the presentation is 
nice f1 yo*Jfe a plait rorr fan 
then this is the game tor yoHj 



• OwpW c t 

• ScMind 

• Value 

• PlayabtiHv 



e 
7 

7 

8 




^^^JRtU^ 






HIGHWAY ENCOUNTER 



MACHINE: Spectrum 
SUPPtlEft: Vortex 
PRICE: £7 95 

Preoafe for a dose encounter 

of ihe fourth kind! Mix Ultimate 
Style 3D graphics with a touch 
of Zaxxon and you've got this 



original and addictive new re- 
lease trorn Totnado Low Level/ 
Cyclone programmer Costa 
Panayi 

The scenario goes like this 
Aliens have taken over earth 
And you have been given the 
task ol preventing the domi na- 
tron of the world. Stop yawning 
— I haveni got 10 ihe gpod Pit 

You control five Vbrtons — 
Alien-a. slyle droids — and the 
deadfy Laser if on, the only 
weapOf^ abte to ^lait Ihe aFien in- 
vasion ydu mu$t guide the Vor- 
\ons. and the llasertron along 
Ihe last highway noi coniroiied 
by ttw aliens — fighting off 
various alien warriors aSong ihe 
way until you reach Zone Zero 



where your mission has lo be 
completed or the alien hordes 
will overmn earth 

The screen display shows 3 
scrdlmg 3D highiway — with 
your Vorions lined up in a neat 
crocodile ready to take the 
Lasertron to the alien base Vou 
gel five VSortons to complete the 
journey through 30 "zones ' Or 
screens, contfolling one at a 
time with joystick or keyboard 

Each Vorton js armed with a 
blaster to knock off the alien 
warriors who come at you i=tun 
oui of Vbrtons and the Laser- 
iron is fosi' 

As we ve already meniioned 
Encounter is a sort of cross bet- 
ween A!i&n 8 and Zaxxon ^^ 
Jots of zapping lo be done and 



obstacles to be overcome 

The graphics are exciimg 
and wfell animated, the sound 
as good as ihe Spectrun^ allows 
and game play very addicuve 
the Vorions are cute little 
characters 3r>d the aliens suit- 
able nasty looking^ 

Highway Encounter is 
another well presented and ex- 
tremely playable game from 
yorteM If you like your srxxjt^enn 
ups To have a bit of style — 
inen thjs is the garri© for you 



• fjraphics 

• Sound 

• Value 

• P1ay«bAltY 



9 
7 
9 




A VIEW TO A KILL 



MACHINE: Spectruiti 
SUPPLIER: Domar^ 
PfllCE: CIO 99 

Dressed m my Savile flow 
dinner jacket with eyebrows 
raised quiuically in best Roger 
Moore fashion, I approached 
the computer 



Would A Vi0w to a KtHbB my 
toughes! t&viev/f Unlike my 
i\Aartinis. would I be shaken and 
itirred^ 

Eviil mastermind. Man Zorin. 
plans to blow up Silicon Valley 
with a nuclear device in order 
10 corner Ihe miarkel in micro' 
Chips. You have to stop hmn 

The game is based on ihe 
three main action sequences 
!rom the film and foifows the 
plot duite faithfully 

As with the films and txjoks. 
Bond can! be killed, aJt hough 
he does get a iiftie damaged 

His performance is rnea- 
sured on his ability to save the 
vtiorld against Ihe clock 

The first part of the game is 
The F^ns Chase. Assassin May 
Day leaps off the top Ot ihe 
Eiffel Tower and glides across 



the city on a pafachgie 

Bond must follow by car 
around the streets in an effort 
to caich her wtien she lands 
This part of the screen com- 
bines three-dimensional 
graphics and plan view of the 
city. Bond must shoot and steer 
his wsy out of trouble to capture 
May Day. tt successful, he will 
get a code which passes how 
well youve done into the next 
part ot Ihe game. 

The City Hall Escape finds 
Bond trying to resciie gtrltriend 
Stacey from the tiurning build- 
ing He must search his way 
through 75 different 3D 
screens, collecting objects to 
help hi'm escape if successful 
the acticwi moves 10 the final 
section — The Silicon Valley 
Mifw 



Here Bond races around the 
mir>e's different levels using 
various ob|ecis, lifts and codes 
to defuse ihe txxnb — all 
against the cfock 

And jusi when things are 
getting really lough and Bond 
would love to send out an SOS. 
ivlay Day returns to the game 

By mis time she's deserted 
the evil Zorin and helps Bond to 
avert mayhem, death and 
destruction 

Some of Ihe graphics m A 
View to a Kilf are a little crude 
Bui overall it's a tun garrre 
which does credit to the tifm 



• Graphk^^ 

• Sound 

• Vakw 

• PlayabSity 



7 
7 

7 
7 



> 



26 




II 



iint;s..iriL-riu>\ 



iVf: M-.tL,T Jf ycju'rc^ng powcf sokr cdS. So it's never likdj lo Itt 



fo kufp Li|i. voij'L hjvL' [o fctitpcominj; up 
wtth.ui-iiisiwtr. 

■ A Casio scitfititic calcubtor can aln'ays 
help y-ou work ic out. And e!il- f ufihtr jau ^>, 

[he mon,' jtm'U get out tit'ycjurflasti). 

Take this ra-1'51, for in«,inct'. lUjin 
b$t;intl)' tdl you 13 physical constants 
including, yes, the stxfti of li'jjhT. 

It also works (?) h^hi. Not just ^iunshific 
either - even low lij^ht will activate its ^li^h 



you down. 

yw sfitntific funaioas mdke if the most 
powerful calcubtor of its kind. Yet it txjsts 

BvcH" Clasio scientife. cdaibtor suctts.^- 
fully ctimhiiic^ Iciwpriiewifh Lilarp."numix.Ti »! 
functions. A nd adds u urtu I in novatKins tothud 
iunl frustcd fechrvolo^y. 

Fetors wluth make Qsio Mo. 1 in the 
VK i-iJiiiibuiT charts. 



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THING ON A SPRING 



MACHINE: CBM 64 
SUPPLIER: Gremlin Graphic* 
PRICE: E7.95 

The home compnief indusuy 
has thrown up some odd 
cKaracfers m ils lime The Wally 



tamtly ffom Mikro-Gen, (he Pi- 
man arxJ prog rammers like Jetf 
Minter 8tn G'emdn Graphics 
have a new ^I^A/ar^ siar who 
ae€ms likeJy to litefatly sofing 
oul of \t\& screen ai compuier 
gamers 

Thifig on a Spring is a bubbly 
and exCitJng new game <rom 
ihe company ihat mieased 
Wanted Monty Mot& 

Even the liile frame 
displaying ;he game Insiruc- 
lions is Impressively animated 
arid has a faniasiic. caichy 
theme tiine accompanying li. 
From here on, it's ari all-aciion 
adventufc inio a vwrW of dyir^g 
rrcnsters, walls and obstacles 
to be clrmlxJO and a sertes of 



dangerous ledges to be 
negotiated . 

The Character you control in 
Ihe ga/ne looks remarkably tike 
Zebeedee Irom the chifdrens 
pyogramme The Magic Bound- 
B£>OUl 

The Thing can rrtove left 
arid right, somersault in either 
directton or, il you ho*d down 
the ]oysticl(, spnr^ high mio the 
air 

The game is tooseiy based 
on the plaiform and ladders 
theme but also includes a 
smooih scrolling routine Ahach 
adds a touch ot class to the 
program 

The speed at which 
Ihe game is played also 



distinguishes it from other 
'cfimbtng" games arid the 
excellent backing music is 
Siomething that is sadly missir>g 
from most games soUware 

Great graphics, excellent 
animation and sound logeiher 
*ith immense playability 
combirte m what must be One 
0* the top sefiing 64 games ot 
lt\e summer 

Watch it spring to the lop of 
the charts 



♦ Gr«f»hlc« 


d 


• Sound 


9 


• VdIuh 


a 


• PlayabdKy 


9 




GRAHAM GOOCH'S 
TEST CRICKET 



MACHINE: CBM 64 
SUPPLIER: Audiogenic 
PRICE: £9^96 

TtiwEick and another blow 
»s dealt to the Australians i>y 
England m Gratiam Gooch's 



TesI Cricket Wishlul thinking? 
Pernaps, but atl things are 
possible, The game has two 
modes — arcade and 
simulation. 

First the simulation Sit back 
and do nolhing. The game 
untotds i^fore you. just like a 
real lest match The actKjn 
nnalnly takes place in ihe wicket 
area and switches to the 
outnelds when the ttaii is hit 
that tar 

Scorecards and bowling 
figures are displayed at the end 
of each over 

The graphics are lifelike arxj 
pleasing and the action is quite 
absorbing ^ tor a whiSe You 
soon find yourself itching lo 
take pari and get involved with 
the action it's time to switch to 



the arcade mode 

In this mode, you have 
control of the batsman when 
his team is m and the bcwter 
when his team is lieidirtg 

When batting, the joystick 
(ire button is used to control the 
Stroke Fail to press the button 
and the batsman wHI do 
fKilhingi Time the stroke wel3 
and you'll score, if tucky. a six 
A badly timed stroke could erxJ 
with you being bowled or 
caught When bowling, movirig 
the joystick left or right will 
result in an otfside or legside 
attack pressing the tiulton 
confirms the choice 

The game also allows you to 
ttecide to play a orte day match 
with timiled overs — 40, 65 or 
60 — or a test match of i*G 



• Sound 

• ValtM 

• PtayibiUtr 



9 
7 

6 
8 




MtDNITE MASON 



MACHINE: TI-99 4A 
SUPPLIER: Arcade Hardware 
PRICE: £24.95 jcartridgel 



As h bncue you've led your 
tools insHde a building and 
decide to collect Ihem at nsght 
Thai's where your problems 
start, since lour ghosts want 
you to leave your loots where 
they are Seven different tools 
are scattered at various 
locations 

Midnise Mason has six 
different building layouts and 
four levels of difficulty Play wth 
either keyboard or joystick and. 
since the documentation 
doesn't mention ii, release Ihe 
Alpha Lock key, or you wilt be 
in trouble 

When the fourth level js 



completed , me ghosts are less 
smart, but I aster A timer 
counts backwards from 900 to 
000 i;n increments Ol 10, so It's 
keep on the rriowe all the time 

On Ihe plus side lor our 
brickie is thai when ihe lire 
button IS pressed, he hacks 
away the floor, causing a gfiost 
a hasty downward exit E dually 
as quickly, be can mend the 
floor, bridging any gaps he has 
made. 

The masons speed seems 
slow, especially when the 
ghosts are on hjs trail, but wi^th 
strategic moves you can save 
him from an untimely end 



• GraphicB 


9 


• Sound 


9 


• Vikm 


a 


• BtyaibiiHiv 


9 



inmrvg^ and unlimited Overs 

The leams can also t>e 
chosen from a squad of 20 
players A one or two player 
Option ts also available 

With (Oystick control limited 
[o jusi Ihe txiwler or t>aisman. 
it makes the game sound a liiiie 
Slow and boring But thai s not 
true Atiet a shon while you find 
yourself absorbed in the game 
— just like Ihe reat thing, in 
fact, 

m the CSVG office test, 
Englarxj tjeat Australia tjy one 
wicket to loud ctieers 



You Stan with three masons 
but arx>ther is awarded on 
earning 5,000 pomis arid you 
will certainly need one t3y then 

iM^njte Mason may seem a 
variation on a therrve, but its 
Simple, clean preseniation 
logelher with excellent graphics 
and sound will make it a good 
addition to the Texas 
enihusiast's collect son. 



28 




HYPER SPORTS 



INACHHiES; n^mnm, CBM 64, 

AmstriKf 

SUPPllEfl: Imagine 

PRICE: Specvum [E7.95J Amatrad 

& CBM 84 |£8,95| 

t'lis time lasi year you couldn'i 

ijO into art arcacte withtout 

hearing the raiHe of furious 

• nqets on iDuitons as everyone 

j::t;^rnp(ed lo beal wprld fPCOfdS 



for atlileiic evenis on H^ei 
Sports — KonafTis bnitiantty 
Ijmed Olyinpic si<nuiat(on 

Now. ai last, you can gel 
vefsions ol (he game on home 
computers — many o( wtiich 
are bound (o be wfecked as 
gamesters everywhere go fof 
Ihe BUHNI 

The resLrr reeled Imagine 
company bring you l^iis game 
based on the arcade classic. 
Sports featured are swinnmiRg, 
clay pigeon stiooiing, vaulting, 
archery, ihe iriple jump and 
weightiifting. 

Ail require good haryj to eye 
CKMjrdinaton ar»d lasi reactions 
to Succeed We looked at the 
Spectrum version for the 
purposes of this review — and 
the graphics and animation are 
above standard for aii the 
events 



Swimming requires you to 
time your breathing juSt right, 
and the novei clay-pigeon 
seQuence maKes demands or\ 
your joystick/keyboard skills 10 
blast the Clay targets out of the 
sky. (n ttw vaulting sequence 
you have lo control your athlete 
as he leaps over a vauiiing- 
horse Gel it wrong arxJ you end 
Up Jn a heap on the floor f 

Archery requires you lo 
shoot a moving larget — 
extremely tricky ^ while the 
triple -Jump returns to more 
traditionai sports-simuiation. 
loysiick-wfiggting techniques 
Weightittimg prov<des a test of 
slrength. stamina, and liming — 
and is an original addition to the 
game 

Criticisms of the game 
include the fact thai you cant 
jun^ Uom event to event at will 



— you have to quality in each 
one to progress through the 
gaine There isn't a practice 
mode either — useful in any 
home micro sports game, 

I also found the Spectrum 
version difr»cuU to play usinc r, 
joysthcl^ — liceytxiiard conui. . 
were much belter And the 
program allows you to rediafine 
them. 

STOP PRESS We've jusi sf^f--- 
the C64 version — and itv. j 
peach< Terrific sound, brilliani 
graphics — but stilt easier to 
play using the keyboard Just 
tisien to the Chariots of Fire 
theme lune arK] you'li be 
ixioked. 



• Graphics 


6 


* Sound 


6 


• Vahw 


8 


• PteysMtv 


9 




SKY JAGUAR 



MACHINE: MSX 
SUPfLlEfi: Konat™ 
PRICE; £17.40 Icartridgef 

It's time 10 delend our planet 
from The galactic baddies once 



more! Controlled by either joy- 
?^tick or keyboard, your task is 
'o Ihwart them by using e fleet 
o! Sky Jaguars, the ultimate in 
Earth's defence system. 

Unless you have extremely 
rt»mbte fingers, a joystick is 
protjably the best bet for beat* 
ng them off, 

The background music 
seems familiar, and the 
screen scrolls smoothly dowrv 
wards, revealing the various 
landscapes over which aerial 
battles are to be fought 
Deserts, canyons, mountains, 
towns arTd the sea are well 
depicted, providing ejdra 
graphic inieresi 



T?ie Irtvaders range from 
exotic to n>ofe exotic, as their 
n\odes of defence and attack 
do While doing your thing lor 
terra firrTw. an occasional POW 
will appear This doesn't mean 
you've bought it, but it does 
mean that your tire power is 
doubled for the duration that it 
is visible on the screen 

Ingenuity ts tfie viward lor nine 
different forces attacking, each 
with their particular mind^sogg- 
ling tactics. 

Sky Jaguar 1 1 self resOOrKls 
very fast to your conirol 
input — and just as well' 

There are also large floating 
enemy fortresses — the red 



control lowers must be krwcki^rj 
OMi tjefore any attack on me 
fortress itself is to be success- 
ful. 

The speed of S^ J?guaf can 
be increased or decreased, 

The right of Ihe screen dis- 
plays your score, high score, 
remaining Sky Jaguars and 
scene numbers 

Sny Jaguar ts a computsive 
and extremety addict rve garrve 



• Giaphks 

• Sound 

• PferyBtiiifity 



9 
9 
8 

9 




MOPIRANGER 



MACHINE; MSX 
SUPPtJEB: Konamj 
PRICE: £17.95 (cartridge) 



Mopirangef is s game that 
many of you will recognise as 
a F^cmanMke layctut, yet it 
requires more compiex strate- 
gies The scene Is an under- 
waier latjyrinth in which the 
fiendish Razons are holding the 
Mop 1 1 is capiive Mojay Ranger, 
in his canoe^ has the task of 
rescuir>g ttiem against many 
difficulties. 

The lidal currents within the 
water maze randomly change 
directions, rrvaking Ihe tasH at 
times seemingly impossible. 

While Mopy has rus stor>e 



stone, they preseni obstacles 
by the diverted water flow If 
played with a lot of dedication, 
this game can be mosi reward- 
ing and. at tmws, very trust rat- 
ing 

The game is started with 
Ihrw Rangers afKl another is 
awarded when a mission is 
completed or a new screen is 
siarted There is atso a pause 
facitity {F-1) key, and a suickie 
exit with (F-2) shouid you not be 
able to clear Ihe pattern This. 
of course, will iose you a 
Banger 



game, so you wiiJ need sharp 
wits and a bit of strategy, 
combined with patience Corv 
trol Is with either keyt^oard or 
joystick 

This ganrte is a definite 
<ieparture from Kbnamis rarige 
of excellent games in its style 
and is set to be another winner. 
The graphics, action and style 
are super. 



T-;.;' 



■f ."ir 



• Graphica 

• SCHJlKf 

• VatuQ 

• Pt^YaNlity 



9 
S 
9 

1t> 



► 



2d 




MINER 2049' ER 



MACHINE: T1 99/4« 
SUPPLIER: Arcadi Hardware 
PRICE: ££3.96 {csftrjdgej 
iWfHfff 2Q49ef by Tigervision 
was nominated by several 
publications tn the USA as 
game of the year While it t%as 
taken a lit 11^ while lo reach ihe 
UK. It s certainly a garne worih 
waiting for 
"'ere are ©ighi levels, which 




IE mm% 



MACHINE: 64/M5X.<'Einstdn 
SUPPLIER: Electric Software 
PfllCEi £995 [MSX cassettel, 
C14.S5 (Einstein disc} 
While Pole Position has 
pfObabV been one of th« most 
successlul racing games pre- 
viously offered, Le Mans 
cenainly beats it in my book 
Whereas PP was rather like 




FftOGGER 



MACHINE: T1-99/4A 
SUPPLIER Arcade Hardware 
PR}C£: E24J5 



you get a giimpse of after the 
"He screen, which show you 
.vfial you ve got to shoot fot tn 
this game ihe levels are 
remarkat}lY distinct, unliNe 
many whiCh put up screens 
vary I rig only slightly Irom each 
other, 

Boumy Bob has to enter all 
ejghi nnine siaiiong o1 an 
abartaoned uranium mine, in 
search tor a badd». Yukon 
Yohan 

The lop leti of the screen 
displays points. Ihe top right 
shows the remaining time you 
have to finish the screen and, 
if you don t beat the clock, it's 
curtains for Bob 

Various cute little mulanl 
fellows inhabit the mine levels. 
buf provi<lin9 I hey are \n a 
diamond shape — wherr an 



iiem has jus! been collected — 
Bob can eliminate Ihem easily 
To complete a screen, all 
tramework sections must be 
"clain>ed" by Bob walking on 
Ihem. this being visually 
indicated There are live points 
for each piece. 80 points for 
mutants and 100-900 points for 
possessions Miner is joystick 
only operated which is a 
blessing as you progress 
throitgh Ihe game 

There are slides, lirypads. 
putveriiZers. Iransporters arid, in 
the firial screen, a cannon, with 
which Bounty Bob is ab4e to 
btast himself lo the required 
levels 

Select too much dyriamde 
arxl Bob goes into orbit Also 
worthy of further mention, and 
in tact a delight in graphics, are 



the transporters, By standing 
Bob in a Irartsporier and. usinig 
the number keys v^hj can 
"tjeam ■ Bob up to the desired 
level Just make sure that there 
are rw mutanis at the other 
end] 

Superb packaging and 
documentation combirw with ail 
if>e other elements to make a 
game thai will appeal to a wi>E:te 
audierkce, The simple "Clem- 
entine" mekxly is played dunr^ 
the demo mode only and 
supported by well integ rated 
sound effects during tfie 
screens. A fecommended 
garrte 



• Graphic* 

• Sound 

• VakM 

• Ptayvtitity 



9 
7 
9 
9 



-i* n~ 



funnirKj behind a lemoie con- 
trol car, i-e Mans puts you right 
in the hot seat The game loads 
in about five minutes, with a 
great litie screen of the car A 
demo mode follows immedi- 
alely — recommended viewing 
— and, by selecling l^eyboard 
or jorysticK. you can get sira^ht 
on the start ir>g grid 

The length of ttie race has 
been scaled down from 2i 
hours to 24 minutes and is 
deter n^irved by fuel, \\rt\e or 
laps 

There are faciltties tor 
acceleration decelerahon the 
obvious left and rtghi move- 
ments and braking 

The details thai have come 
to be an Electric hallmark are 
all here Gauge shows erkglne 



This particular version is the 
Parker Brothers ortgirval. from 
SEGA, which has been imitated 
many times 

On cartridge, any limitations 
pteviously produced by basic 
language speed, or compiexiEy. 
are o1 course norvexistent This 
one or two player game does 
not need joysticks — no 
provision has been made lor 
keyboard use. 

Starting with five frogs, four 
lanes of traflic are She first 



temp<>rature, oii pressure and 
RPM Figures Show fuel, potnts. 
position, speed, (aps arxd 
elapsed time 

Points are scored tor 
Overlakirtg and lapping com- 
pettiors, laps completed and for 
time and fuel unused 

Most other games show 
competitors as coloured blurs 
at octd intervals on the track 
Not so here' Clever graphics 
show rivals approaching Irom 
the rear in the two mirrors, bul 
ti>e best feeling is v^rhen you see 
Ihem dimmish as you overtake i 

When you turn via either the 
keys or joystick . your hands 
actually turn the wheel and 
when you accelerate, ihe right 
hand dabs the gear It's pretty 
obvious when you overcool^ il 



oc>stacle. wlih the ine'; liable 
skull and crossbones denoting 
the demise ol our aquatic friend 
should you get ^n down 

Tlie rtverbank dash Is ihe fun 
bit — Ihe turtles dive while you 
are deciding which log. runmrig 
in Ihe opposite direction, is 
most advantageous 

Occasionally, a log floats 
down with a "lady' frog on it 
Jumping onto this log gives 
extra j:)Oin|$. as stu m carried 
to safety 



Amidst i^ueaSs Irom the tyrt^s | 
and Other tx>rrer>dous sounds, 
tfte sky turns an unnatural 
shade of green and everything I 
revolves F,asT' Retaining your 
composure, your only losses 
are time, S0eed, fuel and| 
dignity 

Tbere Is also a nice visual 1 
SCOfe screen oompfete wiin 
helrnel and a tfOtlle of the best 
bubbly A lot oi thought arKt 
tirT>e has been put into i.e Wans 
— and tt realty shows Excefi- 
ent graphk^ and sound A great 
game 



« Qraphtd 

• Sound 

• Value 

• nayabiity 



ID 
9 
9 
9 



As the levels progrt-- 
alligators snakes and otters 
add to Ihe dangers enooun> 
tered and various bonuses are 
awarded for getting froggy into 
a bay which contains a fly, arvj 
for the time remaining. 



• Gnphict 


8 


• Sound 


7 


• Value 


8 


• PtayatiMtty 


9 



► 







GAME 
FEATURES 



I Eight flery opponents, each with their 
own distinctive fighting style. 

•smooth-scrolling camera action, giving 
the best view of the fight at all times. 

• Furious three minute rounds witfi 
knock-down' and knock out features. 
•\A^rm-up and Autoplay sequences. 

• K.o, Meter. Best K.O. Time, Score and 
Bonus displayed on screen. 

• Addttionat boxers to load from tape. 

Hall of fame. 

• Endorsed by Heavyweight 
cnampion - Frank Bruno. 




Bite Svstems Umfted Anct>or 



ur Roatf Atdrfdge watsali west Midlands Ttr€phone(0922« S5852 Telex 33S622SPETfVG 




REVIEWS 





SKRAMBLE 



MACHINE; MSX 

SUPPUtR: Aackasofl Soft ware 

PHICE: E6.9S 



Loading time is about e^ht 
mmutes. durtng which time you 
af0 ireaied to a superb litle 
screen showing an F-16 — of 
similar — warplane 

Anyone who h[as p!aye<l 
Penetfslof Qt ggmes of ISiat ill< 
Will recogntse the scenario — 
fiyamg a fig liter over a mouh- 
lainous landscape 

The fighter bears more 
resembience to the space 
shuiiie than the slick cratt 
in the htle screen and. Judging 
by the very basic sound etfeci, 
seems to be constructed from 



an aocieni moiorbike 

Bombs and gunis cai^noi, as 
in the many o^her versions, be 
tired independent fy and I found 
that the opposition sacrificed 
themselves willfngly. The poO' 
graphics diminish even further 
in the final stages, probably due 
W the speed increase of the 
game 

The game tacked appeal and 
the slow rLinnng was a bore, U 
seems a shame that, with so 
many compelilive MSX games 
available, a slow running one 
like this does not exploit the full 



polentaal Of ihe mach(ne 

Apart from the graphics Of 
Ihe litle screen — and even 
these degenerate as the game 
progresses — this game 
doesht have a lot to 
recommerkd it 

There are plenty of better 
MSX games worth spending 
your hard-earned C6 95 on. 



• GrapNct 

• St>imd 

• VtllM 

« Ptoyabtlitv 



4 
3 
4 
3 




I 



Q*BERT 



MACHII^E: T1'99/4« 
SUPPLIER: Arcade Hardware 
PRICE: t2A% (camkJgel 
Almost all readers will be 
familiar with weird O 'Serf and 
his gymnastic leaping around a 
pyramid O'SertisaOneor two 
player game with only joystick 
control. 



The game starts with three 
O* Berts, the hrsi appearing on 
ine toprrtost cutse and ihe 
remaining nvn'^r o1 lives is 
shown to the fight of the 
pyramid 

The object is lo hop Q*Bert 
onto every cube, so that 
everrtually the entire pyramid 
becomes the cofour Indicated 
lo the left of the pyramid. Care 
is needed not to hop him oti the 
sides or olf tf^ bottom row of 
cubes 

So far this sounds an easy 
exercise, but when the other 
characters and objects becon^ 
involved, things gel distlrtctly 
trickier The Red Ball rolls 
around. threatenifTg to squash 
Q'Bert. while the Purple Ball 
hatctws Colly the snake, 




0*BerT can exit by boardlr>g 
the nearest flying t^isc via the 
exit cufce The placement of the 
(tying disc is again dependent 
on tt>e level and round of the 
garrven so walch where you try 
to board, or it's over the edge 

01 her characters in ptay are 
Ugg and Wrongway. who 
appear on the lower portion of 
the pyramid travelfing sKJeways 
and upwards to leap on Q'Beri, 

Slick and Sam aren't able to 
catch Q'Bert but have the 
ability to char>ge the cubes' 
colours, so unless Q'Bert stops 
them by direct contact, he has 
to retrace his nxiwes to alter the 
colours already made by his 
moves 

The Green Ball can't catch 
Q'Beri either, but if Q'Bert 



mates contact with the Green 
Sail, all the characters except 
O'Sert freeze mcKnentar ily and 
you are able to score t>Dnus 
points 

Excetlent documentation 
ensures that whether you are 
an arcade genius or an 
absolute novice you can get 
started quickly Although 
O'Bert has been with us for 
some lime, h(S endearing 
expletives ■© ''"!- and nervous 
movements will make him an 
evergreen favourite. Certainly a 
game for all 



• 54>und 

• Value 

• Playibiilty 



a 

7 

B 
9 



NICK FALDO PLAYS 



MACHINE: Sfwetnim 
SUPPLIER: Mind GamM 
PRICE: £9,99 

Fore AfKi Nick Fakkf f^ays the 
Qpejn swings into action on the 
Royal St George's Golf Course 
tor the llrtth Open 

Using keyboard or joystick, 
you control a tully-animiated 
golfer, his club choice, swing 

■ iigth and direciion ower 900 
iuiiy'Scrotling screervs of this 
famous course 

A plan view o^ the course lets 
you see the outcome of every 
shot. 

To help plan your next shot, 
a wider view of Ihe course can 
be had Or you can ask ^xjr 
caddy's advice. "Driver" you 



demand. "Are you sure? 
replies Ihe caddy "Ves." you 
say "'OK: he relents. 

Rnver and direction d the 
Shot are chosen by an icon- 
driven command system. The 
shot is controlled by itie joystick 
— moving it forward and left, 
tor exampte. will Slice the ball 
to the left 

Wir>d. weather ar^l deep 
bunkers all conspire to destroy 
your chances in the Open 

NiCk Fakto Ptays (h0 Open is 
also available for the 
Comrnodore 6^ 



• GfapKici 


8 


• Sound 


» 


* V»lua 


e 


• Plavat}ilitv 


8 



32 



REVIEW'S 1 





THAT'S THE SPIRIT 



MACHINE: Spectrum 
SUPPLIER: The Edge 
PRICE: £?.95 

Btere's more than a hint of the 
plot of Ghosibusiefs in That's 
the Spirit Bu( dort t be put olf 
by Ihat — this is simply the besi 
game from The Edge aince 
Brian Stoodifw. Not surpfis- 
irtgiy. (1 features some good old 
prhmary imbalance 10 keep you 
on your toes. 

Ttiat's the Spirit Is an \nw* 
activ© graphic adventure — 
along the lines of Grand 
Larceny and Zim Safa 6im — 
except the text input has been 
rec^ced to jusr one keystroke 

So what dc yoij see on 
screen'? Well, there's the main 



picture window with graptiics 
whicH depict a New York city- 
scape — son of Walty go$s to 
Hollywood (( you get Our drift! 

Beiow you see icc^s which 
d^ct what ytxi have collected 
on your travels You can 
EXAMINE these t3y moving a 
cursor over the object af>d 
hitting the eiomine hey This 
enlarges the object inside a 
special txw in ihe centre of the 
screen 

Or^ the right hand Side ot the 
screen you'll see a Spirit 
detectof which looks a bit like 
a ghetioblasief with radar 
dishesf 

You can control your little 
baseball^apped character with 
a joystick — (jul you li need to 
hit the keytioard lor the aii 



important "advent y re " vocabu- 
lary which includes. TAKE, 
THJTOW. CONNECT — a good 
one this as you can fix objects 
together and make uselul items 
— SHOCfT. HOLD etc etc. The 
vocabulary is pretty extensi^^ 

So what have we got so far 
A nice looking ^ame with some 
interesting features But wait — 
what about ttw ploi?l Where 
are the instructions? There's a 
lot ol blurb on the back of the 
package but nothing about the 
Object of the game or how to 
play it. Hmmmm. There wilt be 
a short inierrnisston while we 
gel Oft Ihe telephone and ask 
The Edge aboui this Talk 
amongst yourselves for a bit 
will you? 

ok, v^'re backl The objeci 



of the game wifl become 
apparent as you play and solve 
the various puzzles — but it's 

go? someihi.ng to dO wtlh Liberty 
Island, folks! 

Now tiack to the review 
Sf^tit is a Challenging game 
wtlh some complex puzzles a rxJ 
rl<}dles II you like a challenge 
and games which need a bit a 
thought lo crack then you'll 
enjoy II immensely 

TrSK^Ttonat advenlyfe ganriets 
might like to take a look at it as 
weii'i 



• ikmif^* 


7 


• Sound 


e 


• VillM 


8 


# Ptoyabintv 


8 



GO TO HELL 



MACHINE: Spectrum 
SUPPLIER Triple Six 
pact; £6.95 

The bkjrb for this game says it's 
ur>believab9v difficult Well, 
1 hat's Hue M also says the 

garne "wilt tax almost every 
teflex you ever imagined you 
had \\ only taxed my paiience 



The basic idea is lo save 
, vjf besi friend Iroiti Hell by 
COlleciing Ihe power from 
seven crosses and confronting 
the Devil m his lasr You have to 
explore 50 "hellish" screens 
corripieie with some tacky 
graphics Of heads being sawn 
in two t>y giant saws damned 
souls being si retched on racks 
and other pretty juvemle 
horrifying visions of that 



nature 

The graphics are crude and 
the sound even worse I found 
i| difl^cuil to play and ended up 

wonder ir>g why t was DOlherrng 
The best thing about this 
game — apart from the 
packaging — is the animated 
jntfo screen showir^ an evil 
kxjking nronk who blmks at you 
If Go to H€tU\^ an attempt at 
produciing a "controversial 



Gfaphihcs 
Sound 
Value 
PfavabllitV 



4 

t 

2 



r 



CRAZY PAINTER 



MACHINE. CBfVI 64 
SUPPLIER: Pocket Money 
PRICE: £1.99 

O^iiy Patfiter sets a seemirvgfy 
Sirr^pie task — to paint the 
screen as qurckty as possible 

Dogs, rnoins. caterpillars and 
boys keep waikmg across the 
pami to connpitcaTe matters 
Some ob|ect$ will take your 
brush, others your paint 

There are eight leveis Of 
ditficutly to bJUSh your way 
through 

It's tempting to say playing 
C'szy P^fQier IS atXJul as 
mteresiing as watching paint 
dry But that woutd be a cheap 
joke and uniasr on the gam,e It's 
rw! that bad 



WAfl MACHINE 



MACHINE, CBM64 

SUf*PLI£f1: Pocket Money 

Software 

PRICE: £1.99 

War Machine ts a noi very 

effective shoot-em-up and 

shoot-em<town 

ifbur task is to protect your 
remaining slock o( neutfonium 
irom constant bombardment 
Irom alien space ships Tt>ere$ 
an extra hazard from warxiering 
land vehicles which crash into 
your defence vehicle 

The best thing about War 
Machifw IS the pnce But, even 
SO. there are much better 
gan^s available for the same 
pnqe Its worth gEVing this one 
a miss 



PETALS OF DOOM 



MACHINE: Ct6 Plus 4 
SUPPLIER: Gremtifi Graphics 
PRICE: £6.95 

Flower power rears its head in 
space for Ihe alien-zapping 
Petals of Doom 

The only way out of a space 
cavern is lo help the flower 
plantation grow Only when ihis 
has happened will the energy 
curtains which block your way 
finally lift 

But planj-hating alien bu^s 
are doing ihesr best to stamp 
out the plants Only your 
shooting skills stand between 
you and freectom 

You get 99 levels Of play m 
this variation On the ciass^ 
space shoot out. 



• Graphics 

• Sound 

• Va«u« 

• Pfayabatty 



a 

5 
6 

6 



• Graphica 


4 


• Sound 


4 


• Valu« 


5 


• PlavabtlllY 


4 



• Graphics 


8 


• Sound 


8 


• Vslua 


7 


• PlayaUHtv 


8 



• Graphics 


7 


• S<}und 


8 


• Vakj« 


9 


• PlavBtMlltv 


'1 



garme ihat your molher wouNJni 
like, then it laits Even bad taste 
software has to nave siyle At 
least you know where to senO 
It' 



PIPEUNE/S.O.S. 



MACHINE: Spectrum 

SUPPLIER: Viper 

PRICE: £6.95 

Two games on one tape make 

this new release from Viper a 

winner. 

Just in case you don t know 
about PipeUne. (he general idea 
is 10 help the foreman keep the 
flow Of petrol at a refinery 
funniifvg mio the storage lanks 
The nasty Ladder men aitempi 
to plug up your pipes and you, 
as the foreman, have lO take 
youf worker along the pipeline 
to knock Out the obstruction 

The "free" game on the th 
side IS SOS — a tunar-iander 
type game in wrhich you have to 
pilot a soace-shuitie 



► 



33 




Graphics: Are they really 
as mind-biowing as the 
adverts say they aro? 
Does the screert scroll 
effectively? Do Ihoso 
aliens really Jeap out of 
the screen at you? This is 
how this category is 
judged 



THE CHESS GAME 



MACHINE; CBM G4 
SUPPLIER; Micro Classic 
PRICE: [7,95 

Heyyyf This is pretly Lois Of 

nice cnurvky animated grapl^ics. 
good souncf and an original 
concepi But wait a minule — 
inow do you actually PLAV this 
game' Titiefe're no insi ructions 
on how lo play the game Thev 
teii you how To load it. ^vhat 
eonTrols to use. who wrose the 



game and designed ine 
graphics — BUT NO GAME 
DETAILS!" Talk about 
trust rat irtg 

Alter a bit ot detective wofl<, 
we tourKi out how to play this 
onginal arcade version of 
cliess. You play the pari of a 
iillle chap — Of is it a girl' Not 
quite sure about this one eittier 
— couSd this be the first game 
with added gender benders' 

Artyway, you have lo Cross 
the chess board, drawn in 3D 
perspective several times. 



oattiing various cne^s piece 

opponents — incsuding i<nighis, 
bishops, queens and ihe tike, 

The actual chess board can 
turn nasty too — capping you 
when you least expect H And 
the crowd — even worse than 
a bunch of Miilwaii tans — 
throw things at you And chess 
is supposed to be a quiet gam^' 

Lois of nice touches in Micro 
Classic's game — imcluding a 
really mce loading screen 
wtiich shows your hero a steep 
m bed with a chess tx>afd 



neafbv- The game is suppo?'^: 
to be his or her ntghimare yuL 
see. 

Lois ot Waclt marks for the 
inadequate instructions — but 
the good news is thai Tne 
Cf^ess Game IB an original and 
interesting game 



# Graphics 

• Sound 

• Value 

# PlavabiJitV 



9 
7 

e 

7 



JACK CHARLTON'S 
MATCH FISHING 



MACHINE: cm 64 
SUPftlER; Alligaia 
PRICE: t6,95 

Jack Charlton provides the 'big 
name" endoraemeni to what 
has to be one of the slowest 
games ever made. 

The aim of the game is to get 



:'ic heaviest eaten ot lisn as 
possible in a set time by 
choosing the right rod, reel. 
nooks, fishing line and bait 

Up lo eight people can play 
Each is a I lot fed a position by a 
lake which appears to be 
situated in a snovi/y Alpine 
valley — hardly the type oi 
scenery associated with 
Geordi^e Jack. 

Once the tackle and pegs 



have been seiecied, everybody 
settles t>ack to watt and 

wait and wait. 

When youi (teg Hashes a fish 
is near A cross-section of the 
bank is then displayed with the 
fish swimming towards your 
hook pressing the space bar at 
the appropriate moment will 
hook the fish 

And so the match continues 
until time is up and each 



player's caicn is weighed 

Alligata says this is xka your 
usual computer game." And 
how right they are! Recom- 
mended only (or the most 
dedicated angling fan 



• Graphic* 

# Sound 

* VaJuO 

* Playabillly 



6 
4 
6 
3 



FIVE'A^SIDE 



MACHINE; CBM 64 

SUPPLIER: Anirog 

PRICE: £5.95cassette,^£8,95 di&c 

Furious five-a-side football 
action is the subject of Amrog's 
summer offerirvg 

Our review copy was a pre- 
production version which 
lacked certain refinements to 
Ihe music and speech 

But the game, Anirog 
promises, has "ttie almo^sher© 
and mood of a leai football 
match. 

It has fouls and penalty 
shoots For penalties the 
screen changes to a ctose up 
view of the goalkeeper in front 
of the net. 

Potentially a good game tor 
a nice price Final judgement, 
of course, must be resefved tor 
Ihe tmiiBhed product 



ACTION BIKER 



MACHINE: CBM 64 
SUPPLIER: Mastertiotiic 
PRICE: f 1.99 

Having your software game 
advertised on an estimated 
12,000.000 packets ot KP Skips 
IS a brilliant marketing ptoy. 

And that's just the deal 
Mastertronic hag completed 
with KP to promote Action Biker 
which features Clumsy Colin, 
the KP Skip character 

Clumsy Cotin tears around 
town collecting spares for his 
motorcycle, giving him extra 
speed and power to enable him 
to enter the drag race at the 
end of Ihe game. 

Action Biker maintains 
Wastertronic's tradition of 
excellent budget-phced soft- 
ware At £1.99, you would be 
nuts to miss II 



SWORD OF DESTINY 



MACHINE: 01 6;Plus 4 
SUPPLIER: Gremlin Graphics 
PRICE: £6.95 

Kelok, a master warrior of the 
eastern region, is not a happy 
rrtan, Not only has he been 
killed in battle by the evil 
warlock Xorphas. his heart has 
also tseen stolen. 

KekJk's soul is condemned to 
wander in torment unless tve 
can regain his heart. Armed 
with his "Sword of Deslinyr 
Kelok's quest begins in the 
warlocks Aby^s of Death 

His search takes him 
through 10 levets of arcade 
adventure. 

To find his heart, Keiok rriusi 
coliect Ihe flashing objects — 
each one opens up another 
pari of (he abyss Killing Death's 
guardians also helps 



TYCOON TEX 



MACHINE: C16 Plus 4 
SUPPLIER: Gremlin Grap+^ics 
PRICE: £6.95 

Pipeisne paUol sure |g 
hazardous for Tycoon Tex — 
planes, bombs, explosives. 
missiles 3r>d arrows are the 
bane of his tile 

Too many breaks in the pipe- 
line will cause the pressure to 
drop and the game will be crver 

All Tycoon Tex has to fight oft 
the dartgers are his sixguns. 

When one pipeline run is 
successfuiry compteted. Tycoon 
Tex moves onto ihe next level 
^ ar>d there are 99 of them in 
all 

Will Tycoon Tex fail In his 
tjattie to protect his pipeline or 
will i| l:}e a case of oils we31 that 
ends well? 



• Graphics 

• Sour«d 

• ValiJ4 

• PlavabiliTv 



Not finbtiod 
8 
7 



• GrapMca 

• Sound 

• Vd4ua 

• Plarabiity 



7 
7 

9 



• Graptilcm 


a 


• Sound 


8 


• Value 


8 


• Playsbility 


8 



Graphicfl 
Sound 
Vahie 
PlayaWKty 



7 
1 
fl 
8 



34 



I 





i 



A GREAT NEW WAY TO ORDER YOUR 

FAVOURITE GAMES 



This issue s«es the start of a great new 
service ihat CS^fG has set up to help 
take the frusaation, worry and effort out 
of buying your favourite games 
software. 

The Software Service has been 
tailored to meet all your software needs. 
Each month we wiU be offenng yoy the 
chance to buy any of the games that are 
listed in the Gallup Top 30, have been 
mentioned m Games News or reviewed 
in this or any of the last six issues by 
mail order. 

M you have to do is tiU in the coupon 
below, entering the tiUes of the games 
you would like to purchase and the 
type of computer you own. and send 
ii to us, M postage and packing is 
FREE!! 

Plus, in each issue there will be ^f 
special competition or offer open to all 
those who take part in The SoFhware 
Service 

This month, if you order three or 
more pieces of software, you will be 
entitled to another high quality game 
absolutely FREE!! Something no other 
mall order service can beat. 

No more battling your way through 
the Saturday morning crowds to your 
local computer store to find that your 
favourite game is out of stock. With the 
comforting knowledge that you are 
buying brom the biggest and best 
games magazine m Britain it's an 
unbeatable deal So. what are you 
waitmg for? Get that coupon off today! 

If yoti have any queries, 
please phone our hot-line 
number (01) 731 4607. 

The offer is only open 
while stocks last! So hurry! 



This monTh, to launch Uv- Mrirt of C&VG g 
Software Svrwica. nui uojy wit1 yuu 
receive a 50 pence discount on each 
game that you buy, but ycni will (?e eligible 
to receive a top quality game free it you 
order tliree or mare softwafe cassettes 
totalling ovef C5. 

For the Spectrum we are giving ^way 
the highSy acclaimed adventurt? Twtft 
Kingdom V&Hey from Bug Byte and the 
eKcellent arcade adventure Worse Things 
Happen at Sea from Sitversoft, 

Commodore owners can choose 
between tlectitjo Trait and Fame Quest 



from Brain-games or Artie's superb fool- 
bail simulation World Cup Soccer. 

Two arcade games, Swoop af>d The 
Wall are on offer to 8eeb owners and 
Ahhhf (CRLI and Chopper Squadsre the 
games that we are giwmg awijiy for the 
Amsirad. 

Aft you have to do to receive your free 
game is to enter the title of the games you 
wish to receive in the space provided on 
the coupon. Please remember that this 
offer IS only open to those who purchase 
three or more games. 



TITLE 



SUPPLIER 



AMOUNT 



NAME, 

ADDRESS. 



POSTCODE.. 
COMPUTER, 
TOTAL £. 



■ FREE GAME 



Pleoie *erd your orders, together with a 
cheque or posiai order mode po^roble to 
the Computer & Video Games Soft wore 
Service — remembering to deduct 50 
per^ce off the RftP of eoch ggme- to 
Computer 8 Video Gome*. Sfiltware 
Service. FRE6POST, 30 33 Forringdon Lorre, 
London, £CVR 3AU- We operate o Freepoii 
&o there h no need to otloch a ttamp, 

All prices ore os quoted in CSVG. Excesi 
monies will be refunded and returnodl 
prpmpily with your order. Unfprtunatety 
only orders for £5 Of more con be excepted 
ond the 50 pence discount £>nly applies to 
gomen priced £5 or more. 



„..„...„,..„ „..,„-. gomen priced ts or more. i 

35 




:!i 



Well, I've just tirushed opening this 
month's batch of leileiE. so let's get 
going. 

L Dhaliwal has some problems 
getting his Cotnmcidlore 64 programs 
lo work- A teacher ai his school has 
volunteered to help, but the school 
computer room only has 
Commodore 3032 computers. "What 
can I do (o get my Commodore 64 
programs to run on the 303 2e?" asks 
Mr Dhaliwal. 

Well, not a lot I'm aCrajd, The 3032 
is one of Commodore's older 
machines, known in most places as 
the PET Although both machines 
and, in fAcu all the Commodore 
micros, use a similar version of 
lAStC called Commodore BASIC 
there are many differences between 
the machines. You'll know for 
yourself that the 3032 doesn't have 
the colour graphics oi sound 
capabilities that the Commodore 64 
has. Therefore, the BASlCs on each 
machine will have lO be different to 
cope with this. 

Although simple programs that 
don't make use of graphics or sound 
should work on bosh machines, 
therEi% no hope of anything more 
complicated being easily 
transported between ihem. And if 
your 64 program has a POKE or two 
in it then you may as well give up. 
as rrvo^t POKEs are totally different. 

Why not show youi taacher a 
pjintout of the program on paper 
and isiii if this would be any help? 

Dear BH, 

How can I change the character set 
on my Spectrum? I mean the lower 
case, upper cas^ and punctuation as 
well to produce a whole new set. 
like in Lards of Midnight I have 
tned using the same method as 
definmg UDGs but this won't work. 
Please help. 
R 1 Ciements 

Sinclair lum made it easy for yott 
to change your character set iUl 
the iirformation you will need is in 
th(^ gy^tqin vaj-iabl^^ chapter of the 
Spectrum manual. 

Look in the list of system 
vaiiaJjles <iu^d ypu'Ii find one that 
points to the character set. 
Actually, it points to 25G less than 
the character set, so you^U have to 
adjust it. 

What this pointer teUfl the 
Spectrum is the address in memory 



of where the data for the normal 
standard Sinclair character set 
starts. The characters starting from 
that address are all the printable 
characters, starting at the space 
character ai^d going up to the 
copyright symbol. 

That character set can't be 
changed but, InckOy, the contents 
of that system variaJiTa can. What 
yon do is define your own 
character set and store it 
somewhere at the top of the 
computer's memory. Then, to 
■witch between yoUi set and the 
normal Spectrum set, just adjust Hia 
system variable to point to the set 
that you want to use. Tou'U find 
chapters about how to do thib tn 
various Spectrum books. 

I hope that's what you wanted to 
know. 

Mr C R utter (why dcwm't anyone tell 
me theu: first name any more?) has 
written to ?he problem page 
suggesting that C&VG has a monthly 
section of POKES and general Ups 
lor getting high scores and infinite' 
lives m the current tap micro ganWE 

Mt Butter even volunteers to 
supply the infomtation himssif. "Well, 
sir. we actually get enough POKEs 
to DJl a couple of pages each issue. 
Problem is. software companies 
don't Jike all ihose chdatmg codas 
published. They'd rather you tool* 
longer to ftmsh Their games. 

Thaf^s my view on the subject If 
you fael differently, then dfop me a 
hne at the magasme's normal 
address which is on the contents 
page. Mark your envelope Problem 
Page. 

Dear BH, 

1 am currently writing mn adventure 
game for the Commodore 64. The 
game will, hopefully, be loo long for 
the player to finish all in one go. 
How can I add a save game leature 
to my program? 
Andrew "White 

The faeititv for the player in an 
adventure game to save his or her 
current position on tape is very 
usefut, and is not difficult to add. 
Basically, what you need to do is to 
be able to save ail the Infortnation 
that describes that status of the 
player on to a cassette or di^c file. 
Then, when the game is restarted, 
to read the information from that 



file and reconstract the previo^Q£ 
game. 

What you will need is two 
separate subroutines in your 
program. One, &e save game 
subroutine, needs to save the 
contents of any relevant variables 
by putting them into a file on tape 
or disc. Tht: other subroutine, the 
load game routine, wlU then react 
those values and put them bacl< 
into the correct variables. Yott 
should save such values as the list 
of objects that the player is 
carrying, the current score, the 
rooms visited and those yet to be 
discovered. Now you know what to 
do, you should be able to add this 
featore to the program. 

Remember DOSOFT. the company 
who offer various services to 
Commodore 64 owners with tape 
and disc drives? I mentioned the 
company a couple of months ago 
and, since then, (hey were kind 
eiiough to send ma a sample of 
Iheir products. 

DOSOPT curie nriy offer programs 
for 64 owners tkn will: 
1) Tr^mifer normal slow-loading 
cas^tte games to kS41 disc, 
i) 'ftansfer a variety of turbo-loading 
games xa 1541 disc. 
3) Add a turbo load facility to youx 
own slow-loading casette games. 
4} Allow you (0 u5e Sprites with your 
64. 

The programs are available 
MpttCiTely, or all on a single disc. 
The manual that comes with the 
package is good and contains a lot 
of information. 

DOSOFT are at 2 Oakmoor Ave, 
Blackpool FY2 OEE, if you would like 
further details. 

Dear BH 

t have been given an Epson pnnter 
for my Electron. How can I link 
them together? 
Andrew G 

Yon can use the l^com Plus 1 
interface to link any Cpson printer 
to the Electron. However, the P40 
and P80 printer* require a slight 
modification to the Plus I so that 
they work with the Electron. You 
don*t say what printer you have, so 
I can't help you with this one. Yottr 
dealer should have all the details, 
or ring Epson's technical help desk 
for advice. They're in Wembley, on 
01 902 Sa9Z. 



36 




tfin. TasL K"s Dccn fdeaaedf 
Df agontofc of Avaksn, th^ cfidn-mpiilnig ^peon^ adrtroufe 
rTKKfr is now avaOatite for the Amstrad CPC 4M and CFC 664. 
Thf aofy so far - Evil Morag the Shapfs^iiftcr h^s snatttied if* 
crown of Dunnovid, stfuck from tfw legendary Dragontofc of 
Awatoa and now orfy needs the remaning tour to gain total 
mastefy of Saxon Britain- 
. As Maroc the Mage you mtst challenge Morag 
mroogh strife torn Wngdoms to reacft the crowns first and 
release Mertya your oW tutor, from Morag's dark spew 
You If stumble aOTJS secret aypts^ magtc circles of Mone and 
anctent leyrtines which wiDeyOLT main rcx/^ to the crovvns. A 
free map indLided wttfi the aehwnture vtA^ fvtp you pkx your 




cour» and a scenarb 1UQ of clues wfl prove 
irr/aluable In yourdesperate nght agatns Morag. 3m 

be prepared lor Sensory Artmattonf This progiamming 
Oreakthrough 9»ves »f efete emoitoro o tf» rnany charactcfs 
you fi meet on your jQumey Mpsetlhemarxfar^ chance you 
have of reaching tfie crouvns may tie dashed Ibrever. 
Hundreds tit breathcafcing 3D locutions, fr^ft-iaaei cfatxurm ana 
oi/ef 200 dbcmtrki to make add up to an adiiiientuFe (hat could 

I3ke you a liAirne to cornpletel 

Dragontorc of Avalon -Th# FMng atfrantur* rmwl** 

Now avjilljibte for the Amitrad CPC 464 

andCPC664- £7.95. 

AI*o «v«|l«|)|« fof »ll 4tK SpMCniim - £?.9S 








iied«LA«cm&!t>vi- turn 



HEWMX) coiuuLune^ 



5bb PWton frjOng EtWr MKlOfi. .^br^Jon. 0»*irt C»(|4 <HM 

For a moi order »xt dieque^Ewstal order made payable Cfr 

HeMson CortsuHanES For credit card salei date /mX A<ce^ 

Bard^card rumbef and endosr a ipecimrn sJgnatue 

Don't forget to bndude youf Of^n name jnd JddhAS. 





-"ir 



5=5^ 



')frHrad<7C4«« 




MfltwrCodrUMy 



i^0ifta^cufanBOLiiv dwiM» > iij» o>irf»waft*ioilw«iiT*f ii¥*i>^ 




lojow J thing or two aboiit qualfty 
Om i«put4tioo hu be«D EoigcdjiD tb«U 
World's most competitive market, the 
American arcades. DiKemlng arcade 
playeis: and they know a thing or twiJ 
as well: have voted our games $pme o 



rrrrf r -^^ 



fatijova tiop as one cha|i>top|^i haij 

— ftdpiKd anoth*!. ' — | ^ 1 

But whf should the .Ircade pUyela 

h"e all the fun we were asked , 

Of course there was no reaaoii at all; 
and to we decided to bring our gusei 
— home and let all the family have a - 
piece of the action. We have lewrltteD 
the b«st of all time. Theyfve en joyed , t he prograjns for raany of the popular 
Eiigh speed ictkrn. breathtaking t^— ^ ^ — . ^ j ^ ^j;'._A_i_ 





[onkey Mountain in COI^GO BOKCOt f 
sumber i mth« BifiboudChartiD - 
1984. Tou'll dde hippos, dodge 
k-l"T|*hi rhinos and do battle with 
TltHpcirreatiJres; but make sure- you 
doD t end up as a lunch time treat forij 

_^ eating t Uhf t I I 

Or you can have a smashing time 
vrith Bally Midway's DP'N'DOWN, 
This is a frustrated motorists dream; 
you bash your wayiover rough roads. 



graphics, thrills and spilli. variety 



SUPER ZAXXON 




ana 



hoiae computed and now everyCTB 
bota junior to grandma can have a gol 



UP 'W DOWN 



COHGO BONGO 



Atari 



AUGDSr 



AUGUST 



AUGUST 



SOON 



NOW 



Commodoie 
64 



ADGtFST 



NOW 



NOW 



NOW 



SOON 



AUGUST 



NOW 



NOW 



NOW 



SpectriuD 



SOON 



NOW 



SOON 



SOON 



NOW 



NOW 



NOW 



AinstTad 




SOON 



SOON — 



SOON 



SOON 



SOON 



SOON 



SOON 



■nliirplh*! Iti. ItiHf tUdwhlftHl 



"itm 



I «f 2AXXManMibte OB ( 



leap dead cads, canyons and ao^h 
-anyone wboffets^iBthtwayf No J io - 
the Play Meter Conversions Pol|. 
UP'N" DO WH is one smash hit that 
really is a smasht ' " ] 

And if all that doesn't drive y4u to ' 
ilrink then TAPPED wiUl Xbis has got 
to be the loudest, wackjest saloon hs 
there's ever been. The action gets 
truly dui of hsud ai the orerworked 
bar tender scrambles to serve h|s 
unruly (and yery thiistyjCilftSlfitfii 



i iir^iiij iiiil II I tiHi rrijrirfcui i*i|iinrii i rii|fr|tli 



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. LM4 hep Btwipdin- lac Xi 

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erve h|s fa 

tClilHafdttttJ T 




destroy dtadJy space hoppert and 

Western Saloon to tlie Sporis Bar. alleb saucers. Your race againet de^tb 

From there to the «kiia dMkdRg fnak - hat just b«guiiJ Biepare ioi battle w 
Iki mA into die Space &u where the your most powerml enemy. . . the 
j (Uftomen leally art out ol this world! I mother ship. You must hit her dead 
r-^ ^TT5owntoe«thwilliSPYtiaNttl~ | centje-MytMii|lcss\*fUl only waste 
mi from BlUy Midway But doMt expert fite!. AJm»teady;butb^ry.,^yQiiifiifil 
_ 1 . inychuiceolAiMt AfteiialL thiuwai^l* dangerously l<jwl 






the Qumber 11 arcade game of t$f4 and 
now you're in the hot seat of the 
deadliest michtne dn fourwheelsr 



1 



You're after eoemy spies. The situation 
is life jpd death. You'U nef d evqry 1 
weapop you've got^machine guns as? 
guided missilcB, oil slJcks and sffloke 
Kreeiu. ^t^ eeemy is everywhere; 
On the road. )n the water, even in the 
air. So you'U have to be more than fait 
to ftay alive in SPTHUNTER; you.*!! ^ 
need biraios abd guv as wetlJ 



Ajid finaity there's the legendary 
ZAJPCOKI-the ukimate expe pence. 
Yoit'lEjpilot a spwe fighter thftmgh 
forde-fields and enemy fire oa youi 

1 i —4 ^ i 1 



4 



SCORE QIIS370 
FUEL 



We'rt brinj^g all this Actioi) home 
o yout and now under the U.S. Cold 
label you'll ftod versions Eor the 
Spectrum and Amstrad too. WJttOiS i - 
li^oEd and Sena. \^t arcade; wlnnen. 



- Fly into the 2$eh Century and bear- 

the maDtle of the legendary BUCK 
ROGERS. SkiUfully »lip thiough 
jeadly'electtdn po^. Dodge ^ndT 





mission td do bartle wah the deadly 
ZAJOEON. Countless others have fofie 
before s now its your turn to do battle. 
Youl] quickly see why ZAXXOM is one 
of cinly tec games thathavelaadelt; 
into Electionlc Games' ijoerjcui a|ll 
of Eame. 4— 1 1 1 f— 



C4^ ft Atari Cassetlte 
€-64 & Atari Disk 
Sp«ctni«4SJ 



! IIH^ 



|UIOWIi>tt i i lMl^ rf>igi firtiTT i i» ijlat.OipirB^t !fMS«tl 

aI T — I L_^ 1 i i 




hnt fw i« iT fciintm> 



J i. 




THE ARCApE WINNERS 



Jttanfi riiriFJInrrirrr hf 5 Md- 

Umked. Uoii 10. PukW«)r lAd«ui«I Cciiitic, 

MencAgt Street. Bbminibftn B?^Ltl 

T \ I — I. 



U'$M 







CyTon, voted game oF the month m 
May's Computer & Video Games, is a 
game with a diflerence. II is not an 
adventure ox a true puzzle 

The idea is to penetrate the defences 
of a vast maaelike structure created by 
a sorceror scientist. There axe two ver- 
sions on each tape Atiitun is the "easy" 
veisioiL KecropoUs is more difficult. 

And thanks lo the game's publisheis. 
Firebird, we can bring you this ex- 
t^eUent map ot the Athum version to 
he]p you try to conquer this game 



Bofh the Atrium and Neciopolis laby- 
nnths are of (he same size and are sur- 
prismgly smAll «t 3S3pt35 chaiBcter 
squaies wben taken as an ejctension of 
the Radar Scan sihown on screen. 

The diflerence between the two laljy- 
linths is the compkxjty o! towers and 
ballSt different maze layout and more 
subtle clues. 

The main objective is to align the 
towers SQ that their direction of Bie 
(shown or\ the Radar Scan) is not dveat- 
erting the player. 



The toweiB form a complicated net- 
worlc. By shooting the back of one 
tower or a sequence of towers m the 
correct arder. others will tum to Eace a 
new direction or disappear completely, 
allowing acce^ to unejcplored aones. 

For instance, in the Atrium. The Key 
must be solved to open The Lock. The 
Spheres move around the labyrinth in 
a preset route sometimes presentmg 
an oiratacle m the path of the player and 
sometimes offering shelter agamst tre 
bom the lowers. 



N 

f ATRIUM LABYRINTH 



THE KEY f 

^-tWRGHEEN-l- 



Tm ALLEY 



THE CROSSROADS 

PURPLE 



I ' 




THE STADIUM 

viacw 



THE CRYPT [ 

-WHTE -J 



«rtw||r«Minik I 
Of* 



THE GULLOn'INE I ^^STJST' 



MAZE SKMS FOS?T10IN OF SPHERES AND TOW^ FtS AT T1VIE OF ZERO 




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40 




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The Prof, has been busy this last month 
frying lo come up wi)h hints, tips and 
pokes for all you readers with the less 
popular machines but, remember guys, I need 
ihe info Irom you tirst. So stop moaning and 
get ptaying those games! 




42 



The anonymous reader who sent in the tips for 
Casds Quest back in July has SnaUy owned up — 
h« is Michael Dobson totn Kent and he has included 
some more hints! To get out of prison, pick up the 
siool then stand underneath the torch and press 
RETURN and CURSOR KEY UP bunons together. 
This will knock the torch down, 

Pick up the stool and place it undemeatJi, the 
ledge by the door then pick up the torch and jump 
up onto the stool and then onto the ledge. 

Throw the torch in the direction of the bed. The 
bed will catch alight and the guajrd will rush in. 
When he has passed you. step off the ledge, pick 
up and store the stool, and run out of the door and 
up a few steps — BUT, be careful that you don't bash 
into the patrolling guard. 

If he iS there, stay on the stairs until he turns and 
goes back — follow him — but not too closely — until 
you get to the point where there is a ladder above 
your head. Jump onto it and you are safe. 

If you hav« had anything confiscated, wait until the 
guard has gone back the other way then go down 
the ladder and turn to your left, up a few steps and 
there they are It is safer to stop and pick up one item 
at a time. 

OFLce you have completed this, go up the ladder 
And turn right, then down a Ladder, Run left up a few 
stairs, nin on, a bit further and jump the gap — y^u 
win land on a bridge. 

Make sure you have the sword in your hand and 
run nght until you are a coupte of steps from the end 
then jumpi If lucky, you'll jump the gap and land on 
[he other side where you wUl have to fight off two 
Red Ogras. Once ttus is done, go up as far as you 
can and more the sword, pick up the aqua-lung and 
fall olT the edge, 

When m the water, go left and up a ladder, Cany 
on going up, then juinp ^n\ your ladder to the one 
next to it and go up to the top. 

Next, drop an item — NOT the aqua-lung — and 
run right, right to the end of the platform and jump 
You will tut your head on an overhanging ledge and 
fall straight down. Quickly press the "P" button 
several times and you should pick up the bucket. 
This time when in the water go right and up a ladder, 
drop the aqua-lung and retrieve the bucket. 

Stand at the top of the ladder and throw the bucket 
into the water. Put on the aqua-lung and go down 
and pick up the bucket — hopefully it will have water 
in it Co back up two laddeis and go right past a gold 
com, drop the aqua-lung near it and retrieve the 
bucket of water. Go down one ladder and slowly 
down the second. 

As soon as the screen scrolls, press the JUMP key 
so that you slide down the ladder bst then, as 
quickly as possible, turn right and press the throw 
light button. If lucky, water wUi fly out of the bucket, 
hit the witch and kill her. If you miss, it is fatal. If you 



manage to kill her. go right and you will see a hole 
with the tnagic wand in. 

Well, after that I tlunk Michael deserves to be 
helped- So if YOU know what the wand is used for, 
what the wizard flashes and how to complete the 
guest, write in and t shall pass it on. 

TECHNICIAN TED 

Meet the person who finally released T^chn/cian 
Jbd from the agonies of roaming round Microchip 
Factory — David Adams. He was presented with a 
silicon slice (as featured in this lop-selling game) to 
celebrate his success by Hewson Consultants. 

To help other TT addicts. Kewson Consultants 
released a list of tasks and the order in which they 
must be completed- BUT the secrets of the animated 
sequence which finishes the game are still closely 
guarded. 




HELP!! 

Jason Patndge of Nonhsnts is tearing his hair out 
trying to complete Micromega's Jasper. Any clues? 
Someone else halving trouble is Jeffrey Walton of 
Darlington- Kis particular problem is JisclmiCian TbdL 
He manages to plod through the Gist se^wn tasks but 
then he gets lost. He has managed to End 43 out of 
the 50 screens, but, alas that's where the problen^ 
begin, , How does he do number eight? 

Tin NA NOG 

Mites Domngton of Devon writes in with tips on how 
to get LUNCH'S SPEAR. First you must go to the Lava 
flats and get the ring. Go to the door marked "O" 
for ring, in the Plain of Lies. Get the antJers and go 
and give it to Cemos in the forest of Cem- He in turn 
will give you a harp. Go out of the cave and pick up 
the pin. Follow the Sidhe He can't kill you because 
of the harp, though this only works in the forest of 
Cem. The Sidhe will take you to the secret door. If 
you still can't find it, move a bit left or right, then turn 
and try to go in again. Once in, get the spear and 
take it back to the starting room. 

To help activate the Seal, you need Calum's ham- 
mer. This is found by going to Storm base. With a 
spade, face the Celtic cross found ther^ walk NORTH 
nine paces and drop the spade, et voiia! You will also 
need an oak leaf to open a door To get this powerful 
item, take the feather and the honeycomb to the door 
marked "B" in Badheim, go in and drop the feather 




/ — \ 




by Baliig's shrine and there you have it. 

To enter the ring of stones in Tir Ckchan. you will 
need the book. Enter the door and go into the ice- 
cawe Get the ice and half loTC- That's as tax as Mj]es 
has got in this game, so^ if anyone c:an help him to 
get the other parts of the seal, please writ^ lo me, 
marking your envelope TIR NA NOG tips. 

BRUCE LEE 

One observant reader — Gareth RandaU of Essex — 
noticed that we had left out an important and very 
usefill tip m our Bruc& Lee map, July issue 

On, screen )6, two circular orange objects appear, 
one on top of the other, at the bottom right of the 
screerL Each tune Bruce Lee touches these, he gams 
an extra life By running in and out of the bottom level 
of the room and picking these up, up to mne hves 
can be gained after which no more of the objects 
appear. This works on the Atari version, so you will 
have to try tt out youisetf to see if it works on the 
others 

One last tip. from round three upwards, Ninja and 
lEuno become so vicious that they wiU kick you to 
death the moment you stop moving. Do NOT get 
trapped m a comer — you no longer have any 
chance of survival there! 

POKE CORNER 

Sorry lor the lack of pokes this month but we haven't 
received any in the office. So come on fellows start 
sendmg me some pokes for all types of games and 
computers and REMEMBER to include how to enter 
the pokes into the computer The best POKE each 
issue will get the sender some FREE software for his 
or her computer! 

Glerut Vyse has come up with the following pokes 
foi the Spectrum CHUCKIE EGG: - MERGE "' 
(ENTER), When okay message appears, type POKE 
a4501,l95:COTOl (ENTER). Then load the game 
When loaded, rype in as a direct command: POKE 
4ES37,0:RANDOM[ZE USH 42000. Play the game. 

ANDROID II; — When asked for keyboard or 
Joystick option, press Caps shift ^ Break and enter 
these pokes as direct commands: POKE 52249, 
24:POKE 5£250,32:POKE S3837,0 CENTER), Then 
enter CONT, You will now be immortal. 

joe le Sage of London has subnutted the following 
for the Amstiad version of Eolsnd in Time, To gel 
endless In»s» type — Memory 4999: Load "rointime". 
5000, Wh«n the program has loaded type: Poke 
5850,167 (if you are using a green screen monitor, you 
have to type fteke 5001,1). To siait the game type; CaH 
5000. 

BEEB LOVERS 

[oe Williams from Northumberland was playing 
around on his Beeb and discovered the following 
tips. 

SABRE WULF — When waiting for orchids to bloom, 
stay near to the exits — in case of bush-lires and 
Indians. Maik the route to the cave entrance on your 
map When you have collected aU the bits of amulet, 
find your way onto and follow the path to the cave 
entrance. The guardian will have di^ppeared. 
Explore every "one-entrance" clearing, as the pieces 
of amulet are always m these rooms. Keep your 
Gnger on the sword button all the time, even when 



you are immune Keep away from the dwelling of the 
Wulf as much as possible 

MANIC MINER — Eugene's I^ir — don't paruc. 
When getting the last bricks wait until Eugene is very 
near the top of the screen and }ump to the right. 
Keep these keys on to get onto the brick wall and 
then push right to land in the exit. Do not waste time, 
as Eugene will come down and stand on the exit, 
to prevent you getting inside. If he is at the very top 
when you get the brick, he will stick to the ceiling. 
MINER WILLY MEETS THE KONG BEAST - Pulling 
the lever on the left side of the screen will open up 
part of the wall, while the one on the right wiU cause 
the Kong Beast to iall down and give you points. 
When jumping onto the cotweyor belt, fiace left when 
you are underneath the conveyor belt and the 
platform above. Xeep the jump key on and, when 
yiQU land on the crorweyor belt, you will be facing 
right. You will then jump onto the platform above, 
RUBBLE TROUBLE — Do not destroy all the rocks. 
When on HAYFIELDt go towards the crumbling 
rocks. 

JOE DIGGER — Try not to get nd of all the land — 
maish, mountains and forest. Do not dig holes for 
the meanies — push them into the sea. On the blue 
screen 4nd onwaids, keep your shovel down all the 
timsL 

AVALON 

Gallmg W Carvallo of Amersham. Here are the clues 
you asked for in July In the Labyrinth there is the 
sword of Calibum which you must collect. To get 
the sword you must have the "find" spell. Then go 
to where the lace is and go through the door it is 
looking at. Keep going that way until you reach a 
scorpion and slay it with a missile Then cast "find" 
and move the eye near the door. You will now see 
the sword — get it and find the unlock spell which 
should be In the labyrinth. Cast urdock on the door 
that you cannot open — this wiU lead to the 
catacombs of the undead. 

In the catacombs there is an Energy Source and 
an Energy Sink, both guarded by wraiths. Get all the 
speUs you can find — some of them are very 
interestmg. The oil can lubricates the locks which 
are very old You will Bnd the keys on this level. Find 
the amulet speU which is one of the locked doors 
— you must take this with you. 

In the Chambers of Chaos use the swoid on all 
the monsters. gobUns. wraiths, warriors of chaos And 
ninjas. The only way in at the start is the summon 
spell then later you can go through the Jabyrinih. In 
the Chambers of Chaos, you need to find four items 
resembling plates. To get them, you have to go 
through a door which can be opened by the coin 
from the chest. The chest is opened with the key 
from under the skulls. Take the four plates to the 
large compass and pass them over it in a certain 
order An invisible portal will appear — go through. 

There are only four rooms on this level — occupied 
by goblins, wraiths, wamots of chaos and tUnjas, but 
there are also indestructible, large black. Bre- 
brealhing demons. Get out of their way until you 
reach a small box "AveUch". Make sure you have the 
wraith bane, chalice spell, amulet spell and the 
sword of Calibum, Pa^ the sword over the box and 
JIEY PRESTO you've done it! Thanks 'Tipmaster'- 





(^) 







43 



li 



LETTER 




Braving the madding crowds at 
Ctiicago's prestigious Consumer 
Electronics Stiow, C&VGs MAR- 
SHAL M ROSENTHAL checks out 
Ihe new games which could be 
heading our way this autumn. Don't 
miss out on ttie hot gossip in part 
one of his report. 



Amvmg at Chicago's 0*Haie airport, I 
ntjw know exactly what it feels like to 
be stuffed into a phone booth with a 
very large and very diity, eiephani. 
Scores of people darting around me — 
journalists, vendors, salesmen — all hur- 
rying to get out &t the airport and down- 
town. And fast. Because this ts the Sum- 
mer Consumer Electronics Show, 
where all that is new [rom everywhere 
makes its appearance Somehow I get 
a taxL 

Ctiicago is called The Windy City, 
and it's supposedly due to the gusty 
draughts that blow most heavily in 
winter My personal opinion is that the 
itame denves from the consternation, 
craziness and frenzy that is the trade- 
mark of tbiis trade show. 

The McCormick Convention Center 
consists of a number of buildings ihe 
size of small countries, but CES fills 
them all up and spills over into nearby 
]io4els as well. Where else can lows of 
satellite receivers be stacked side by 
side like tins of corned beef? 

Commg a day early may seem like a 
good idea, bui the effect is negligible 
when you realise that everyone eUe is 
doing the same thing. But it does give 
you a chance to look around, and many 
of the software companies arrange 
special previevtfs to get your attention 
before your eyes start to bulge out. 

t check into the hotel and go forth in 
search of Datasoft. who are previewing 
new games for the fall. I make my way 
to theii stiite. where I Gnd Mjcliael Dix- 
on, geneial manager of European sales 

Datasoft plans to make a dent m 
overseas sales through aggressive 
nuUlDeting and high calibre software, 
Examples are niim,ing on nearby 
monitors. 

20rTu: Similar in staging to Bnjce Lee 
(also from Datasoft}, the master of the 
short cut Tights his way ttuough the 
streets of old Los Angeles, battling 
BOldisis and the evil Sergeant Garcia. 



The nasty Garcia hias kidnapped a Eair 
maiden and it's up to our l\ero to 
unravel clues and solve riddles in order 
to rescue her. I especially like the way 
Mister 2 jumps from rooftop to rooftop 
(something I had always wanted to do 
as a child), 

The Gooiues: Based on the Spielt)erg 
film. Two Goomes must be guided as 
the pursuit is on to &nd a pirate treasure. 
The graphics are colourful and the on- 
screen characteis entertainingly car- 
loonish to watch. 





Alternate Reality: Here we have an 
ambitious action/adventure role- 
playing game broken up into a senes 
of modules. In the first. The City, you 
are stolen bom Earth and sent to a 
strange place where you must make 
sense of your surroundings and &nd a 
way to survivf 




The program uses point-ot-view mov- 
ing 3D colour graphics, and boasts an 
original sound track that changes with 
each location. Further modules take 
you throughout this "Universe" as your 
screen character grows and changes. 

CES makes you feel a little like 
Cinderella. Just as I vvas getting out of 
the rain in Realiry — if was time to leave 
to attend a preview given by Ajrtivision. 
And remember — (he show hasn't even 
sitaited yetf 

People are wandering about in ihe 
Activision suite, drinking and laughing 
as they wait for the presentaoon. I seize 
the opponunity to grab the two irten in 
charge of Activision Internationa], Presl< 
dent Gregory E. Fisctibach and Vice- 
President Geoffrey H. Mulligan, t ask 
what they can tell me about Activision's 
overseas policy 

"Quite a bit," replies Mr Fischbach. 



"Activision intends to market broadly 
throughout the world. We feel tttat the 
best way to do this, and to understand 
and work with our ovetseas public, is 
to have people representing us who are 
part of (hat public That's why for ex- 
ample. Activision UK is run by British 
personnel." 

"You ^so need to use common 
sense," adds Geoffrey Muliigan. "Our 
Music Studio program was redesigned 
to work on cassette since these are the 
most used drives in England. Great pro- 
ducts will always sell, but you do need 
to market mtelUgently," 

At the presentation four colour moni- 
tors are arranged on a low table before 
us. Each program is attended by its 
creator. 

First to be seen is Steve Cartwright's 
Hacker, a game containing no ryles — 
in fact the 3ess said the better But you 
are breaking into an evil computer cor- 
rupting world Hot the easiest starting 
point, 

Gary Kitchen's {^memaJcer expands 
on his recent Designer's Psncil This 
program enables you to create games 
with movmg sprites, action and sound, 

/lifer Ego enables you to relive your 
life and see the changes that happen 
at each byroad. The format reseinbles 
pages of an ever-changing novel. 
Designed by Dt Peter Favar& 

Mark Turrell's Fast TVacks brings the 
exciting world of slot-car racing to the 
computer. You can design your own 
tracks and then race on them. You can 
also create racing discs to send to 
others, 

David Crane has got his hands on 
somettiing even weirder than gh<»ts 
this time. He's found small people 
hiding inside computers. By creating 
There's Someone Living Inside My 
Computer, he's made an environment 
for them to t>e seen. You can coax them 
out mto this miruatuxe house which the 
linle fellows can move around m; exer* 
cising, eating, vu^lching TV You can 
send them messages and they may res- 
pond — or not. 

It's Sunday, Round One, the first day 
of CES. I'm up and ready and so are 
about a miUion ottter people 

AJl of a sudden there's a tug at my 
pants. I turn and see my assailant, who's 
only two feet tall, made out of red fur 
and riding a tricycle. It seems Fve been 
gTabt>ed by one of the promotional 
robots from the Robot Factory. These 
guys are remote controlled and can 
pop up anywhere. I give the little fellow 



44 




AMERICA 



(?) a pat on the head, wave to a trio play- 
ing the ptano, guitar and drums and 
mofve on, LitUe did I know that robots 
have taken over much of the show. 

The TTC booth has spectators three 
feet deep, all watching Kearoid going 
through his paces. The perfect hctle 
robot servant, Hearoid responds to 
voice commands and even lias a built- 
in cassette deck. 

You can have him carry a portable 
black and white camera, or check thai 
(he front door is closed- A combination 
of programmable sensors enable him 
to function as a watchdog, alartn clock 
or tiavelimg burglar aiarm, 

TTC also has the perfect assistant. 
Homer the CairyaiJ, Homer is just a 
platform, but one that will follow you 
around whenever you go (thanks to a 
P'Ocket sender you carry). 

He can carry up to -Wlbs, 

Entering Commodore-Umd is Like 
walking onto a softball &eld. as the area 
is huge. 

A multi-level structure enable? per- 
sonnel to rise high above the madness 
on the Qoor, tiled with compuleis. 
monitors and third party vendors show- 
ing off programs. 

The hot new machine is the 138. It 
combines a C64 wiihm for full compati- 
bility, but IS also a 4Q/BQ column, ^tfen- 
aive memory machine:, A more power- 
ful BASIC enables spntes, sound and 
graphics to be easily accessed. 

The machine is built into a low pro- 
file case, has a numeric keypad, uses 
a mouse and will also run CP/M, 

The new 1572 disc drive is the perfect 
peripheral for it too rurts all three kinds 
of software. Its appearance comple- 
ments ihe 12a and the transformer is 
buil;t in. It also loads Caster than the 1571. 

More disc drives for the C64 are ap- 
pearing. The SD-lOOl, from Progressive 
Peiipherais, gives one megabyte of 
storage in a low pro tie. double sided, 
double demiity drive. The transformer 
is even built in. Another drive, the 
Enhancer 3000 (Comtel group) is also 
slim = its half height a result of a very 
thin super high speed direct drive 
motor. 

Voice synthesisers also dot the land- 
scape. The CM-64 Voice Command 
System from ENG is impressive 
because of its simplicity of use HASIC 
commands construct whole sentences 
that can be easily programmed into the 
C64. The mter^ce can dnve rwo voices 
(both of which come from the TV or 
monitorj and screen action is not af- 



fected in the least 

It seems natural for a publishing com* 
party to turn its best seJImg books into 

interactive Adventures, and that s exact- 
ly what Bantam Books Electroruc Divi- 
sion is doing. Novels turned into com- 
puter ficbon isn't new. but Bantam has 
added some twists. 

The Fourrii Protocol features photo- 
realistic graphics and an icon-driven 
mteUigence centre to help you in your 
quest as a m^ner spy. 

tn /, Damisno. graphics combine with 
animation to provide plot twists which 
randomly change 

Sherlock Holmes even makes an 
appearance in an alt new Adventure 
called Sherlock Holmes in Another 
Bow. At the heart of all of these pro- 
grams, IS a sophisticated interactive 
vocabulary of over two thousand words. 

The EFYX area is foreboding, all 
black glass and angles. Dozens of 
moniiors line the wall with programs 
pulsating in a temtic calliope of colour 
and motiorL 

One section is devoted to LucasPilm, 
who are preparing two new games. 
The designers are on hand to demon- 
sliate The Edilion and Koroms Rifl, both 
using fractal generators to create ever- 
changing and different 3D landscapes. 
The Edilion is a curious I9th century 
machine which lakes you on a perilous 
voyage into a magical dimension of 
Trolls and Dragons. 

Koronis Rift is a legendary site of lost 
treasures and awesome devices — to 
lake them you must diafen the guai- 
diar^, using strategy to pot together the 
right weapon combinations, 

Ballblazei. with its unique split 3D 
screens and Rescue on Fiactslus are 
also on hand, 

A new version of the Ifemple of Ap- 
shai series, combining all three 
modules, is also due for release. It 
features improved graphics, sound and 
better playability. 

Winter Games, a preview of the 1968 
Winter Olympic competition will 
feature sue sporting events, including a 
ski jump, bobsled racing and speed 
and freestyle events. 

My head aches. My eyes feel Uke 
they've been used for soccer practice 
by some of the 90,000 people at the 
show todaiy. My feet have pretty much 
left for the hotel already, taking most of 
my sanity along. But I'll be back 
tomorrow, 

To be continued, 

Anthor'» bio: Beaides operating his 
ponuneTciftl phonographic stadio iji 
New York, Mai^al M. Re&enthal ui 
alto a freelance journalist for com- 
puter, video and high-tech poblic- 
ations. 




COMPANIES MENttONED 

Aetlvlslon 

Z350 Bayshore Frontage R&ad 

Mountain View, CA $4043 

Avaiex modems 
E + E DataConun 

2 US Ringwood Avenue 
San Jose, CA 95131 

Bantam Books /Elecbonic 

Publishing Division 
G66 Fifth Avenue 
New York, NY 10103 

Commodore Business Machines 
1200 Wilaon Drive 
West Chester, PA B^BO 

Data^oft 

19008 NonUtofT Place 

Chataworth, CA 91311 

enhancer ZOOO disk drive 

The Comtel Group 

leSl E. Eding«r 209 /PO Box LS4d5 

Santa Ana, CA 9270S 

EPYX 

1043 Kiel Court 

Stmnyvale, CA 94089 

Hearoid /Homer: 

TTC 

2009 East 223nl Street 

Canon, CA 90S10 

Nintendo of America 

4820 ISOth Avenue, NT 
Redmond, WA 9S052 

The Robot Factory 
PO BoK 112 
Cauade, CO S(%09 

SFD-lOOl disk drive 
Progressive PeripheriaJs <& Software 
2iS6 South HoUy/Suite 200 
Derrver, CO S0222 

Space Pen 
Soniture, tac 
4B0 VandeU Way 

CampbeU, CA 95008 

Voice Mesne ngei 

Wei wyn /Currah 

50 Milk Street /ISth Floor 

Boston, MA 0Z109 



45 



Could YOU win 
tlieEA.Cim? 




Poattiall Mvn«g«r 

'Ab«ort9ing and rviHiUc 
- H^)hty lecommtndtd". 
Sunday Times Fsbmafy, 

[ nntnt onml" Cfmrilt 
Ntcfioias^ AnenalStrHmrln 
Btg K Afinl t9B4 

Thtt ■■-tlm* ela««fe 
* now avallabt* fpr th* 

Comnvxiorre 64 t&S6 . . . 
Am«trad CPC *64 EftSS . . . 
GBCB£8J95 Eleclro^ 
ca95 Dragon C7.95 . . 
VJC20E7.95. .ZX81E7AS 



Could YOU get a 

Newspaper Scnnn^ 



It I 




wtMmim fi»tm nwtiich you tr* • 
ttTHaptatognph*!' toi iti« "Oiriy 
Blui«" Ml Ita mk el vwHAMg i. 
tf>a4 Q' tf HinSlHi; Ri«y PMim«Vl 

rOL»f C«rn«ra. ftl#i|Njlb, pi*w |?M« 

■ml thi |(«v to tti* <HJy'i <n3(n hiiv* 
b*in hKMffi m th» riai»f and thvw 
ritmriAv* bbafKowfadbftoiv 
Bw rfl Irnpodant ihotcan b» iwlwi 
!> «^ b veur ttoubiM tfw hotat 
*t*dT •» b*nl ATI eMciling you 
iMDon )iQu rMcn i«uf goM Hwd 
your £cHar his Ht ymi ■ Mner 

Tn* Qifnt nw S AM )fwl« ant 
10 terM^nnd mciMaHfliismcuity 
h i»tar«l;kll«n0y pt*prbl«, 
pijipWeiiTu nct ii m ind.tf 
wivn* ■' Addidtv*' Availabt« . 



Can YOUavoid the langs 
of a deadly spider? 



Could YOU bea 
Software Star? 





Boffin IS 3 cKallenging. 
act ion -packed g^me 
requiring a combination of 
curming and slfck k^bo^rd 
control Bewar« the Giant 
PuttBr-Blnnps in your way 
and give the massiv« 
Tar«ntula» a wida bantif 
Land on {ti^ ginnE hydraulic 
mm& and ih«y will sLam you 
, inK) deadly neutron magnets 
embedded yn (he cave loofi 
Uanta-baft ara usatulaHiea 
and ifie l^mpolin«s w^jf hel^p 
you ga»n height - but 
remember lo ysie your 
um&rvira to break « deadiyl 
bill 

Av^tLabie BQC B ancl 
Etectfon . tSdS 



In 90FriMUIE roifiyoi^ Wa 

ptOi le iMceVH On ITM' way i^xj mHl 
Mill MlRpfDfeiwn*, 4ki*iq<w 

hnwic* ■nd 9inii* ^urcfiHi. tMK your 

buHn w i wii nnw itBgtffw wi m » 

■^ eanlH ih* Kinwi %nt«halnw1ii 
a< Mrw«n to tiiwi mo nw^vKy 
iir«d diAcuity'' ftvulv CvnpiAip 
Htak^ ^Mru*|> IMS 

luHta": Art tfPm mtk,. Apiri* 

Sp«trun>4|KeiJ» 
ComrmdcmH ta.K AnMind 

BW*a4 Sw » • «r«i«OT gtm* iw • 



I 
I 
I 
I 
I 
I 
I 
I 
I 
I 
I 
J 



Mdiciive Game; • 
7a Richmond: Hill, BournemCiiJlh BH2 6HE 
TelBiihooe 0202 296404 



48K SINCLAIR ZX SPECTRUM 




'niGHTSIiADE" recommeiided retail price £9.95 inc VAT. 

Available from W.H.SMITHS, BOOTS, J-HEMZIES, WOOLWORTtlS 

and all good !ioftware retail ouUets. Also available from 

UmflATE FtAY THE GAME. The Gr^en, Ashby de la Zoiicti, Leicestershire LE6 5JU 

(PW are induded) Tel: 0550 41 1485 



This Great Game now 
available for. . . 



COMMODORE 64 
AMSTRAD and 
SPECTRUM 



i 



^L^f 



\ 



W 



i 

' Bubble Bus Software, 87 High Street, Tonbrldge. Ktnt TN9 1 RX. Snglaml Telephojie: 0733 35S9ea Telw: 95151 






I 



COMPETITION 




How would you like to build countless 
movable machmes to vour own dBSigti 
which cwi he powered — and connol- 
led? 

Well now you can wiih Robottx. the 
asm lange cf moiort^ed constructton 
Ida made by Mil ion BracUey, 

And Computer & Vide<f Gam^s, in 
conjunction with Milton ftmdley, is 
giving mvav thfce Robotix sets n ptises 
jn a great competition. 

The kits contain superbli^engineeied, 
procision-&t ABS components, powered 
by unique n&moto coTiOol micro motois. 

Tfou can invent, buHd, power and con- 
trol macKuiCK of youi own cTBation The 
QTiy limit lo w hat you can make will be 
four imagination- 

Fusi pnze will be the R4000 Master 
Sei !t concains (our high-iorque. bj- 
dijTectional motors with overload ctuo^h, 
a B,V6 channel control conisole, hewy 
duty cnbl^H with pluga and sockets, 
nioFe than iOO indecision bt compon<m», 
a failj pliable hAio liguie. "Haiton 
Graves'', and a laige colour" ' true- 
uon shJ&e! givinci 10 e. . s of 
inodels- 

The two mnnetis up will tecmve the 
R20QD Super Set containing two high- 
ioiquft, bi-directional motors with osret- 
load clutch, two power dioids with con- 
trol switchintj, more than 70 precision 
f& components and a fully potable 
space technician. *"ftuion Oitus", with 
moving welding mask and instructLon 
shieet. 

Here's how you can win. Hidden in 
ihe word pu^e printed on this page 
are four names aU relating to well 
known robots. All you h^rve to do ts 
idemify and circle the names. 

Send your entry with ihe printed 
coupon lo Robotix Competition. Com- 
puter & Video Games, Priory Court, 
30-32 Famngdon Lai\&. London ECl 
JAV, The closing date m September 16 
and the editor's decision ls hnal. 









C&VG/MTI.TON BRADl 
COMPETITION 

Name 

Address 




Z WY P R C S I 


r T E C T 
B R U D U 
O P X V V 
L R WE I 
G V H A 


^YROBOnX 1 


T A S T A C B 


N M 




O D R B T 


I X 




A V C Z ADR 


H F 




MURTYAQWS 




A C D E P L R 


MA 

A F 


R V 1 NX 






Y E F F E P 
E B F G E E D 


DP M N B 




Tie Break. In not more 
say why you want to vn 




Y C V ! DEO 




A £ G K D 5 X 

P R F H D L E 


O I P J E 

M N O O C P R 


than 20 words, | 
in a Robotuc set j 


K MC C Z L L 


MN 


X H A I V 




S E S G V U F 


Z M N O R W 




U N Y O I WJ 


E T 


Y S E P U 




A T V z y M» 


S Z 


X I S K L 






tt^^m^m^^m^m^m 



49 



^m^m 



mmM 



, 



1 REM Darts bM R. Hodgson 

5 CLS MODE 1 PEN 2 INK 2.8: LOCfiT 
B 3/5 PRINT "Cc-rttroU" LOCATE 5.b 

PRINT STR1NG*C8.203> 

6 PEN 1 INK i.2et INK @.0 = LriCRTE 
l.ie PR INT "Press T for keabo^.r 
d or '2' for Joystick" 

7 PRPER 2 LDCRTE 1.1 PEN 3 INK 3 
>24- PRINT "Dart- ba Rnthony HocJ9s 
0Y>,». Darts by Rrith" 

8 LOCftTE 1.25 PEN 5 PR I HT " ofly Ho 
d9s.o«» . .Darts by firithoni^ Hod9son 



S INK 3,3,20 
le a«-IHKEV4 
II FRPER ^ 
15 IF ?«="i" 
ft=8'ri9ht=l 



SPEED INK UMQ 
IF Jt«="" THEN 10 



I \ ifTi*'s the chance to join the ranks of Jocky Wilson » 
Eric Bristow and John Lowe at the oche without 
endangering your waistlines. 

From the comfort of yuur armchair, you can play 
anything from a quick 301 to a gruelttng seven teg 
fjOl tournanient. 

The rotes are the same as the British Darts League 
in this excellent version of (he popular pub (janie. 

The darts are aimed by using the joystick or cursor 
and copy keys. The computer even chalks for you. 

One tip when entering the listing is to remember 
that the symbol in Irnt^ 275 etc is a M . 



THEN u.P»0 = down=2: le 
fire=9 ELSE uf*=72d 
own-73 lef t=74 r i9ht=75 ■ f ir*=76 
17 LOCHTE 3. 13 PEN 2 PRINT"'Do yo 
u w#,>-it I ns t ry ct i oifts '^< V/N ) " y et= 
I NKEY< 43 > rio^ - 1 NKE V( 46> If avfe-- 
1 AND nof=-l THEN I? 
IS IF yes^>-l THEl^ GOSUB 3Bm 
25 D I n T»o< 20 > > iiewaTigC 20 ) 
30 P ISCI >=" " f I *«:. 2 >='■"; 1 e9t 1 >=»0 = 
le9C£:>si0;fU9-Z 

35 MODE 1 CLS I NK 1 , 26 = INK . 9 B 
ORDER INK 1,26 INK 2.6 INK 3.2 
40 TBG 



45 CLG INK 2,6 

5ia ORIGIN 13pO,201 RESTORE 190 

55 FOR fl-18 TO 3€tf STEP IS DEG 

60 RERD no PLOT 20e*COS< n>>208*S 

IMt n y> 2 

65 IF ftoal7 OR fH0=l9 INEN PLOT 2 

e0«COSC n > , 2«0*'5 1 N< n J+S 

7a IF no^3 THEf^ PLOT 2e03tCOS',T»>, 

200*SIH(ri '+14 - 

75 IF no=20 THEN PLOT 200tCOS<n> 

.20e«SIN<ii)-4 

80 PRINT fto.' 

85 mAJ 

90 TRGOFF 

95 ORIGIN 0.0 PLOT 0>e DPRUP 447 

.0, 1 DRflWP 0. Z99* I =DRRWR -447/0. 



i 




ik 



S 



\<y^ 



■' y 



,RT/srs 

bPHY 
f 1,000 



yj 



first 



¥t 



K' 



-Ar 




I/' 



V 



V^i^/ 




IS-' 









i; 



s? 





RUNS ON AN AMSTRAD CPC 464 



BY ANTHONY HODGSON 



l=DRfiWK 0.-399,1 

108 DflTR 13,4.18.1,20,5,12,9.14, 

H.-B,l6-7,19,3a?.2>15,ie.6 

105 RESTORE 1360 

10? IF l€9< 1)+ 1^9(2 )=0 THEN EI E 

LS£ DI 

110 EVERY 1^,1 GOSUB 1515 

120 r-220 

12S ori*jIh a2&,zm 

130 FOR ft=3 TO 351 STEP 18 

135 DEG x=195*Ci:»S<. n ) y-l?5:»cSINC :o 

f 

1 40 OR I ij 1 14 220+ ^0^ cose n > , 20I&+20* 
SIH<«i,' 




145 DRRWR X.V--1 

156 NEXT 

155 IF tyyt=999 THEM RETURN 

160 ORIGIN 220.200 

165 FOR rt=0 ro 36e* STEP 10 DEG 

1 ?0 x-r*COS'r n ,> »-r*STN< n > 

175 IF n=0 THEN ij=0 ELSE w=l 

180 C>Rfli4 X.S.W 

185 NEXT 

190 IF r=220 THEN r=lS0 GOTO im 

195 IF r=lSe THEN r= 169= GOTO 160 

200 IF r»169 THEN r=110=GOTO 166 
2m IF r^im THEN r=99 : GOTO 160 

210 IF r*99 RNO trrt=99 THEN RET 

URN 

215 IF r»99 THEN r -21= GOTO 160 

220 FOR r=10 TO 2 STEP -1 

225 FOR n-0 TO 360 STEP 12= DEG 

230 K-rtCO'^K ri> y^r^TSlNC n > 

235 IF ns0 NND r=ie THEH w-O ELS 

E M=2 

246 DRAW x.y.w 

245 HEXT T» 

250 NEXT r 

255 m 

260 WINDOW Ptl^2a,40,l>25 PRPER ft 

1.10 CLSPtl 

265 U I NDOW ft2 . £8 , 40 , 1 , 3 = PfiPER ft2 

. 10 - PRINTnS , CHR*-, 22 'CHR«< 1 > ■ GLSft 

2 

267 PEN R2,0 

270 PR1NTR2>" Scor*"; 

272 PEN f*2 . 1 ! PENftl .. 1 PEN Pt2. 1 = PE 

Nft3,l 

275 PR 1 NT ft.a , STR I NG*, 1 3 r CWR**: 1 54 ) 

280 LOCATE ft2.4, 1 PRTNTPtS, CHRf ( 1 

49 >: LOCATE R2. 10, 1 PR I NT?t2, CHRS< 

149 J 

285 LOCATE ft2,4.2'PRINTR2,CHR*U 

55 > LOCATE tt2, 10.2 = PRINTft2. CHRSi 

155 > 

296 LOCATE R2,7*2 = PR!NTFf2, CHR*^ 

158:- 

295 FOP fi*5 TO 25 = LOCATE M*7,n- 

PR I NTFt i . CHRt'. 149)^ NEXT 
t 300 WINDOW ft3,29-39.2&,25 PRPER 
* fl3,10 CLSft3 



51 



► 



il 



1"^ ff^we ".. 
>4 THEN PR I 
GOTO 315 



305 IF U9(l><>0 OR 1©9(:2K>0 TH 
EN 325 
310 PEf^ Jt:-:-! 
315 INPUT ftG."PU,aer 
Pl»(l > IF LEN<Pl«< 1 > 
HTR3>"Nirv,e too Ioyi9" 
320 INPUT ft3,"Pl4Mer 
Pl»C2) IF LEN<Pl«C2>»4 THEN PR I 
NTW3."Hame too lon9'* GOTO 326 
325 CLS ft 3 PEN ttl > 1 LOCRTE Ft 1 a . 
3 PR I KTIt 1 , P T SC 1 > : LOC RT£ft 1 - 8 , 3 PR 
INTtn.Pl*(2) ^ A^ 
330 LOCRTE nzATi^FmnVX^ ■ 1^'^k u 
= LOCftTE K2,L*^1 PI^TftZ. ^e9^2:' 
E Ft 1 /l . 4 PpWlTPt ! . STR 1 HG 
l5?^STRI«rG*<6,l54.» 
34€i U I Hl'Om I .. 29. 33. 5 . IS" W I NDOU ft 
2.35'l;9-5,19 PRPEP ftU'U PRPERft2 
.1 
34SN:LSFtl'CLaR2 



IF 
IF 
IF 



475 IF 

e 660 

480 IF 

435 

450 

495 

500 

505 

510 

515 

520 

em 

605 
6L0 



INKEY<.fir©><>-l THEN GOSU 



mS< 



THEN u$- 



335 LOCmT 
*<6/ 154XHRS 



50 II!: U9C 




3?5 
90 



SVMBOl: 31.19 ' 




■ PR I NTH 
scor«< 1 > 



350 

EN 390' 

355 INPUT 

F be9iM-100 

i9h *f»ou9h"-^T0 

360 IF be9ii^>5i^ 

00 hi9h*' GOTO 3r35 

365 PEN Rl.l^PEH fl2. 1 

370 ^core<: 1 >-be9in = s 

in 

375 INPUT n3."No.of \ 

IF nol©9>17 THEN 

380 SYMBOL fIFTER 

2,56i7.e,0,0.e..0 

385 SYMBOL 92.0,0^0.224 

: SYMBOL 93.0,0.0,0.0,22 

390 INPUT ft3, "Skill lev 

ski IMF skiU>5 OR ski 

395 CLSft3 

400 REM Main Loof 

405 PR I NTft 1 , " " PR I NTft2 - 

l.bS'diT); PRIHTft2,be9in, 

=be9i rr ■ s.core( 2 ,«=be9i n 

410 PRINT CHR«<22XHR*< l> 

415 zi«=< !e9U .■+U9C2>>-IF <zx^2> 

"INK 2x^2^ THEN pU^ = 1 ELSE Pl*a 

-2 

420 d^rt^lFOR Ti=l TO 3 = PoiYit(«) 

"0 NE^T 

42:5 ORIGIN 0.0.0.430.0.400 

430 score=0 = &i x-220 s i y "200 

435 PEN ft3.3 = CLSW3 PRINTW3."PUst 

©r" PEN Pt3. 1 ^ PRIHTRS.P 1«1P Uy > P 

EN ft3.3 

440 PRINTft3. "Dart no. " '■ PRINTft3. " 

'* ; dart 
445 PLOT £ix;siy.0 
450 y«=IHK£Y» 
455 IF lNKEY(leftK>-l THEN ^ix^ 

SIX- 10 

460 IF INKEY(ri9htX>-l THEN SIX 

=Six+10 

465 IF lNKEY<dowiiX>-l THEN £ia= 

siy-ie 

470 IF IKKEYCuPKy-l THEH £iy=si 

y+10 



six<=10 THEN six=10 
six>-410 THEN si>M10 
siy<=10 THEN £iy=10 
siy>-380 THEN ^1^-380 
PLOT six.siji. I 
r 3= I NTt RNCK 1 >*( 6- sk i 1 1 > H I 
IF r3=l THEN GOSUB 700 
GOTO 445 
END 

REM Tht ow dArts 
CLS Ft3 
u$=INKEY*=IF 

610 
ENV t. 5. 3. 1.1. 
FOR n=2000 TO 
SOUND 2.n.2.7 
NEXT n 

I F TEST'.: s 1 K + 1 1 3 1 y ^= 1 OR TEST 
<iix-l.siy >=1 THEN PENft3. 1 PRINT 
ft3."Your dart Bounced ouit*' SOUN 
& 1 a 000 . 2? . a d^r yX ds^r t >-800 ■ da 
ry ( dart >=S00 - GOTO 66^^ 
640 PLOT six.siy.2 DRhWR -16.16. 
DRRWR 32^-32.2 PLOT six. si**. 2 
darx< dart )=six daryCdart >=^i 
a N 
.650 &RRUR 16.16.2 = DRRi.[R -32. -32. 



--GOTO 

615 

620 

625 

630 

635 



0. 16-5t-3.2 
50 STEP -40 



2 PtOT ^ix.siiii FOR v=45 TO 405 
STEP ?bM>EG DRRW slx4^4iC03C v>iS 
is+4 .-/.i NEXT 

6?' : _C' 1 1 01> ; ■ ^r.r-'r' 
6t. - t=.-J,5rt+l'JF dartM THEN G 
OSUB 6c hrow d^r 

665 IF -dsi t=4 THENH^ETURN 
670 si'x=^ 1 NT ', PHL'y 1 /t 3^-0 >+50 s i y - 1 
NTCi2RD<l>^ni '+^^ 

675 PEN 5^3 PR IN 
^ ft3.U»FRINTft3.P 




PR I 
685 

700 

705 
710 

715 

RND<1>*C< Skill 

720 PLOT six.sjy. 




INTtt3, "Dai-t 

JTPtS-. '" 
RETURN 
REM J«.i 
low='C 1 
RRNDOMI 

rl = IHKRI 



^;r3=INT( 



725 
730 
735 
740 

745 

800 

805 

S10 

815 

e") = 

820 

825 

S30 



siy=siit+r2 
six-six+r2 
siy-siir-r2 



IF rl=l THEM 

IF rl=2 THEH 

IF rl=3 THEN 

IF rl=4 THEN 

RETURN 

REM Thr<«t.t ove-r 

INK 2.6. 10^ SPEED 

tos^CPlay >=0 

CLSPt3 = PEH ft3,3 PRINTFt3."Scor 

PENft3. 1 PRINTFt3. total 

toss^total 

tos^s< P lay >-tot 3 1 

scored p I ay >-scor©< p lav >toss 



INK 30 ,30 



835 IF score-; Pi ay K0 OR score'^Pl 
aa )=t -THEN PRI^tTFtS, "Yoti bust" sc 
oreC P lay >=scorek P I ay )+toss 



► 



52 



GET THE PICTURE GET THE 




Mom urCCK ' 
3f <1 fteot, L«clOf Court, 151 f •ntf . 

London EC iHi^ 



Prte»E99&inc PdP 
theouMA/PO* pav«b4e to Monolith 
rc4nlftcaU018372a99 



^M 











f 




Nice Password. 
Shame about the Identity 



It's a unique combinaiion. 

Your Special Identity Number 
and Personal Password. The valu- 
able key to hu^e databai^es teeming 
with activity, set on our Mainframes 
across the nation. 

On Micronet 800, you're a 
valued individual, adding your own 
special Havour and personality lo 
the database. 

Take our cxciiingnew"Gallefy"' 
You control your personal screens 
for all to sec. The ininguing'ChaUine" 
public conversation service ^ives 
you freedom to express your views 
and meet some remarkable people. 

AJl pan of a tremendous Com- 
munications seciion that networks 
>ou to 60,000 Micronet and Pre^itef 
uscf^ across the country. Try Tele- 
shopping, or interview celebrities 
live on ''Celebrity Chatline" every 
Wednesday ni^ht. 

And there's FREE (& instant) 
National Electronic Mail, plus Inter- 
national Telex, and the Contact and 
Swaps hop bulletin boards. 

Gel computer news first on 
Micronet's daily (and controversial L 



''Newsflashes" and read up on the 
latest reviews and courses. Feast 
from our regularly changing menu of 
programs to download straight into 
your micro - absolutely free. 

You also get access to Educa- 
tional Computing's "School Link" 
and Prestel's huge 300,000 page 
database, including world news, 
business & share bulletins and 
optional homebanktng. For only 
£16.50 per quarter, that's less than 
the price of a daily paper ! 

Micronet is unique amongst 
networks and bulletin boards as il 
keeps your phone costs very low with 




special local* rate calls whenever 
you connect up - that's around 40p 
for a whole hours entertainment 
each evening. 

The only accessory you need is 
a Modem, to get the best value for 
money around in micro communi- 
cations. 

Fill in the coupon for the full 
facts and send to Micronet SOO. 8 
Herbal Hill. London EC 1 R 5EJ. Bui 
be warned, Micronet 800 is a 'living' 
service with ever-expanding fea- 
tures. So maybe you'd be belter lo 
call in at your local Micronet 800 
.Auction Station. There are thousands 
of Ml crone tiers waiting to meet you ! 

|7i> ^dCROMTT ' ' ■ " H MctIbJ MiiiTl 

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SEE MICRONET 800 IN ACTION 

At selected Boots, Laskys, John Lewis & your local computer store 



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micronet 



Phone 01-278 3143 for your free infomiation pack now ! 
Micronet 800, 8 Herbal Hill, London ECl. 



840 score< P 1 «y >=3Cor&< P I ^y )+toss 
C P Uy ..■ 

845 PRiNTftpUy ,CHRS';22 -CHRS^ 1> 
85e x£=POS( Ftp U.y ) ^ y s=VPOS< ftp I ay ) 
8^'5 JF scor©(^Uy >=be9in THEN LO 
CRTE FtPUy.xs.ys-2 PRIHTFtPUyi'- 
ifti'- 
See IF scor©<P'UaX>be'9in flhlO sc 
ore<;pUy>>99 THEN LOCRTe RPUy.x 
S.ys-3 PRINTRfUy>" ifi^" 
865 IF scor©<PU^iX41 RND scored 
p I ay J» > 1 AND C scored f: l ay > -^S-scor* 
(Play >fi2> THEli^LOf 
s-3 PRIHTftpU-j.^ , 
370 IF scQ^CPU^j 
or©CPUyX99 THEN 
s,^s-2,^INTFt(>lay." 
S7^ Pm NTFtP Uy ,- C-HF:*': 





GOTO 875 
e9iin RND sc 
RTE FtPUa.x 

2£^i:HP«<0>i 



THE hi Sy5 



S80. 

0^ 
( 

reCi 

895 PR I NTFtP l«r^ . scor^< I 

9€ie IF scor^H-1?--^ 

9£*5 IF PUy=I THEti 

lay=t 

910 dart=l=FOR 'n^l 

x<n>t dar y < rt >, ; DRliUlF 

flWR 32."3£.e^PL0T d; 

>>© 

915 PLOT d«rx<ri>.d^ry' 

16.1^.0 DRRWR -31- -32.0 
917 PLOT Jilt ric< rt > . dary ( t> >. FOR 
=45 TO 405 STEP 36 DEQ DRRU dar 
( m >+4tC0S<. V >, dar^yt .i ^+4*^1 N<: v >, < 
KEXT 

920 NEXT 
925 PRINTtt3 ■ PR INTFtS," Please Wait 




FRlNTftS 
trrt-33r-im 



GuSUB 125trrt 



ORIGIN 0.0/0.430,0,490 

INK 2.6 FOR 11=1 TO 3 Poirtt(n 



927 

938 

=0 

935 

940 

>=0 NE><T :tot<!-l-0 

945 RETURN 

950 RETURN 

1000 REM G^rne- Ov^r 

1005 SOUMD 128. 0-y. 0,0.0 PRINT R 

ENRIH Kid J 

1010 CLG^LOCRTE 4.10 = PEN Z 9m^% 

- " I J fl M E OVER" 

1015 FOR n=l TO LEN<9^niJ?»> PRINT 
M I DS-; SarnfS. n . 1 > ; ^ SOUND 1 , 809-^ n 
2). 20. 3 -FOR bii=t TO 200 NEXT bn 

1029 NEXT ft 

1025 PEN 3 LOCATE 2, 12=PRINT"Pl i 
M©r "PlS<PUy>" won that le9" 

1030 score< 1 )a0 ■■ scor €►•: 2 >=0 - FOR n 
= 1 TO 3 Pomt<n)=0 HEXT-total=0 
1035 PaQe^D 

1 040 I e9< P I ay :■= I e>9C P 1 ay >+ 1 

1 045 I.* 1 n 1 e^9=C I NT*' no t *9 • 2 > = v.'=F'E['TH 

IK 'fr' 

1050 SOUND 123. 0.H flay* 3= RES TOR 



E 1330 

1055 IF l$9<PUy )=wif(le9 THEN GO 

TO 1080 

10b0 PEN 1 LOCRTE 2.15 PRINT "Pre 

SS a key tor next I ©9" 

1065 DI 

1070 u.S=INKEY» IF u«<.*"" THEN DI 

GOTO 1075 ELSE GOTO 1070 
1075 GOTO 40 
1080 REM Winner 

1085 LOCRTE 7. 13 PRINT"Rnd the m 
atch. *' 

1090"lO".RTE 1.15 PR I NT '-Press a k 
©y foy a f>e*-* 95 ^i?" 
1095 u*=iHKEV« IF u*<>"*' THEN DI 

ELSE GOTO 1095 

REN iCore sorteh' outer ©r 

9h..ik=0 

so=dart 

d>'=darx'; so > dy=dary':so > 

dx=dx-220 • dy-d^"2^0 

radii^(dx"2>+<da'2; 

radii^SQRC radii ) 

sere-'' so /- 1 

IF radii>=i80 THEN screCso) 

IF radii<ie0 AND radii >=1S9 

fHEN 5Cr*':so>s2 
115a, IF r«dij>99 RND radii<!10 T 

EH iGretS-o;'=3 

155* IF |radii>10 RND radii <.2i TH 
EM sCr§f s&y=Z5 
ll$«S Jf ra^tj >=0 RND radlK^re T 

1165 IPvi^creC-sct^w-i OR scre'<s-o>= 
50 iJP s^^<so>*^HEN Point<£0>= 
£cre( ^^> : GOTO 12*:.- 
1171 




.= 1 TO 20 = R 




IF diff 

: W=W+ 1 ■■ 2 



ESTORE' 100 
o nouni>=no f^ 
cosK^Cdx^r^di 
lFj^a<0 THEN 

f co5h-9 Tt 
1250 

^J3Bl z=0:DEG 
FOR r.=0 TO i: 

£^OTn^=C0i.v A" I 

di f f =(teS( c^h-ioiri9 
<e.0035 THeI( mi^itna^w/js 
=z+l 

1210 ^€XT Ti 
1215 av©=0 
1220 FOR Tisl TO z = ave=*ve+new4tn9 
<n> NEXT 

1225 IF 2=0 THEM 2x=zx-0.1=GOTO 
U90 

1 230 *'ie w J n9 1 #* =a ve -^ £ 
1 235 d i f t =flBS( co&h-COSC ftewam^ I e > 
>=Pa9e=C diff /cosh -^lOO 

1240 IF *>a9e>25 RND c-^Zfj^ THEN ft^ 

wa fi9 \ e-a ve^2 GOTO 1 250 

1245 IF P3i9e>£5 THEN oewan9le-iW 

wan9<c ) : c=c+l ■ Pa9«~0 GOTO 1235 

1 250 sect or sC I NTC ri^i,iaTi9 1 e/ 1 8 > nu 

mbflirsinoC s&ctor > ■ Poi rit< so :<=T^urober 

iscreCso) 

1255 t c.t a 1 =tota I +P o i nt ■ so ' 

1260 PRIHTFt;!. "Score" * PEN ft3. 1 P 

RINTPtS.tota! 



► 



57 



I 



'==50 THEN PR IN 
3.1 PRIWTft3. 



1265 ^coreC p 1 ay )-^cor*^< p l^a ?--tot 

a I IF score" Pi *y )-0 fiND <screlso 

>=2 OR PO i nt-: so .--58 > THEN 9h.ilr:=9 

999 GOTO 84^ 

1 2?0 IF sc r e< P tn-* J = 1 OR sc or© ( P 

UyKQ THEN PEN ft3,I PRINTFtS.. "Yo 

u bust" ■ PEN ft3 , 3 ■ scoreC p l ay >=sco 

re< P Uy >+tota 1 : GOTO 905 

1275 IF £core<PU,a '<41 ftHD <scor 

«( P 1 aa >/'2«scor e< p I ay >fJ2 > THEN PR 

INTft3,"You need" PEN 1*3. 1 = PRlNTFt 

3* ■* X" ; < scoreC P I ay jRI2 > 

1280 IF ECor«<Pl*r-'=0 AND screCs 

0X>2 THEN PP!NTR^'."You need a d 

ouble" 

1285 Ih . .refp 

T[^3t '"i'OO I'l^^d" '• 

12iir IF ^i(6re<|U!^ 

e<P 
THTP»:3^*Youj^#d" 

_£cor^<PUii 
al 

J 309 PFTt. 
1395 REH 

1319 IF c 
=GOTO 1258 
1315 u=l z=0 

1320 FOR n^Q TO 18 
1325 soYi^^COSC fi ■;• 
1338 diff=RBS<cosh" 
< 0.0035 THEN newa 
=2+1 

1335 NEXT Ti 
1340 9vs=& 

1345 FOR Ti-1 TO 2 ave=ave+Fiew, 
Cn>=KEXT 

1350 IF z-9 THEN zx^^ZK-e". 1 =QOT 

1315 

1353 

1369 

1389 



iftewan9le*366— ' ave/^z ) 

GOTO 1235 

DflTR 233>291> 139. 113-9, 190, 
119. 190. 115, 119. U?, U5.0. 119. 10 
6. 100. 95. 119, 106. 95. 8, 127,1 0b. €t, 
119. 119. 119-119- 119,213.201 - 199. 
119i9, 119, 190. U9, U9.1i9, U9. U 
9.0,142.159.169,142.119,95,0,106 
.119, 142. 106. 106. 106. 106,0.9.213 
.201 

1385 DRTfl 190.119,0. 190. H9, 0,19 
0.119.119.119.119,0,119,1^36.100.. 
95 . 119. 106.95, 0. 1 19.-106 - 1 19 .95. 1 
19, 106-95-0. 119.196, 119.95.119. 1 
06>95.j3, 127, 196.0. 119. 1 19, 1 19, 1 1 
9.-1 

150© REN Ditty 
1510 RESTORE 1389 
1515 RERD flote IF not©=-l THEN R 
ESTORE 1 3S0 vo l-2-vol f I a9=f lr?M 
2*1 ^*<rf X 3 ?^ >^Gi?Tti-l 5??f!r 
1520 IF itot«-0 THEN SOUND 7.0.12 
.0GOTO 1539 

1525 SOUND t.not$.25,4+vo^S0UND 
2 . not©R2 . 25 . 5+ vo I SOUHO 4 , notefi 
3, 25, 4+ vol 
1530 PEN 
1535 RETURN 
3909 REN *** Ifistructioiis *** 




3001 NODE 1 PAPER 

3005 SYflBOL RFTER 123 SYMBOL 123 

.0.3/7.255.255.7.3.0 SYneOL 124. 

3.135.236.255-255,236,135.3 

3007 CLS 

3010 INK 0.0 INK 1,6 INK 2. 12 IN 

K 3.5 

3015 WINDOW Ftl, 1,40.1.3 PRINTRl. 

CHR«C 22 -'CHR*( 1 > ^ PRPER ftl . 2 ■ CLS n 

1 

3017 WINDOW «2> 1.40,4.25 

3020 LOCaTE ftl .5. 1 PEN ftl . ■: PR IN 

Tft 1 , " ft*' LOCRTE Ft 1 . 3 - 2 PR I NTfl 1 , " 

«" '■ LOCATE Pt 1 , 6, 3 ^ PRIHTPtl . *' 1\" 
3025 LOCRTE Ftl. 16. 2 PEN Ftl . 1 PRI 
NTFt 1 - "D R P T '■(" 

3027 LOCRTE Ft.l " 12, 3 PRlNTftl . "By 
Rivthony Hod9£.ori" 

3028 PEN Ftl, 3 LOCRTE ni.35,1 PR! 
NTPt 1 . " R " ^ LOCRTE F^! 1 . 3 3 - 2 FP I NTF^ 1 

" H" = LOCRTE Wl .36.3 ^ PRINTItl . " « 

3030 PR I NTft 1 * CHRiC 22 K-HF?*-: > ; 
3035 PEN 2 

3040 LOCATE 1.6 PRINT" Break ou 
t tt^e cans of la9er.noij you CB 
Tt Pla.*J this ve'rsiori of darts i wit 
hoijt standi '^9 uP and iijearirt9 ou 
t yc'U ^Ibow joirtt."- 
30*5 LOCRTE l,10:PRn^T" It you 
Ha^ ©v^r uant^d to Plaa Jocky W 
TiJ^ieiri F^ere's your cF-ntnce. iu 



= I n9 



4 letters 
loy^tick 1 



PEN 1 PRINT"CiAr 
INT"XOPY' Ife- 





*olt «e\t P 
Y<#HijF u 



PRINT" No 

around^n* "B^ar d and 

hrow.your iSart .wiT^±>e' dra 

Yi#«d toad| UP j»^!"(€>r^tw c 

uter ijiiiU vfofk oijfc^\jir. ^or$j> 

50 no cF-iea.tiJ"i'^ 

30S0 PENJi: LOCRT^ 7. 

ss "SPRC 

3098 u-nUtE 

90 

3092 PRPER 

3095 CLSFt£ ^ PETH2. 

T" Sounds eas^y - . B€'<.iare* tF-i* 
doeSTi't stand still and if 
hit the *^nre or tF'ie back ^Ci<i o 

f another dart. your dart- :n\\ b 

ounce out»" 

3097 PRINT" YOM caA start frofft 

3cr\T fluT!nrer-9Peati&r than 100 and 

have as many le9s*C9ame3.> as ao 

u like <uPto ir.wfien it is the 1 

st to 9 le9s the winner >p There i 

s also a ikill le-'el l-"^-1 bei 

n9 the easiest; *' 

3100 PEN 3 LOCRTE 1.16 PRINT" 
Good luck to both Players." 

3105 PEN 1 LOCRTE 7.20 PRINT "Pre 

ss 'SPRCE' to start." 

3110 u-!NKEV<47/ IF u=-l THEN 31 

10 ELSE RETURN 



IS 



BARGAIN SOFTWARE 




Dept CVG9. Unit 1. 1 


£»nonit Roid. London W4 1JG 


Phone QTders wetcome, Rinf 01 935 27G3 




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. . With ttm Murt^Vkewtflfm/DBlatan 
paChaoe from Miracle Tecfvxjtogy. 

This unk^je comms pachag* givns 
ATARI' uaeffi full Prvsttf* ladOtlas, 
including graphic, and «]Idw« mixmm 
to M4cnonet'< V3awdat« syatems. tBl«x, 
fliQCtiT^nic moil, buUetn boards and. 
databasAfi. D«iUit«i^ heindios baud 
raieaof 1200/7S. 75/T200, 1200/1200 
300/300, 850 lnterrac« not raquirmct. 

For rrxKtels 400, flOO, 600>:U BOOJCL 
65XE. 65XEM and 130XE used iMth 
stiita£Me rrvjdema. 

To (|«t ytxir ATAfn on-ltnA, afl the wav. 
Cliip tl^ couptjn todav. 



FULL 

PRESTEL 

FOR 

ATARI 

USERS! 



IPC VAT + CIISUWPJP. 

D 1 nil. WMm I ri>nii»frwTfi<^ (wrim 

G ^"ilirtl* rrry AOc*«B/V;a> card no 







PtHtnxla 



MWl Support S.ii/frKl* TKtinoloav (LRQ Lid. 
Slf^Man£tt««t ^pvMiicn ipi 1MB 
Till 0473- §ffi»4 



Wtechnoiogy 



AMICE MORE 

OF YOUR 
SPEOmJM 



JOYSTICK 
INTERFACE MK II 



Twogreat new add-onsto txxwt the powef of your Spectrum 
f and Sped rymPtiiS). 

The R^m Interface Mkii ^ 
isKempston -^ 

compatible, (t (ets 
you get the best /^^.,; 
out of your act ion J >^ 
games. With all { 
fhebesl 
lOy^tichsarotJnd 

even the 
Quickshot II rapid ' 
lire joystick Electrify 
your e nennes . with rea I 
power and lightningla^l reaclions 
V atyouriingerlips ^ — 



Then there's oar Spectrum Upgrade 

Kit Boost your I6K memory to a 

ldnUslhc4SKand 

run dll the Latest 

superb action 

software /^,4. 1 





SPEORUM 
UPGRADE K)T 



::. FOR LESS, 



(Both Ram products^re m<ade to last And tully guaranteed ) 
Get some real action mto yo4jr Spectrum Games today' 
Simply return the coupon below to Ram Etectfomcs (Fleet) 
Ltd.Dept CVG . 106 Fleet Road.Fleet.KampiihireGUia 8m 
Orcallourcredit card hot line on . ._— 

0251425252 _ , . ^ 







■-- ^'"^ p"i^' 



59 







Improve your squash with an hour's 
tuition ftom Jonah BamnQton, one of the 
world's top playerE, 

Yes, Uiat's the top prize in another 
gt^t competition bioughi to you by 
Compumi & Video Games in con- 
junction with New Gene radon SoCtv^m. 
the company which produced the 
smash game Jonah Banington^ Sctuash. 

New Generation Software — with the 
he^p of Jonah Barriivgiork — maimg^^ \o> 
capture all the speed and excitement 
of ?h9mpt9i\8tup sqya^ 

All you have ro do to siaivd a chance 
of winning a>ine unique squash coach* 
ing IS to answer the questions printed 
below. 

The time, d^ and date of the coach- 
ing sesnon wdl be aiTmnged between 
th6 wiitnes and New Gene nation Soft- 



I 



I 



60 



The game ot a tttetime Ziap! 64. May 1985, 



T'r 



'^^ 



y W£f1 S t MAUI IN S L ANt LONtJON WCi'H'tOI 





n^ST TO Pie THAT rAV... 



0\)T or CO¥VTK0U 




ECJT7HFN... 












^fy cesA Tt^^s- 



4 50l&se OF/>57£»S«'/t*MG?« KiFB 




COI^ANP CAdJCUUatNC 




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OW TH^ ep^ACH.., 




MO-CM^ t¥A^ SArP.MTM^ AJU1irw%S^£yf«SQe£33y 



62 



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i^^ 



} 







63 



I 



■■■■■■ I 



RESCUE ON 
FRAQALUS!. 

Act i vision's 1st re ease 
from LucQsfilm Gomes , 

Hear what Jeff Minter soys; 

*One of my oil- time fovou rites = , . 

Sconning solid 3-D visuals. The most 

omozing impression of flight through 


mountainous terroin. 
Loch out for this one. 1 think its ocer 

ZZAP64 


t999 


fiEsateonBwctdius' 


^' 



ACT IV I <^ I n Nf 

I lOME COMFU 



Av9i*«btBf»wonCa«CiM«tt«»ridD»ltt«nc>AMCC»iWit«*iitlt ,-. -i , ,,: J ;. :.i. it ^ :,_..c. WaryHtbone Road. London ISfWt Tel m SOiSUafl 

ftiHti i^mtiwi brsnchn of BooU, WH SmUh, John MftnDs*. LHtcy's, BpActrnm, Ryimbiilaws.. Wbotworth and Qooct camckuior »cf!v^re $tQF«* qvtiyyrtvert 



) 




seud us 'JOUR GnnESi 



Hav0 you written a gairi^s ftwgtam thjit you'd Uke id see prlnt#ij 
wlttiin CiVG'Vou have? Then fill m this form and ru^h it to us at 
Computer « Video GbmeBn Program Lislmgs, Pflory Courl. 30-32 
Farrlngdon Lane, London EC i Ft 3AU. W& pay C25 for each listing 
we print — ^o Qt>\ your gaiTii> \o v& tQcfay! 

We'd aiso like you to send us a photograph of yourself ^ U 
doesn't matter ho* silly you look — so *e can feature your 
imiling TaCe alongside your Haling ami maks you REALLY 
lamofjs. Money and fame — what more could you ask for? 

Pl«aa« lilt In tha form tseiow carefully so we k^v?vt exactt; 
what's going on In your game, And pleais* include 



:tty 
lull 




Instruct ior>s and program details aior>g with your tape. Don't 
forget to k9«p a copy ol your game for yoiK^el', We're afraid ttvat 
we can' I return your tapes lo you 

Talking of tapes — that's tiow we'd like you lo send your 
games m to ua. On. tape or dtsc — with a listing it you have a 
prirtter. 

Lois ot our readers have been ashing just what happens to 
ttl^eir garnes when Ihey arrive at C&VG. Well, we send them out to 
our team of t\ard worKinti reviewers wtto lei us kr>ow iust what 
they Ihink of your game. If ihey like it, your tape witi go Into our 



'1o be published ' tiles, Ar>d that's where the waiting starts We 
receive several hundred tapes each month — and loads of them 
are printable. So it can take quite a whiie to S4< your game in 
prim But we 1ihe to think that It's wonh ihe waitl 

And starting here and now you could Cjecome C&VQ's 
Programmer ofthe Vear — which vreMI Judge at Christmas lime. 
So you could gel an uneicpected Christmas bonus. And don't 
worry those ol you who already hove had programs printed — 
you'll be eligible tool 



Program name: 



w * * * * 



I 



Machine make: 



.Model. 



' V « « a V- ■ * « * '« ' 



■ ■4«#C*lfe-!>«a.J<.A.««AJ 



Olh«r modets It should run on: 

Oihec equlpmem (ioysticHs. EjftendetJ 
Bafiic, add ons, etc.} needed to run It: 

Author's Cliriatlan nairta: .... 



-«■■»! 



t .Numbar ot K needed to run Itt. . 



■ 'i 4' i « V * p « *< I* < 



.Surname. 



Address: 



\.iim#Jt%ttt44**¥**-*t#**t*^4**'*^**t*i** 



9 * * .* .r ^ * * * * * *■ * * * i 1 * t * * * * * * * * » 



.........Tel:,... Date: 

Type of game: (if original please say so) .....,,,,........ 

Loadi ng in st ruct ions: 

Game instructions: (if not included in the iistmg). 



I 
I 



m 







— OfHCd use 


only- 








Date received:..,, 










Evalitator's comments 




Acknowledgement sent: 










Good enough 
to publish 




Name ol 






* s ♦ * * ^ 




Needs some 
tidying up 




Date sent out:..,,.,,,,,.. 

Date due back: „ 

Nsads to be returned to 
author for aJteraUona: 

Due to be published in. . 
issue of magazine. 










Not worth 
publisrimg 

Same game 
already published 
on this micro 

Wouldn't load 




Date 

sent: .,,,.,-.. 






f n ■ ■■'■■■rrv>a«ft 




a *^ - - - - 



85 



Your mlaaion <• to r«*oua SO 
I^OBCagsa hold oaptivsi To oarry 
ouc thifl reacua miaalon, you 
rviuat Bvohd tli»a aoamy mnS ^vatch 
out that your halioopter doaa 
not run out of tual. 

Tfia choppar can ba concrollad 
by sfchar a Kempaton Joyatick or 
tiHv kayboHrd. Ths knys arm 
= up, A = dawni Qslaftj P^rtghC 
and V = aborc. 




All tha uaar-d*finad graphic eharaecara 
in this pragram hava bean changed ^o 
undarlinad uppar^caae lattara. 5o, far 
Inacancat If you «»a "A" in tha llaclng go 
tnt^o graphlaa moda [CARB SHIFT''i'9] 
Chen prsafi Che "A" kay [youni sea a 
graphic oharaocar] than praaa CAPS 
SHIFT+B again to raturn to nor-mal 
text. 

Sonne llnaa uae aymbal graphica (tha 
onaa on tha nLrmbar kayaj. When in 
graphic* ntcida, type tha undartinad 
nun^bar. If the digit la preceded by ah, 
then hold down a "ehlft" key while 
prefiHing thtt number, to give the 
ravermmd grephio. 




i 














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PART 2 



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BY SIMON DIMALINE 




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68 




Seattle -Miami San Francisco-Washington 

Or a grand tour of the entire US. A 3000 miles of the most incredible 

road race ever designed for home computers, 

THE GREAT AMERlCJiN 
CBOSS<XyfmTBY FOAD RRCE. 



if|V<3^C 



<*»p^bSw 



is now' 






■ ^tfl C 



\ 




MHWAVKEE JOURNAL 




feS" 



iffft 



QBBGONtAN 






!°-^S.'^"^^eL^ 



^erft 



or 



ACTIVISIQN 



I HOME COMaiTER SOFTWARE I 



Coming soon for your Amstrad Also Great European Road Race for your Sinclair Spectrum 



EHRYOFTHE 




Becomea master of this mysferio us ancient art: progiesstrom 
novice to Tenth Dan and test your strength and discipline. You can 
control your character with eitherjoystjcit or keyboard - 18 
ditfereni manoeuvres including blocks. Hying kicks. I&g iw^eps. 
roundhouse and even somersaults! 

Challenge Ihe computet facing opponents of progressively 
greater skill, or compeJe with a friend THE WAY OF THE EXPLODIt^G 
FJST hos jt all - addictive competitive action . dazzling graphic 
ommation and sound. Ihe wait is over - you are about to foce the 
challenge ot a lifetimef "Spectacular, slortlingly original epic, 
most televisuo) game ( have encountered "- Doily Moil. 
■Quite simply (he bes( progrm ' - Popular Compuling Weekly 



I 





r 



I 




I 



I 



^ 




MELBOURNE HOUSE 



AVAfLABLE NOW FOR THE COMMODORE 64 ANO 
AMSTRAD AT m95 AND SPECTRUM AT £835 



you 



fiiEven better than the 
arcade game [The 

graphics made my 
eyes pop out. 
Fantastic sound 
effects, state of the 
art animation and 
brilliant game play. 
One of those games that 
can get out time and 
timeagain.W 

ZZAP 

iCBrilliantly designed and 
animated. The sound and 
brilliant music adds to the 
realism with pre-punch 
grunts and thwacks as you 
hittheground.JJ 

COMMODORE HORIZONS 

^(Melbourne House's Fist 
is the most realistic and 
enjoyable computer 
combat games yet. W 

YOUR COMPUTER 

ifTruly spectacular, 
superb animation. One of 
the best games. W 

COMMODORE USER 

£tA blockbuster in all 
senses of the word. The 
graphics are just right, the 
sound is great too. Quite 
simply the best program 
IVeseen.W 

POPULAR COMPUTING WEEKLV 

ICSpectacularly startling 
original epic. One of the 
most lelevisual' games 
J Ve en cou nte red . W 

DAJLY MAIL 

ifiThe graphics and 
sound are terrific and the 
only thing that stops this 
game short of total realism 
is blood. 99 

ZZAP 



m 









■^a.- 
<"" 



">} 



'6. <<?> 



TOYMAKER'S PARTY 








Jolly old Rupert can walk, 
jump, leap, climb stairs-J 
and even fly - but can you 
get him to the party? m 

32 challenging screens 
of animation and fun. 

1 




n"he most powerful games in the Universe 



QuicksKva Ltd, Liberty House, 

222 Regent Street, London W!R 7DB. 

Telephone 01-439 0666 

Rupert Bear © Express Newspapers PLC 





l! 



FOR 



Commodore 64. 
Price £7.95 



Hk>iLiiic 



eep in the steamy Amazon juogte 
danger turks amongH the swamps and 
creepers. Armed only with a blowpipe and 
a linntett number of poi^xwd daris. ycxir 
loumcy takes you through some of the bst 
unexplored areai of Rainforest. 
f \ Look out for treacherous hcadhuncers and 
^ scorpions, while above you deadly tree 
snakes wapt to strike ac easy prey, 
Try ,\rid Outrun them, but yotril have to 
slop, kwd and shoot eventual I ;<! 
Your adventures take you through dank, 
eene caves echoing with the sound of bloodsucking 
vramp*rc bats Wicrd wranhes cJiasc ^ou out to face the 
climax of the game around a ruined tennple. 
Dodging the crumbling masoni^ you must combat 
giant sptdei-s waiting to entwine you in their deadly 
webs. But are you accurate enough with your blowpipe 
to fece the final conflict^ 
There arc 4 levels of difficufty spread over 3 incredibly 
detailed 3D scrolling landuiapes and should you be 
^.,^ caught out. the end you face « definitely not for 

\ the faini hearted 
■' ' RealjstM; iound ad<fe to the thnll of the 

chase - make sure the screams aren't 
^ . , ^ yours ff you arc dragged away by the 
awesome Quetzaicoatus. 

Load up, and be ready to shoot! 





Naw Gcnonuao productaan 
of tnbe md condiucinsofBlc 



FREEPOST. Bath BA2 4Ta 



r iQht 






. pr»44 -^NTER^ to pl«y th 
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a ~ up I . , ft - dDMn 

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gaiw . 1 . , Objvct - fly ■ 
round th* ■ntAy iBl«nd to ««v» * 
(1 tt^irty iS mmricmn Ha^tm^mm bmta 
r to yiaur 1 1 na 1 l ni t r ijn* tstj. t , 



1024 FOR d-t ro LEjM d«-:SS 

1023 PftlNT AT a.OiitUi') TO a«33 

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73 




Bombs hove been placed under 
niMlear reactors. It's yewr task to 
defuse them in this game of skill and 
strategy. 

ttwt you must defuse tbe bombs in 
the correct order, otherwise ..* 
DOOM1 Also you must avoid your 
own radioactive traiL 

The control keys are Z=left, 
XsRIghtr s=llp and /=Down. Full 
instructions are Included. 



L. 



?0rtODE:?; VDU23(0Z(?2|OtO|0t ;PPOCIN!lF TJEMO-l K-ISF'RQCK 

30M0DE2! VEU23 6 9Z02i Ot 01 01 I fPOC SCREEN 

40f»ROC<5AME : PPOCflNQTMER 

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l30WDU23,24a, 1* , 1 1 » 11 , 7. ^ , 3, I f , 1 3T- 

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190EMVELDPEI. 1 29. O , 8, O^ 2, 6, 6, 60 , O, O , 1 , I 26, 126 
2000 IM (5(141 .CI 14> 

2:OENTJPROC 

27OSEFPR0CIN 

230DEH0-0: »F>f 13 

240FOR L-1 TO 2 

330PR I NT T AB t 1 3 , O ♦ L J CHP« 1 4 1 ( CHR» I 29 - DEFUSE " 

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2 70PPINTTftB(4, lO»L ICHP»14 1 I CHP«l3i-pPE&S D FOR A DEMONSTRATION" 
2aOPfttKTTAB (4, 14*L}CHR«141 tCHF«13i'PRESS S TO START GAME* 
290NexT L 

3O0PPOCTUNE 

3sorepeat:q«-oet«:until e*""*!- op ©•*-tJ' or s*--*- 

3Z01F 0»»"1- CLSIPROCINST-.CLS: GOTO '240 
3301 F 0»--D- DEWO-1 
3401F 0»m-S' PROCJNIT 



► 



75 



LEVEL tl-EftSr TO 5'HARD)"i 



^fiCDEFPPOCINtT 

"!!**OCLFEPR!MT" • CHR»131 " INPUT SKILL 

3eOK-OET-'ie 

3^01 F k.'-l OR K/'B THEN 370 

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440IF K-i OR K~2 OR K-3 V0U23 , ?49 , Q, 12A , IZ^i , 1 2A , i S6 , LZ6, 126 , O 

450SK-K*t 

460ENDPR0C 

4 70DEFRR0CSCREeW 

4SON-CI: D-] ;a-i:fjn-q;re-Q 

4^Oi«!CD»30 ; /C0"30; KwiC*» y»4 

500RESTORE 310:F0R X'l TO 14:R€A|} C t X J , R CK > : NEXT 

310DATA 13,9i2tl3i&.4.t4,20«4,20,3,9»15.3«16«19*2i3.7,19«ll»4,7,ZL,e*10,lZtl4 

920COLOUR130;CL€:GCOL04 0:MOVE ZO.ZOIDRAW Z0,?40:DR4W LZdO,940:l7RAU 1260iZOlI>RA 
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700FOR F»t TO SK : PRINTTAB 1 6* ( 2»F J , U t P : NEXT F 

TIOENDPROC 

72 O D E F PRO C Q AME 

730TII1E*O 

7401F DEMO-1 REPEAT ! PROCKEYSt GOTO 770 

730REPEAT 

760A«-INKEY»r0l 

770 IF A»-- • THEN 820 

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790 IF 
900 IF 

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920 IF PT(,-4 PROCCRASHlGOTO 950 

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990DEFPR0CTRArL 
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1 190PF INTCHP»1 -2' • ilrt^yu AS A WHITE LTNEl IN AN *n'* 

:ro?.rp:f!'rHP») 33 "SHAPE thpoush each of the bdmbs- " 

t"3)OPFir;r' CHR»1 31-DO HOT DEFUSE THE BOMBS IN I HE WRONG ' 
l220FRlNTCHP»13l*0RDeR, HIT ANY OF THE REACTORS OR RUN' 
1230PFHNTCHR»13l-INT0 YOUR OWN RADIOACTIVE TRAIL," 
1240PPlNT'CHR»J31"YaU CAN START WITH ANY NUMBER OP- 
lZ?0PRlNTCHR*r33"r0MBS UP TO A MAKIMUM OF SIX, EACH" 
lZ60FPI<fTCKR'»l33"TlME VOU CLEAR A SCREEN THE NUWBER- 
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Sharks discovered, the technology is 
available and us cheaper than you 
think. So relax, write a new song and 
read on , . , The story so far . . , 

New recortl labeL Pure Trash had 
signed the Shazla to release a single 
caUed Runaway". That was the good 
news. The bad news was that Trevor 
Horn would not let them play with tus 
costly computerised music toys. 

Unabashed they turned to the Uttle 
l^maha CX SM, an MSX micro witli an 
addon puno keyboard and exceUeni 
music chipi 

Indeed uiside its stnall frame it packs 
half of a Yamaha DX9 synthesiser's 
voice geneiator. 

The band's main interest was to take 
whit is basically a home computer 
system into the studio and come out 
with a production that was truly pro- 
fessional. 

The aspects of the system which most 
appealed to the band were its ability to 
synchronise another keyboard and 
dium cnachine Also, tjsing the optional 
music computer software, some of the 
backing tracks could be progtammed 
before going into the studio This ob- 
viously saves money. 

The idea was to lay down a pulse 
oack from the CX SM onto an outside 



I bel you Ihought musicians weni 
into a recording sludio with their 
guitar slung over their shoulder, 
played a few tunes, $arig a bi( and 
then emerged with a smash hit 
number one record! Well WE dtd 
at C&VG until we delved into the 
amazing wo rid of computers and 
music. Read on and find out how 
tlie micro Is making a big noise in 
the pop Morld . , . 



track of the studio's l&^rack tape deck 
This pulse could then be used to drive 
the computer, as well as the drum 
machine. 

Drum rhythms for the whole song 
had already been programmed into a 
Yamaha RXll drum mactiine- 

The most useful bit of software 
available with the CX 5M is the FM 
Music Composer. This allows you to 
write up to eight different pans into the 
computer. Individual notes are entered 
one at a time, either using the computer 
keyboard of piano keyboard. The 
music score is then displayed on the 
monitor. And if you have an MSX-com- 
patible printer then you also get your 
own sheet music printed! 

The whole writing process is a bit 
fiddly and long-winded but you soon 
get the hang of it. Obviously it helps if 
you've some knowledge of music, 
especially if the rhythm is complicated^ 

So. biaving recorded due pulse (sync) 
track, you can then use this to drive the 
computer and drum machina Each of 
these machines can now be edited at 
any time during the recording and still 
keep accurate time. 

tn theory it's a great facility to have. 
You don't have to commit anything to 



tape until it's all how you want it to 
sound. 

The main advantage as Ear as Beai the 
Sharks were concerned was that this 
cut the cost of studio time as a lot of the 
backing could be pre-progiammed. 
The other benefit is that when using a 
relatively smaJI recoidmg studio you 
save lots of those precious tracks by 
putting all of the programmed backing 
onto the same piece of tape. The single 
"Runaway" was recorded at a iS-track 
studio so obviously all of these tech- 
njques were vary important. 

But it wasn't all sweetness and light! 
Having set everything up and pressed 
Ae Stan key. engmeer Richard Joseph 
and producer Mike Burdeit did have 
some problems with keeping the sync 
tiack at a coristant speed. But these 
were soon sorted out. 




Tha Yamaha CX5 in action in the studio. 

What you hear on the record then are 
computer controlled drums, bass and 
keyboards. The rest of the tracks, guiiar, 
keyboard and vocals were then played 
on topi live, by the Sharks. 

Basically the system used in the 
studio could be set up by any budding 
songwriter in their bedroom. All you 
need to start is the CX SM music com- 
puter and a tape deck. 

1 mpsovementB and re&nements to the 
packige would cetiainly be welcome 
and &om what I hear may well be on 
their way. Yamaha appears to be sort- 
ing out the syncing problem and also 
developmg new sofhwaie. 

The present method of prcsgamming 
in step-lima ^ote by note) is ft bit of a 
pain. iTar mote Qejtible would be the 
real -time software which is apparently 
coining. With that, you play what you 
want On the piano keryboaid and it is 
then ntiRen m exactly how you ploy it. 
Far less tiddly altog«bti. 

There is also taUc of Yamaha develop- 
ing a digital sampling facility for the 
machine. This would allow you to sam- 
ple any sound, for example a car sort- 
ing or someone talking, and punch it 
into a song at the press of a button , . . 
jusi Uke P-FFtiul H-H-Hardcastle on 

'•m 

So happy programming and if you 
want to know how the B0AT the Sharks 
Session turned out Usten out for them 
On the mdia 

• Yamaha CX SM computer £443; mini 
keyboard (raim). £P.O,A. keyboard 
(normal size) £P0.A. 



Exciting 5peecf\ & GrapHc Air Traffic CoKitroi Action 



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rc4b*iK bii^ quility tpeccti tran wur oofBputH ImI tpveirJtrt, 

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«n-aamJbBC«iri»nnirnj Twrcty itfcrah cauLi be LilSuqi 
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•ad )aur et»dcait» ID tiuiSi quility i|icwc|] ' Tbc Mfctr «< 

M ifacii ^atSMioia' 
DONT POBCET THESt OTHSft SlMUUOltWS 



tMlCdld Umitcf), Unit \%. The Nrkwir 
]fi4uunj1 CcniR, Henc^^St, BinBingfum B7 4LY. 

TclfpTHiiic; 021-359 Saai. IkkE 337Z6«, 




I 

J 



One of the most imporlartl scene- 
selling elemenis of all the best 
games must su^eiy be Ihe music. 
Though for many yasrs Ihls feature 
was largely ignored, nowadays even 
the rather limited capabilities ol the 
Spec I rum's sound chip are being 
used to Ihe full. 

Alihough m^cfo music still has a 
long way to go before rating com- 
parison with your average sym- 
phony orchestra, some game 
music is of a very high standard. 
The phenomenal effort required lo 
produce such turies as Ghost- 
busters on Ihe Commodofe BA 
mu&t rival the amount of lime spertt 
programming the game itself. 

This is ail very nice for com- 
panies large enough lo handle I his. 
but what about the home computer 



games programmer? Well, fortu 
nately for us. the increased aware- 
ness of the value of micro music 
has led lo Ihe development of a 
number of music ulililies. We've 
looked al a lew of these on the 
Spectrum. BBC and Commodore 64 
compuiers. and you'll find our 
comments on (he next few pages. 
Firstty. however, let's consider a 
few basic consideraltons which 
you should take irtlo account when 
choosing a music utility package. 
One of the first things to decide 
is what you hope to gain from your 
music package. These can be 
divided into three main areas of 
use: educalional. home use and 
game programming. These uses 
will also depend, to a large extent, 
upon your own musical abilities. 
On the educational front, if you're 



an absolute beginner lo music. 
then your main requirement is likefy 
to be learning how to write music, 
not a package allowing you to 
transcribe three-part harmonies 
which assumes you know exactly 
what youVe doing. Alternatively, 
maybe you know a little about 
music but want to find a package 
which will teach you how to write 
even better tunes. Home use will be 
to either enter tunes onto a musical 
stave, or use the facilities ot Ihe 
micro as a sequencer/synthesiser. 
Then again, games programmers 
are going to want lo be able to 
enter tunes and use the resultant 
data. This might be by manually 
transferring the composed tune lo 
BASIC, or possibly even using Ihe 
lune data directly Irom their own 
programs. 



i. 

I. 



Th« Spsctrum i» by no 
means an ideal music 
Instrument. With only one 
ehannef or rather poor 
soundt ils capabilities are. 
lo say the least, limited. 
This has not slopped a 
number of companies 
from producing some very 
good music utility pack' 
ages. 



TITLE: Music Makef 
SUPPLIER: BeHftowBT Softwar* 
PRICE: Mot available 
This program is very easy lo 
use, but sufle/s Irom a lack of 
ihoughl for me user For 
insianice. though ideal for 
enierlng music frorri a score, it 
would tte exiremeiy clifficult to 
use this program for compos- 
ing your own tur>es If you 
rtolice a mistake whilst playir>9 
l)ie lune. there rs no way to 
recover other than deieiirKi all 



1h« rtotes back lo wf'iere the 
error occurred The obvious 
method of avoiding rhis prob- 
lem te to play Ihe lune every 
couple ol tiars. tHJl the program 
rrffithtodically priiM$ all (he notes 
to Ihe screen before playir^ 
them al tf» proper tempo, mak- 
ing this approach e^ttremely 
skiw This is a nicely produced 
program, bui could be better 



STAVE NOTATIOW: 



Yes. but 
only in^M 
clef 



ENTER MUSIC 
PLAY MUSIC 
SAVE TO TAPE- 
PRINTER: 
TEMPO CHANGE: 
KEY SIGNATURE 
TIME SIGNATURE 
TRANSPOSE 
STOFIAGE 

4dK/l6K: 
GRAPHICS: 
EAS£ OF USE 



Yes 

No 

Yes 

Yes 

Yes 

Yes 

Yes 

No 

? (200 

bars} 

48K 

8 

7 






«'«* «« ■*«««*«* 



TITLE: flay. Type and Transpose 

SUPPLIER; Hilton Computer 

Senrices 

PRICE: Not available 



The first of two programs pro- 
duces a pitch card based on 
the key signature you snter In 
other words, il tells you what 
values 10 use lor each note in 
BEEP statements Yolj then 
have lo type in the a£EP and 
PAiJSE statements in BASIC 
This causes the piich card lo 
disappear, so they suggest that 
you wriie the tuf>e data on 
paper tirsi — and we thought 
that the computer was suppo- 
sed to replace the r^ecessity of 
using paper! Typing in the lune 



is made sdghtly easier with the 
use of predefined variables for 
note lengths ((e crotchets, etc ). 
The second program allows 
you Id enter and transpose 
music onto a musical stave. 
The method of doing this 1s 
slow ar>d tedious, making ihiis 
pari almost as slow arxJ tedious 
as Ihe first program The onfy 
words that come to mind for the 
overall package is "rip off" 



STAVE NOTATION 



Yes. but 
not fully 



ENTER MUSIC- 
PLAY MUSIC 
SAVE TO TAPE 
PRiNTER: 
TEMPO CHANGE: 
KEY SlGNATUflE; 
TIME SIGNATURE: 
TRANSPOSE: 
STORAGE: 



48K^6K 
GRAPHICS 
EASE OF USE 



Yes 

No 

Yes 

Yes 

Yes 

Yes 

Yes 

Ves 

70 notes in 

each ot 30 

prog lines 

4BK 

3 

4 




TTTLE: Music Typewtttef 
SUPPUER: Hoir^tic Ho6ot 
PRICE: £9,95 



This was by far the best of the 
Spectrum packages we looked 
at The graphics, though a little 
"! .fl are large arKl clear, the 
r^ ienu<lriven pages are easy to 
use and everything is vensf fast 
Music nolalton is strlcity 
adhered lo. even 10 using 1r sp- 
iels and Specifying staccato 

The only problem we found 
with this very professional- 
looking package is ihe use of 
the keytraard Raiher than 
moving a note on a stave, ihe 
pitch is decided by the key you 
press To facilriale this, Roman- 



tic Roboi kindly include a key 
overlay wtiich is useless to 
anyt30dy with a replacement 
keytKiard, or a Spectrum Plus 



STAVE NOTATION 
ENTER MUSIC 
PLAY MUSIC 
SAVE TO TAPE 
PRINTER; 



Yes, tully 
Yes 
No 
Yes 

Yes — 
wide range 
of 
Interfaces 

and 
printers 



TEMPO CHANGE 
KEY SIGNATURE: 
TtME SIGNATURE 
TRANSPOSE 
STORAGE; 



GRAPHICS- 
EASE OF US6 



Yes 
Yes 
Yes 
Yes 

254 bars 
{with up to 
16 efferent 
melodies. 
each witii 
ils own 
name) 
dSK 
8 

a 



Microsell 



Microsell . . . Microsell • . . Microsell 



Microsell 



ATTENTION Uasrs Computaf Lttsrwy. mmv rw« 
lltlU. MAm^rATntp l«fl CI 00 Hi(9 Iw CI 00 (Wf 
CMUtMfWrwAsti OacDunl On iTiwi^ garri'in f or 
h4r*ka. wrtlfl TO Sup^oft, 397 N{>nhl>vld Romi, 
Hmtcntym. B»rminQHam SI? OJC. 

«aK Sf>£CTRllW EiaO Dl onplnal Kil1iii«f9, 
loyilich interface, magazines All for ClJOofta. 
RotMrt Notrrl4. 3S F I ora Grow. SI A1 bwia. Had ■,. 
Tel 5SD13 New In FatmiOiry 19S& 

SKCTRUM ongmai softwari) r&r ute Kung Fu. 

B«Chp«iker3. Micro Olymplcv, ShDOl DjUtf. 

Mir^g^y, Ant Attack all t3 QO ftvn Tir Nt Nog. 
£3 00 eich Gift frons Gods. Biua Mh. QnMl 
&P4C0 R«ca all E5 00 «ach. Lot 133 S«r»d mw 
to tv>. t ParlfJarKl*. Otity HokI. Ei:[}*k:k. 
ailngl«y HD16 JPD 

IttC SI>ECTnUM fcrr UM with <ll lowto, rwn 
lurtM H>y«t^ti, «nl«rfac«. Quic»iaric») two 
toyiHeh. CMMlf pMyir. Sellwar* itciudtna Jet 
Poc Vta Hvt4«f AttA^ Wtd Mf**rat tmA*. £lSQ. 
T*l: LKMIhfiOStS^ 

SINCiAIR Zx Spoctrum fc^r ul« Inctucfing 4Sti 
trtctiinti. fnlc ncKJrtvtt, l^fdCa 1, dsla nocorder and 
IH)fil pen. B«nty ot AOftwara + ihra* rrxrodrlv* 
c«mkH)e» onl)^ C200 one fof tM 1<ol — won't 
tpllt. CofttKl Simofl (0742} 3418731. 

ATARI toltwurt: 9«li or swap, Caas«ll« oflly: 
SA M. Ov»1«l Caattu, Oucii^ Egg. t>roiu:Dfi4. 
t«nd«c«pa, Jaeo* Lln«t, 8tfibiu«t, K«vsion« 
Cops, eiiw MsK 2001, nwiy <Hli«w. Tflt: 0904 

BBC [B], 3T crtginiir gaiDM. ^orillek, foyttlck 
(ft! eft 4ce. boot* Great corK<<tia>n Woftrt CSSO + 
Uil lor £200 OfiP T«l: RomroriS 293 1». Akti rpr 
Slav*, 

VIC n with c«sa«1l:« recorder, printar, 
«*l1cHibl9 r«mp«ck, £400 of »ollw«re, lo^stich 
■nd m«(>Ktna» IncliKl'fig introducdori [o Buslc 
pan 1 mj home cwnpur«f cou^U:, tiTD ono. 
tiri (OaaZ) 957507 «f t»r Opm. 

ZX SPECTRUM 9oHw«t0 — naw and 
MCondhVMt. PriCM trorri CI 00 to C8 00 All 
ortgliutt. Bme u* to mm CVG. 32 BankwtrM 
Dftv«. HIglii Elfwi*¥« EHatiop Auclctand., County 
Ourtiaiti, DLt4<Ma. 

ACOflN ELECTRON, good tWKtirton, ovw £r40 
(K toftwiiri*. CH94II4 rKOrd«f, p4ut 1 tnlsrfKV, 
■II laadi, rtunuaii. rn«o«ztr>Ba and dual covgr. 
Wmtti O20. ull for C^OO TM: IR«*dlng (0734) 
M5014 

4«K SPECTRUM ror hI« w^ltt oaaMlle nc«fd«r 
and lots dI gwrtea Including "Frmklv (JoH lo 
Hally#(X9cl", "Daity T?Mimp«on'B Supeftflnt" 
C200 ono. TalL Bfookwood 904%? 3966 «IKV 
4pm 

ViC 30 4- eattflte rocorder 30 gan>A«, 
CHHttH wd 6K, IntroductOTy imsic Hri 1. 
magS: Good condition. Will accapr C&5. Ring 
Flax Sotirlon 230C. ask for Simpn 

SWAP SPECTnUII+, *OKiM t«M rac«d*r. 
|07«ticii *nd intertacA, Mven bootia^ *ol1war« 
wilh 1 11104 Iik4 Brian Sioodma, J«t Sat 2 and 
lols FTK>r« tor Corfimodore 04 and accoasor^aa. 

Fiirg Dei aeoea75 

COMMODORE 04 > C2r^ cauelia. Exc«tl»nt 
COndUlon, tlih urKl«rQuaran|«* + OMif £2D0of 
aoftwac* or^y C250 ono T«4: jani««Co«by(D£l^ 
S3700 

CBM M Amariun dia^ adventuraft Fof «a(l« — 
MHh of iha Sun C12S0, OragonwoMd, Mind' 
ahadowCiOSOwri, DvllaaQuflot. Zofji; \\,Iofk 
lit C6 50 «ach alto Cauatta lotlwan . ToKi 0703 
430010 

VIC Mr wrth SK 'am pack, excAllaAr ^ondfllon, 
W eiim«a mcLud« "Ct)^ol Rac«". "J«t(U£", 
"Plnfla Cova". "Falty Hariry". cataatte 50 and 
"Srvalia &ta ' CtO ooo. Tal Wraxhwn set 741. 

CBH «4 uHti. Do : 



Po you hvf* ganm lo ntw'^ 
Uwr* In Europt cndUSA ttwtconw. Writ* lo Mr 
N Si Pd« , SAaviri: rait, Blogin Hafti ngt&ri , Btuton, 
Ov^tinim SAt7 00H. AUogoflpd pHnter wantsd 
lor COM B4 Mu»1 tw In good condHkon in 
CKctiane* '(^ D^XK) gvnei, 
CS4, C9N, joystick, rnoai and Dv«r 50 gafTi«i 
mciudlnu Spy \t3 Spy. StimmaT Gamirg, SupVf 
Hn*i eel. £220 ono Bodford 210&34. Aak for 
Jonainan. 

viD£0. Aiart 6 monihB old, will vwap Iqt CBM 
b* disc driw, lapa racordar and aiatitaart. Also 
Af«< aotlwkt* tapaMltc lor aala or awap. Tal: 
Mark 071 523 4004 after Qprn 



FOR SALE BBC MICRO 32K. data r*eordaf, ovflr 
'C:l4a'a wonH aoftwara, over 150 magulrve. 
Oilers around C3S0. casi ner C0SO Te^ (0246) 

5360*7. 

CUMANA dual diak driv* CDMOS w»ll> aviator 
HKl Manhdiac C250. wonti moo R(ng Hartla- 
EHiry 350^70 ask I'ar Mark 

HINTS arvd f^okaa vinion t. 7S dillarent pa4(«B 
on 77 Spectrum oamea. Irrcludlng TL1. Pyramid 
Amongst Sand a cheque/ PO for Cl to P. 
CliattangAr, iR CUu-d-Onn Ro«d. FKnt, Clwyd 
CH6 50E 

QGL-Mfi compuiar aoftwara maiiualt liiMntura, 
sanaitHe ollen. S«tecitan of hand-lield pamas. 
Otfart. Ptv>n* Norwich 715tS'7. 

WfCimiM ewn« '(H u*«^ Hwdly UHd 
ifKludlng Prnmrnr Mtack. Gitcicit, 0^>mf. Btalag 
13, |Mii« many moia* Pnona: Kingt Lmglay 
292794^ iotlwaia or bootu elc On MZim 
^•harpl. EspKij^iy Mcxivmt Aiu 0-Bart iat 
Inta^ilrJBton E5 and Jupiivf Landaf lor 
CormntKlofg ^ ZiOO 

1H« BPen'RUW 4«< pi M« baginnafi nwHUls, 
bonas and gi»rante«» Inierfaca 2, Arcaila 
JoymtkHi and M ofiginatt oi in* tatasi ganwa. 
Also two lap« recorders, woflti C2S0, tall for 
ttOCi PfMjnm Ctiris on Brisitol ID2729 832032 

ORIC ATMOS 4SK good condltlgn {tioMed) atill 
under guarantaa. CSO ono. plui blacUwhIta TV 
If aold writ) com purer E90 ono for ttta toi, Tali 
Bry SiTLand 489727 



CBH 84 + diak drt^ + \up« dack 4- 
modam, i/maobacrtbad ^ a p aa cn tyntheaigar 
cadrMoa * 3 pamaa canildgeL 50+ dou^si* 
sldad oltka Eaay acripi, Simon* basic, Supar. 
tiaaa 84. Co»1 wuii over £i tOO. Bargain at £375 
tal: 0938 790435 



&PECTflUM 48K lor tafa, with Intertacemcyn 
cartrfdga wli h two iOfi^tcki , Alao about C40D ol 
*ohwaf« W4 It accept C 150 Ono Ring Ricky on 

01 eSSQKIa after 6 30pin 

SPECTRUM COMPUTE A CLUB lnctud«i two 
caaa4ii« rad^s. newsk!iflrjimiaiHiin« ragulariy. 
eofnpelttiont, otscountad aottwara aryl hinig 
and rips Wme to Scoit Hatwood. l36Leinater 
Avaoua, Knowt^. eristof eS4 iMM. 

IQX SOFTWARE 10 Mil or swtf> All good titlw 
Bia««f, Plnbail, P^netw. 30 GMf , Ctiuckie Ego, 
ate Aa original gamn, Ptwne 0834 8S2S46. Aak 
UiT Andrew 

SWAPOfUUMMiapMiitad.aaMw) Quickshor 

2 loyatlcK, itUia Qamaa, booAa *)d manuata. aic 
for yojr compblar syitem. Tel: SoutftomptDn 
81328 Donaldar anymino — 7XSt to ISfut PC. 
ChriataptiBT Sinkiniion. flonlay Mouth Houaa, 
Shaphardt Road, Barilay. Soulhin^ploft 
S04 iLH 

titt fltC A w»th ii23 (run* all BBC 6 soflwara 
but lewiK Inlarf acaa). nflwly rflfMined artd urwiar 
guaranloa CasMtte rscordar, manLtala, t>ookt. 
Acornsoft Arcadian and Forttl. C21^ Iha lot. 
J Croaa. tB Boltngbroka Growa, London SWi i 
T«i 0t^73 8ie7. 

I HAifE OVER £448 n^onh of of CBM <64 softwani 
Which I wish to soil for £300 Orio AN originals 
plot lotmol n«w litlas T0I Pale on Wollonon- 
Thamea, Surrey 246729 allsr 4 pm. 

48K SPECTRUM + InterlBca II. QuKlkghot 
|ioy«1lch + C200 worth ol aoftwara, including 
BnK9 Lea, Alien H, Nodes of Vesod and Hypar- 
■porta. Coal £420, only £170- Tal: Ashiay on 
Hamsl H«npataad 62174 

AWatRAD USER (mala) would tike to 
aonifminicaia with famiita uiar* ueing rnini- 
OHh^ Word fhoeaaaof. Sand tap« stating flla 
fitftiv and youraddrasa. For reply, M Harmon. 
74 Arthur StraM, WHhamMa. North HumbarsWa 
HU1S! 2AU 

SONV MSX. data recorder, jdyvltek EtOO + 
fottiMafa including Yal Ar Kgng fit, Hyper' 
spQfl», Teflnit Track and Fle*d. maos ate. C200 
ono Swap for good coi>dll^ CBM84 Data 
racorder, ate Tat: 01 490 89SS, 

TANV TRS 80 3ZK, manuals, etc. Tandy tap* 
decti, dusi cover t2 gamei irxUudlng Scramble' 
Zajtxon antf Donkey Kong, w.ac All DOicad, £96 
ono Tel: 092821080 ash lor t^haz aflar 8pm 

ATARf MIOXL, unwantftd gill, tTO ono. ViC-20, 
t6K j»*ilchat)le ram pack, supar axpartidar , C2H 
racordar, ligntpan, ovar 30 onghiM cwtrldga* 
and casaatt'H. book* and manual* E90«a«. TM: 
B«drord 7ti85&i 

BBC B9monltiao4d. ^<a-cordar. JOysllch plus 
ROM. Logic 3 pfogrammtng cours* Eight 
gomei c«s«ette4. Immaculate condition . £330 
Tal Eotm Vtit 30t8S7 |a«<*nlngi}, 

COttMODOnf 84. (oy sticks, casaatia dacit, 
dtifti cover*, vartOLiB. computer rnagftzlna* ■r>d 
17 games Including Airwull. Ghoatthistsrs. 
Moon Crasla. Spitffra forty and ana uiiMiy 
Toiapnocw Mr S. Maithaws on 061^434 1S£3 alter 
2pfri Iwaatulaysl, Worth £390 alloeathar.Sall for 
£380 lncludli>(} dallvar by datapoat. 



ACORN ELECTRON. casMtia racordar. ovar 
EIO0 HOttri of software. Quardlen. Sim. 
Monsters,, etc. Lots ot magaiines. Elbug. Acorn 
Irtar, *iit worth o*ar £350. sail to*- ti60, Tal: 
Blackpool 301027. 

ATARI SOFTWARE I Of sjta. Star Raktorv. 
ZajixcKi, Cavams ol Khalka aitd OrW Runner 
ES 00 each, Also upgrvM you' 16K WO lo 3?K 
with 18K ramtoafd CiS.00. Tef; Daan 01-898 
I6t2 

rOR &ALF ORAaON U + thnea joystlclw and 
40 topaa. many ordinal*, £100 ono Wrltaorcalt 
Ricfiard Prtasi, 8 Lo*ar Qf*wn Avanua, S e ftaH* 
Ciackhaaion, Waat Vofhshir* BD1ft8Pfl. 

C.B,M. i« softwara, Hevnrldar. Rhw-Raid, Loco 
Buck Rogers. Polo Pasitlon, Z&Kvort, Moon 
Crests, Monly Mofs, S.uper Pipallrle, ChlrieBe 
Juggiai'. Mysltc Mansion. Pin ball VVizanl, Booty. 
GogoGtiost, Spoohs, Cntiiar, Ha4(iiik, Big Mac. 
Elaclfon Qarn*. Ma^tiacs, Koktua, Connact 4. Ml 
hMf prtca TaL 0623 K4153 

SPECTRUM OAMEB lor sale <K awap tor 
ComiTkado'o 84 Gamiea Include Dun Ourach, 
Dragonlorc AH Mkkrogen games, ovar 80 in ail 
Most lop ten game* Pleass plwna Rin* 
5485933 

ORAOQN 32 t manual *■ leads * QuiCliafKM 
2 joystick * tnoh* + ovar EtOO worth ol 
sol'lware irtchKHng Manic Mir>ef + Relum at ih4 
Ring + Ondriinnar — only El 00. Tel: CaidlQAn 
fWalM) 813982 

4aK SPECTRUM w4lh maaazine and game* 
Will Mil lor ti20, wonfi CtBO, Taiephona 
Hitpe-nden 3397 atret 4309m, u^ for Adrian. 

SWAP SPECTRUM + and Joystick. Tap* 
Racofdaf, inierlece 100 gamas. macazine'S, 
booka (or Commodore 84, cassette unii and 
soma game*, im: Whaatlvy (08677) 3038 after 
4 30|>nn 

CBM 84 games from USA mnti Bntain io swap 
I'm mlafAstad Jn good quallly o,wti«s in rnlum 
sand iisis 10 N B«ak, * Farmiield Court, 
Ttiorpiande, Nionhampion Nf43 lYF Tal: (0604) 
48077 

ATARI 2800 VCS for sale 12 gama* Including 
Pola PpsiiKMi, Docanhlon. Pacmar, 0?Bart Orw 
loiystich tutl I will pay Icr a socorK} Worth E250. 
saif iQf E130 ono T«l: Dlicheai {988} 479. 

SWAP SPECTRUM 48K wiin inlaHaca Iwo and 
caaseiie. Mi aa rww and twxad . For Commodora 
or Alan diek drive Pat*. IT F*rm*rt Row. 
Fulboum, Cambrklge or phone Carhh* (02231 
881249 

FREE VTXBOO MODEM Wh«n you t9uy my l»er 
— u**r eoftwaj^ for C35 or will swap for 
Microdrive. Write to J, Eifans« Nang*Hlym, 
Tremalrchlon. Owyd LL17 OUQ or phona 0748 
75425 

SOFTWARE lo swap Of tait, send for list. 
Includat Ba4Ct)-ha*d, Star Siril^e, Game* 
OestgAar, Aulamania, Baaabaii, Comoat Lynx, 
Ftlo^t Sim, Awaton, Zoom,^ Ate riaainrow, MOijid 
jiwap tor riafdwara, ag Ugntpan. Printer Wrise 
lo Jonathan King, 9 Porthmlnstar Tarraca, St. 
Ives. Cam wall TR28 7DO 

CSM 84 gamaa lor^ sat*, NATO Commander 
£2 JO, WttasNn Wallia £2^10. Jim Saia Sim O 00 
Mso aaay tcripl C39-00. Tel: Mark on D509 
23437S. 

AMSTRAPl SHARP MZTDD Spectrum software, 
the chpapipsl original lull colour action games 
around, prica batwean TSp 10 £1 75 For 
inlormalion aand taa 10 ?4 Pacetape*. 40 
Ba»n ion Oroya, ClIHon, Nottingham NGl I SLG. 

48i; SPECTRUM and tapa racomar * KamptOn 
joystick, iniertaca + Quickshot 11 .foyiiick * 
C^rreh MicroSpaaeh Hi- Over E3O0 ol sottwo.'re 
* books, mags Sail tot £290 ono, Tal; 01-3^7 
8373 on Monday. th'ursda)r MTar 8pm and asli 
for Jonn 



SPECTRUM, for SIM + caasatts r«cord«r. 
Kempton joystick + Inlaffaea, ovar BO guf^'n- 
worth E2^, 40 books + mabulnas on pro- 
gramming;, worth E520. only £190 war^lad. Tel: 
rCI643| 001809. conlaci Sieve Harllng 

48K SPECTRUM pJuB and 26 orlglnat gama* 
Including Sherlock. Baseball and Brian Jacks. 
Smiths Dale Recorder with ouiltin Sc'und 
Amplifier Kemps ipn Pro Interlace Wonri C320 
MXtfii £188. Tal: Q»481 2S&2 

SWAP Frog Radio Conitoiied Otf Road Radiu 
Boggy. Conimllar, Faal, S^ow Chaigan, Tkn Bod^ 
Shells, 7.2V Battery lor CommOifO«« 64 end 
caaaetta recordar wnt* 10 Richan) Allen. 2 
Battymac^h Road, UstKjm. Co Antrim BT2S 
SDR, Northam Ireland Non:hem Imland oiler 
pfo^errad. 



89 





TITLE: Music Composer 
SUPPIIER: Chibur Software 
PRICE: Not available 
Trijs IS an exiremely easy 
program to use. txit seems to 
sulfer frcjm ovarslmplpficatiofi. 



but mnore experience itkusi- 
cians will lihd eniertng moles 
very ledious. havtr>g lo speciiy 
sharps for evOfy no?e eniered 
(flats afeni catered loO. Entef- 
ing a. tune ts slightly incorisisi- 
ent. in That at the beginnmg of 
I he program you're asked to 
enter the duratton m seconds ot 
on© beat (crotctvet) Then, wtnen 
enrering a tune, pauses are! 
specif ^6'd m secQrtdS. 6ven 
though noi&& are specified as 
croichets.. semlibreves, and so 
on Ttiis is. however, only a 
minor grumble 

Ttiougti not estpHcitiy 
designed to* '•"^'i '■"■"! '■ ■"'^'^ '"' 



use in your Own programs. 

everything is written In BASIC, 

so you cotjtd easily copy the 

k>ad arx) ptay parts ol the pro^ 

giam into youf creations — for 

yoiif own use only, of course! 

STAVE NOTABON Yes, bul 

only juai 

No bars. 

ties, slurs. 

triplets, 

etc 

Sharps are 
Shown as 
red notes. 
ENTER MUSIC; Ye s 
PLAY MUSIC: No 

SAVE TO TAPE Yes 



pniN"reR: 

TEMPO CHANGE 



KEY SIGNATURE 
TIME SIGNATURE 
TRANSPOSE 
STORAGE 



48i</16K: 



GRAPHICS: 
EASE Of USE: 



No 

DeMned at 
start of 
progrartl. 



MO 

No 




No 




^401 notes 


in 


4eK. 


467 


notes 


in 


1GK. 


48K 


<and 


possibly 


16K) 


5 




7 — 


Vtefy 


easy 


to 


crash. 




With four channels (three 
sound and one noi&e^ and 
16 definabfe enve'lopes, 
ihe BBC's sound ctiip was 
an obvious target for 
music uliUties. 



TITLE: The Music SYStwti 

SUPPllEft: Island Logic 

PfllCE: £24,95 (disci, £1195 2 

(cassettes^ 

Trii$ piackage of progranis is Ijy 

far itve most comprehensive 

music system avaMable for the 

BBC mrcro. Using Apple 

Macintosfvtype graptiics. the 

main menu accesses tiwe 

subiprograms 




The editor — Allows (hreef>ar1 
hai mony and percu&ston lo be 
entered in full music notation, 
with repeat rtiarters, first and 
second Itrne bars, lies, triplets 
and soon 

The Keiyboard — This gives 
the option of piaying and 
recording harmonies from ihe 
keyboard, working trorri a 
metronome This is no! as 



versatiie a$ the Musicsott 
Synth, bul is only one pan ol 
this excellent package 

The Synlh — PbsSibty mis* 
named, this allows ihe user to 
defirne and store envekupe para- 
meters tor use tn other areas of 
Ihe package 

The Llnlw ^ When using the 
Editor, there is a fairty strict iimrt 
on the storage, and it is 
impossible to change key and 
lime signatures during the lune. 
Using the Linker, however, 
longer tunes can tse United 
together in different keys arxJ 
times, possibly repeating some 
sections. 

The Printer — This final part 
allows composed melodtes to 
be sent to the printer in full 

musicaf notation 



STAVE NOTATION 
ENTER MUSIC 
PLAY MUSIC 
ALTER RHYTHM 
SAVE TO TAPE/ 
DISK 
PfllNTtfl 
TEMPO CHANGE 
KEY SIGNATURE 
TIME SIGNATURE 
TRANSPOSE. 
STORAGE: 



DEFINE 
ENVELOPES: 
GRAPHICS 
EAS€ OF US£: 



Yes, fully 

Yes 

Yi&s 

No 

Yes 

Yes 

Yes 

Yes 

Yes 

Yes 

860 notes. 

tl>en use 

linker 

Yes 

7 — easy 
wtwn 
you're 
used io 
the key 
layout 



IJUillilUUUl 



TTTIE: Tbe S^^. K^boards & 

Music Tools 

SUPf^lEI^: MusicKrft 

PfUCE: £g.75. £5.75 and £5.75 

respeCiivBly 

TtXHjgh Sacking m any sophJsli- 

caied graphics, this was the 

sasiesi of the synthesiser-type 



programs to use. This was 
pfot>at}ly t>elped by the lact thai 
thke pecKage was divKled into a 
number of distinct programs 

The synthesiser program 
sets up the keytx>ard f sticky 
labels help defim the black 
keys) to record notes The 



rhyihm of these is itien set 
using a Single key lapping 
mettxxjl, listening to any other 
chanr>eis previousJy recorded. 
A nice feature of this part is a 
"tidy' fa CJ illy which tries to 
correct any mirtor deviaiioiis in 
timing between channels — 
this wasn't totally successiuL 
but certainly seemed to help 

A second program ailows 
you !o set up the keytjoard in 
various ways simply lor playing, 
rather than recording One 
meitiod even has a pitch be rid 
facifity 

Finally, there es 8 set of 
music teds These are in a 
BASC program and. having 
seieciad one of the tools, 
pressing 6fl£AK will list me 
relevant pan of the program, so 
you could use the code in your 
own programs (even oommer* 
ciatty with the author's 
permission}. These tools 
include coded meiocties in 
BASIC, envelope experiment- 
ation and printing musical 
notation on ihe screen 



STAVE NOTATION. 
ENTER MUStC 
PLAY MUSIC 
ALTER RHYTHM; 



SAVE TO TAPE/: 
DISK 

PRINTER: 

TEMPO CHANGE 



KEY SIGNATURE; 
TIME SIGNATURE 
TRANSPOSE: 
STtDRAGE: 



DEFINE 
ENVELOPES. 

GRAPHICS: 

EASE OF USE: 



No 
No 
Yes 

Yes, 

including 
Tidy 
facility 

Yes 

No 

By 

altering 

rhythm 

No 

f^ 

No 

3000 
notes 
diviidied by 
the 

nun>ber ol 
chianttels 

Yes 

5 

7 



90 




^w 



^mm 



TITLE: Music Mah«r 
SUPPLIER: Ffsoft 
PRICE: Not available 




TITLE: Music Maesteo 

SUPPLIER: Promotional Artwork 

Systfims 

PfllCE: £14.95 disc 




Commodore's SID (Sound 
Interlace Device) chip only 
has Ihree channels com- 
pared to Ihe BBC's tour, 
but tends^ lo give bettei^ 
sound reproduction, 
especially in the lower 
pitch ranges. This has 
made the Commodore 64 
the main objective for 



Rattier Than allowing (he (yptr>g 
Of musjcal scofes. ihis program 
sets up the BBC as a sour>d 
synthesiser and sequencer The 
keytioard, which can \ie %0t 
and tuned (just like a real syn- 
thesiser), is used to p3ay lunes. 
Hiji; lune M\ert appears on a 
- jsicai stave at ihe lop of ihe 
J bplay, though without bars, 
time signatures and so on The 
lune can ttien be edited to 
adjust pitch amJ ttming of notes, 
A separate program, THE 
SOUND, allows the user to 



^r.is program again tises Itie 
BBC Iceytoard 10 p^ay arKJ enter 
lunes. These can be modified 

fof tooping. transposition and so 
on A superedit ' facidty also 
atlows you to rnodity I he tune 
data itself H »s possitite to alter 
the rhythm of the piece by tap- 
ping a ikey when the next note 
i:S required, though th»s didn't 
<:i»em quite as easy or success- 
^ ji as the N4usiC5ofl program, 
There iS also a graphical 
envelope designer. This allows 
ymi to chan^ the parameters 
rwrnianv f&bncJ m she BBC 







^^ 


^^^^^^ 


fc 


:Z\m:\. 


- . 


rT" 


^ 
% 


— P- 


— j^ 

r 


R-M^ 


"■ff ^ 










>i'-i|. ..:ii 



TITLE: The Music StucKo 

SUPPllEft: Adivision 

PfifCE: m.n (cassettel, E19,99 

4 disc]' 

\pai1 from the rather simplistic 
Maslertronic program, this is 
ihe only LttiUty we reviewed 
which allows the user lo enter 
melodies directly onto a 
r^iu&ical stave This most surely 
i^e the best method of entering 
iunes, unieas you've access to 
a proper keyboard through a 
nidi interface which can prove 
quite expensive. 
This coiourlul program is run 



create and modify amplitude 
and pilch envelopes lof use in 
the sequencer. This well-pre- 
served package also ir>cludes 
such features as a metronome 
to help timing arid a rhythm 
generator which the user can 
than play~ak}ng lo 
STAVE NOTATtON Yes. but 

noi lulty 
ENTER MUSIC No 
PLAY MUSIC Yes 

ALTER RHYTHM; Yes, but 

not 

directly 



envelope command which it 
Then shows in a combir>ed 
amptiiude^itch graph This is 
the method rKlrn^ally used for 
envelope desigr)ers It would be 
nice 10 lind a utility whrch 
allows you to change ttie graph 
on the screen using rubber- 
bandirtg lines and SO on This 
would allow you (0 enaer directly 
the envelopes rtormally asso- 
ciated with various instrumems 
Thi:s is not an excel fent 
program when compared lo the 
other BBC utilities, but it is well 
put logeih^r. 



COMMODORE 



good quality music 
utilities which are capable 
of producing very pro- 
fessional results, 
escaping, to some extent, 
from the * Computer 
Music" sound. 

In addition, the farger 
memory aJlows lof more 
complex tunes, 

either a joystick or the koaia 
touch pad The edlicf is very 
easy to use (once youVe 
worked csut the meaning of the 
icons) and tunes can be 
composed quite rapidly. There 
is even the option to add lyrics 
10 the music belofe sending ttie 
compDSiiion to the printer 

New sounds/insmjnnents can 
be programmed and saved 
from the Sound Engineer 
section of the program Ease of 
use makes this afea fairly easy 
to experiment with, but 
knowledge of the SID chip is 
really needed to make lull use 
of this section. 

A "music paint tx^" Is also 
included This follows along 
similar lines to the editors but 
instead of notes on the stavs, 
rectangles appear. The colour 
of the rectangle denotes the 
voice {instrument), and size 
represents the duratk^n To be 
honest, we couldn't see the 



Ff none of the packages 
below lake your fancy, 
Commodore owners may 
t>e interested lo know that 
the highly successful 
island Logic Music 
System (presently on the 
Q6C micro) will soon be 
available for the 
Commodore, 

ptjii:." ol mis, It's hardly any 
easier to use than ihe mairi 
editor, so is unlikely to be 
parricutarly educational, and 
praciiseci musicians are 
unlikely lo want lo use it. 

Nevertheless, this is the 
most sophisticated of the 
Commodore packages we 
^xMM at. 



STAVE NCfTATION 


Yes 


ENTER MUSIC 


Yes 


PLWr MUSIC 


No 


ALTER RHYTHM. 


No 


SAVE TO TAPE/ 


Yes 


DISK 




PRINTED 


Yes 


TEMPO CHANGE: 


Yes 


KEY SIGNATURE 


Yes 


TIME SIGNATURE 


No 


TRANSPOSe. 


Yes 


STORAGE: 


7 


DEFINE 


1*5 — 


ENVELOP€S: 


including 




IS presets 


GRAPHICS: 


9 


EASE OF USE: 


a 



SAVE TO TAPE/ 


^^^^B 


DJSK 


^^^^^H 


PRINTER: 


^^^H 


TEMPO CHANGE 


^^^^^1 




^^^^^1 




^^^^^1 


KEY SIGNATURE 


^^^^1 


TIME SIGNATURE 


^^^B 


TRANSPOSE 


^^^■1 


STORAGE: 


^^^H 


DEFtNE 


y^ ^^^H 


ENVELOPES 


^^^^^1 


GRAPHICS: 


^^^H 


EASE OF USE: 


^^^1 




STAVE NOTATfON 


^^^H 


ENTER MUSfC: 


^^^^ 


PLAY MUSIC 


^^^H 


ALTER RHYTHM 


^^^H 


SAVE TO TAPE/ 


^^^H 


DISK 


^^^^^H 


pat N TEH 


^^^H 


TEMPO CHANGE 


^^^■1 


KEY SIGNATURE 


^^^^H 


TIME SIGNATURE 


^^^^ 


TRANSPOSE: 


^^^H 


STORAGE 


^^^^Hl 


DEFINE 


Yes ^^^H 


ENVELOPES: 


^^^^^H 


GRAPHICS 


^^^1 


EA-- -■ MSE: 


^^^H 



TITLf : ft^rfttjound Synihesisef 
SUPPLIER: RotDik Software 
PRICI: Itot avaUabla 
This pron'am has been 
desgr> :o test different 

sounds , :he Contrd and 

Special Effects prograrn 
screens Though i1 IS possible 
10 play (from the keytioard} and 
Store simple melodies, 
mctuding selting up background 
rhythms artd melodtOS tO play 
along to. this is rather Cfude. 
If youre wanting fo compose 
turves, then don't buy this On 
the other tYand. if you're 
wanting to learn about the 
technicalities <^ the SlO chip (a 
necessity to make lull use ol 
the program) and create new 
soured to use in your own 
programs. Ih»efi you'll proba£ily 
find tfie program very useful 

STAVE NOTATION No 

ENTER MUSIC Mo 

PLAY MUSiC Yes 

ALTER RHYTHM No 

SAVE TO TAPE? Yes 
DISK 

PRINTER No 

TEMPO CHANGE No 

KEY SIGNATURE No 

TIME SIGNATURE No 

TRANSPOSE No 

STORAGE: *? 

DEFiNE Yes 
ENVEUDPES 

GRAPHtCS: 5 

EASE OF USE 5 




► 



91 





■ ■■i4>ii- '^ mm mm M 



TITLE: h^usic Miktf. Popular 

Classics 

SUPPLIER: Commodora 

PRICE; £2955. £999 

This IS a synihesiiief&equencer 

package wtih the added feaiure 



of a real music oweMay koy- 
txjard This is ralher poor 
quality plastic, and loo small to 
be truly uselul, but il's certainly 
better tHan trying la uB& a 
OweMy keyboard The synthe- 
siser a<l<>^ either nxjno or 
polyphonic play and even tias 
a v«ry baskc pitch btend, but it 
(s fairly limited There are three 
preset fhythms and the user 
can create their own 
sequencBfi {up lo 256 notes) |o 
play vvith, 

STAVE NOTATION No 
ENTEH MUSIC: No 
PLAY MUSIC Ym 



ALTER RHYTHM 


No 


SWE TO TAPE/ 


Yes 


DISK 




PRtMTER 


No 


TEMPO CHANGE 


No 


KEY StGNATUREi 


No 


TIME SIGNATURE 


No 


TRANSPOSE 


No 


STORAGE 


256r*crte 




sequence 


DEFINE 


Vss 


ENVELOPES: 




GRAPHICS. 


6 


EASE OF USE: 


6 



Vbii may also be interested 
to heiBf I hat Commodom are 
producing a "play along" sefies. 



the lifst oJ v^/hich. Popular 
Dassics, ts now ^'^aitable ThJ5 
series allows you to use either 
tt>e normal keyboard or it^ key- 
board overlay to play along to 
well-ltr>own tunes Having 
llsterwd to tt>e tune in full Its 
your ium to carry the melody 
Options Irici^ude trttttng any key 
for next noie (shown graphically 
on a screen Iteyboard), hiifing 
the correct note arxJ playing the 
correct note wlhout graphical 
aid. ail at various speeds There 
are also facilities for a midi 
Interface 

Al E29 95 rm afraid it's not 
very good value 






I i* I Tb« ■ ■ iI ■ ti 4 M ^1 



W ^ftPI 



1^ 



■ %fr rmiw ' 



I 



rur 



TITLE; Making Music 
Mistertronic 

SUPPLIER: ftflastertronic 
PfttCE: £1.39 

Cenamly not a 



sophisticated piece o1 pro- 
gramming, t3Ut sufficient for 
$ome arxi, aT only £l 99, who 
can complain 

This nwnu'driwen pfogram 
(heytxiard or joystick) allows the 
user to enter a sirtgle part 
harmony onto the treble clef of 
a rxirmal music stave There 
are no bar lines, time signa- 
tures or even Hey Sfgnatures (no 
sharps ar flats) Speed of 
movement on the menus is 
stow, but adequate Anottter 
mafor drawback is that tt>e user 
ue ry can only delete the last note of 



with 



the tune, so mistakes can be 
costly, ma k I rig the program 
ditficuit to use for composing 
STAVE NOTATJON Yes, tXJl 



ENTER MUSIC 
PLAY MUSIC 
ALTER RHYTHM 
SAVE TO TAPE/ 
DISK 
PRINTER: 
TEMPO CHANGE 
KEY SIGNATURE: 
TIME SIGNATURE 
TRANSPOSE 
STORAGE 



not fully 
Yes 

No 
No 
Yes 

Yes 

No 

No 

No 

No 

7(7 



DEFINE 
ENVELOPES 



GRAPHICS 
EASE OF USE; 



pages) 
No — five 
preset 
ins- 
truments, 
but only 
of>e 
Jnstru* 
mem oan 
play the 
tune 
7 

8 — 

there's not 
really 
much to 
it« 



• 



TTTLE: Musk Master 

SUPPLIER: Supersoft 

PRICE: £19.95 [disc), £17.95 

Icassetteli 

This is anotl^r syniheslser/ 
sequencer package Many 
features include voice tuning 
and modifying, and setting up 
backgrourtd music. Voices two 
and three each have a choice 



o1 17 preset rhythms and bass 
lines wrhich can be combined 
and mixed When wslng the 
mus4c screen, music ptayed on 
the keyboard ils recorded and 
dtspjayed (nol in rrusic notation) 
at tt>e top of tt>e screen This 
can later be replayed and 
manually edited to correct it 

One tea lure of thus program, 
which is likely to appeal to a 



nun'iber of people, is a section 
detailing how to make use o1 
some ol I he facilities provided 
to play music in your own 
BASIC programs 

STAVE NOTATfON; HO 

ENTER MUSIC No 

PLAY MUSIC Yes 

ALTER RHYTHM: "tfes 

SAVE TO TAPE? VfeS 



DISK 

PRINTER No 

TEMPO CHANGE Yes 

KEYSJGNATURE No 

TIME SIGNATURE: No 

TRANSPOSE No 

STOFIAGE ' 

DEFINE Yes, and 

ENVELOPES presets 

GRAPHICS 6 

EASE OF USE 6 



To make your choice slightly 
easier, we've tabulated the basic 
features of each package. The 
meaning of these features is as 
follows: 



gram show the entered tune in 
proper musical slave notation, use 
bars, trebie and bass ctefs, and so 
on? 

ENTER MUSIC: Can music be 
entered directly, one note at a lime 
onto a musical stave? 
PLAY MUSJC: Js it possible to 
record music by "playing" the 
Qwerly keyboard? The advantage of 
this method is directly proportion- 
al lo your dexterity on the key- 
board? 

ALTER RHYTHM: If you can "pby 
music", can you subsequently edit 
(and correcl) the timing ol each 
note. say. by tapping the rhythnrt on 



a single key? 

SAVE TO TAPE/DISK: Can the tune 
data be saved to tape or disc lor 
loading al a later date? 
PRINTER: Does the program have 

fai^Mitioic tr\ nrini nut Una tuna rijll'i'7 



This will usually only be relevant on 
packages with stave notation. 
TEMPO CHANGE: Can the speed 
of playback b'; changed? In other 
words, can you change your peace- 
ful ballad to allegro at the touch of 
a button?! 

KEY SIGNATURE: Is it possible to 
deline Ihe key (eg, C major) in 
which a tune will be pfayed? 
TIME SIGNATURE; Can the lime 
signature be specified? 
TRANSPOSE: Does the package 
allow tunes to be transposed? 
Transposing a lune changes the 
key signalure. 
STORAGE: How large a tune(s} can 



the system handle? 

DEFINE ENVELOPES: Can pitcW 
amplitude envelopes be altered'' 
Envelopes deime the type of sound 
that a note wi It produce (eg. piano- 



does not apply on the Spectrum, 

Finally, we have given a score 
(out ol ten) lor the GRAPHICS and 
EASE OF USE of each program. 

Though these comparisons 
should prove useful in helping you 
decide which program Is bes* tor 
youf own needs, always bear m 
mind what you intend lo use the 
program lor. Also, don't use the 
tables to compare different micros 
For instance, the BBC and Com mo 
dore programs are not only dealing 
with better sound chips than the 
Spectrum, but tend to be far 
superior programs. 



92 







tRAH 




■ -l,.:. 



* wi ear if fRGut em 



• OW^ OFMAZZMP • 'A' WIM 



OverSOlSS^ 



fabulous picture 
-ups in Ml colour. 



AH th it's wicfd wd wonderful on wheels 



MEGASAVE FANTASTIC SAVINGS 


SPeCTHUM 


r « BcMx* 


A» 


Bufitthflt 


*m 


^tjomtn 


*M 


Th» Cav«n*ni 


«K 


[>v4mm^ Hvn 


790 


UiHhf^utM* 


«,M 


Oa iha Ht^ 


b.n 


Si'J an(f«4{)«ci 


tta« 


liri^n iv* . . 


.«,H 


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96 



I MUSIC LISTINGS 



BilC tywnan r»joic«, FriendB of BBC 
c»wner$, buy »ofn« e{]rplug«>. The 
omozing routine given below will 
ftilow you fo usft your BBC mtcfo »o 
ploy your (avounte pi9C«f of mu^tjc. 
H<i\ only thot, but tt will confinue to 
ploy th« mu^ic whilst you write your 
progroms, edit your programs, sove 
on<i load with tap« or disc, «ven run 
your progroms. There's rvot o lot tholll 
itop it, so make sure you chnsose a 
piece of music that you like* 

The whole routine ^vorks by colling 
the machine code routine (given in 
□ssembly lortguage, lines 260 to 730) 
9v>ery time the Verticot Sync event is 
octivoted (i«. SO times o second). This 
routine looks at the sound chopiinel 
buffers to see if there is room to place 
onother sound commond. If there is, 
then it retrieves the oppropriote pitch 
Old duration values from memory, 
and ploces them Into the buffer. 

The *FX200,3 command disables the 
Escope key ond cleors memory on 
Breok. Changing this to *FX200,1 will 
ieove the Escop« key disabled (o ^ood 
ideo becouse it can throw the musk 
Out of sync) but re-er^able the normal 
ftreak effect. 

Eoch of the three channels impte- 



mented (one to three] use the 
corresponding envelope, os set up in 
lines 20 t^o 40. so feel free to change 
these OS much os you like. The only 
other sound commands in BASIC ore 
those on lines 170 to 190. These fust 
"play" a silent note at the storl of the 
piece. This gives the event routine 
lime to fifl oil three buffers. The way 
the routine works, the channel one 
buffer is initially completely filled 
before chonnel fwo, and so on. 5o< 
without these silent notes, channel 
tvM} would begin froctionoUy lole. 
leoving the whole tune out of sync- 

The pitch and durotion doto and the 
mochine code routine ore ptoced' in 
successive memory local ions, 
beginning at "nbyte". which in the 
present progrom ore set to &7CiOO, This 
ossumes that youVe using o Mode 7 
( l e t ertOnt) screen, otherwise you would 
owerwrite the mochine code. Any free 
memory ts sufficient arvd the assembly 
longuoge code is completely 
retocotabfe. so move It to wherever 
suits your particular application. At 
present the doto ond mochine code 
require just over 520 bytes, so "nbyte 
= ^900" might be a good location. 

Entering your own tunes is eo«y. Just 



otter the data starting at line 940. Thit 

Is set out in the following monner: 

DATA Durotion doto for Channel One 

,0,999 

DATA Pilch doto for Channel One 

,0.999 

DATA Duration doto for Channel Two 

,0,999 

DATA Pitch doto fo< Chonnel Two ,0,999 

DATA Duration doto for Chonnel Three 

,0,999 

DATA pitch doto for Chonnel Three 

,0.999 

Always remember 1o end eoch set of 

doto with o zero followed by 999. The 

zero in the duration data tells the 

mochine code routine thol it needs to 

Uiop bock to the beginning ortd the 

999 tells the BASIC reod toop to end, 

tf you wont lo enter rest periods 

durirvg a portico lar tune, just enter the 

durotion in the durotion doto ond zero 

in the pitch data. The machine code 

lakes core of the rest, 

Hopefully you won't hove ony 
problems with this routine, but it is o 
good ideo to save it before running, 
If you hove mode o mistoke, you don't 
vwint the machine code running wild 
ond overwriting oil your coreful 
typing f 



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97 




Musk n>d fW Cofnmodor* M 
vmrm mad* for wac^ oth*r, If 
yOv'v* ft#v*t t^l«d moking mutlC 
on your &4 Hma now't th* 
chonc* to glv* Ir o try. 



Th« Ihffjng wtll allow you Iq 
ut* Hf>* top miw o4 thw k«yboord 
»» produc* r»t»*. Th# u^l* of 
Hm top row 111 ui«d, ttarllrrg ot 
Hm («f4 ofrcnv which gkv*i d S 



11m^ rtumbw 1 will pfodwcw a C 
ond ih* leala continuM gp #»• 

Th* diirolhon of th* trot* it ft«l 
4n o FOfl NEXT \ttop whith iurnt 




II on whan you pr««t a kwy and 
lymt I) fM atfmr a mi IJfn*. Tha 
(limi* ii («t lin lin« SS to o vqIu* 
ef TO. &vf you cm thong* th^t if 
yotf wi«l^ A tmoMtf volu* will 
mok* a f KorTtf warbling^ lound. 



MUSIC - e* 



irie PRINT" 

lf2© ORINT" 

irS« PRINT PRINT ' 

:5;4e PR INT" THE 'OP ROW OF THE KE^tOmh H 



1 2 3 4 r c " S 9 &" 
C D £ F 'J ft B : 1> E" 



^^|0 FRINT"'PL(I^V LIKE A PIANO »fEV»OAf?I*, 

15 &8 I>R1NT" KEVS i^RS ftfSfiAr^^ED -^9 FOLLOW 

lye? PRINT 

IT'^e PRINT" 

:~=^ «RINT'* 

;f?f PRINT 

lf?& JiRlNT'THE :T^EF kEVS &N THE TOP ROh 

-t^e PRiNT-RLflV THE NOTES EITHER SII-E C'F 

.£ie^PRlNT''SCf^£, ■ 
^^Bv PETUPN 




JY Hfth**f* K^hitfisftrt 



Tliii, pf«gn»m itioIl*! u» at '\uH 
on* of thp* Vlc^ waufKl Ehann*fL 
It a1low» you lo ploy a rk(n« 
u«in<g itt# top row tfl th« 
kvyboord. All th« kayt on (h* 
top fOM< mqy b« ip*«d. 

Th* firtr key (l*ff ormw} hoi o 
tono ol C and th* following 



iwh** 00 up In il«p« o( o who)* 
toti*. Th«r* It no hxillv ^ 
pfoducing »#(n4lonoi In thfi 
iwnkMt. 

Th# «|iurot<o<i pl lh» not* i» 
Khofyvn on Th* icrwmn, and Con b* 
mcvwl up or dkwvn by pr*ttJng 
lh« Z o>nd X Km/^ 



Z ^CSUB 7888 
IB 'jOSUB 1808 
12 GOTO 3848 
15 LETX»P£EKa97' 
i? IF H<9 OR ^X>55 
18 SOTO 3688 
28 POKE 36B73,15 
33 POKE 36876, N<>t> 
48 FORH-ITONL NEXT 
4? P0KE36a?B.6 
>B '50 TO 15 

REH REftP NOTES 

DIM N-lbZ:' 

F0PX-8T08 

NEXT 

rOR«»56T062 

REftI>N<X^ 

NEKT 

SftTftl47. 163,183 



1 



JFX»&4THEH15 
AND XC63> THEN 



26 



1988 

leie 

1828 
1938 
1848 
13^9 
iS68 

iQ?e 

1898 
.135 

1586 
2^08 



3?ftTft 159.1*^5.191 

print:kr«<i4? 

RETURf^ 



195, £87. 215, 223. 228 
281 289 r2 19, 225 



3B8e 
38 le 

3838 
3848 
5945 
3350 
3855 
3868 
3865 

3iea 
3e?e 

■4888 

!:ee8 

7688 
7288 

7588 

7^18 
7528 
7536 
'548 
7542 
7545 

75&e 

7588 
7t^08 
7858 
7789 
7368 
^58© 
&?8B 
3988 
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NOTE' 
■,NL 



^£n TESTS 
HT-L-'enI.'^**^^ poke 36578,8 POKE 198.8 

IF X*33 ftNIi NL<^eTHE^^ NL-NL-18 

IF X*26 THEN r^«Ni+i9 

PR INT "t," 

PRINT 

PRINT" RETURN - OUJT" 

PRINT 

RfilHT" 2 / K - ALTER 

PRINT PRINT PRINT 

PRINT" NOTE LENGTH- 
PR IWT' PR INT 

PRINT'PRESS TOP ROU t^ pLAV 

FOR I>*1T015# NEHT 

<30T0 15 

PEH INSTRUCTIONS 

PR INT' V 

PRINT" VIC SVNTH" 

PRINT 

PR INT- THIS PR0<5RftH ALLOWS" 
PRINT"V0U TO PLAV VOUR VIC" 
PRINT'-KEVBOARB LIKE AN'* 
PRINT"0R0A*I." 
PRINT 

PR INT "USE ALL THE KEVS ON- 
PRINT "THE TOP ROW," 
PRINT 

PR1NT"V IS A C'" 
PRINT 

PR INT" PRESS RETURN TO aUIT." 
PR INT 

PRINT'THE ^N5TH OF THE" 

PR INT "NOTE IS ALTEREI) IV 

PR INT "PRESSING '2' AHI> X' " 

PRINT PRINT 

PRINT-' PRE&S ANV KEV,- 

IFPEEK < l?7)-&4 THENBSee 

RETURN 



REApy* 



98 




by ftutJurr SuliihtfUii 



Thh prosrom aliow* you io ploy 
tumw 1lw»" on YOur SpK'fum. 

Ttvcy can b« r«c»rd«d by linking 

wwkUui ret ih* niik* j^f th4 
top* r*<o<n!t»r. AFtarnafivaly. ^n>V 

32 POKE £3362 '1 

33 LFT Of© 
^i LET t f "i, 

37 LET <S*!;*-rn 
70 DPTft 1ft *W'* 



con Iwld a mfefviphon# ckn* to 
lh« mochJn*. 

Typ* RUN ond th» trritrucrtorvi 
will b* d'»p)ay*d. Th« top row of 
k*Y* ot* th# octwoil' ftoMt, 



^HiuTpiQiiy infl Dottoin nQft Iv 
mkddl* C, bur rh* whol* r«w con 
b« ihlftad up Of down by orw 
octave (i«ywi rtQlwi} by priHstng 
*♦ C on4 V ktyt. Th# currtnt 



Kiev* chewn wtll b« on fh* 
Kr««n. wh«r> li fHv tharting 
potiilion. noiirrv* nrLmban or* 
high«r ocTowi wid nvpallv* 
n^mbwrii or* (av**f do**. 

TK« duralkin at fh« nc/^m i* 
alto prinrwl on 1h« licrawri during 
uf*. H iiorn qH ef 0.f ■*Dar»dl^ 
Pr*iiJng thm 2 and K k«ys will 
tiolvv $«' do^bl* II. 



flpril 



a4d 



3,0 






ea IP •<< • 

""Ss^lIt a -cope >»-*;.! 

SS BEEP d.nti)-^04>f-l 
100 GO TO oW 

liSII r;r.:-.V-' TSiS , 



11085 IP 
Is POKE 

11013 IP 
1 10 1^ 

|101S 



POKE 235^1 /3 



1020 PRINT AT 10,1©; "durs ";d 

1025 PRINT AT 8,10," 

1030 PRINT AT 0,10; "OCt* "ilNT < 

0/12) 

2000 GO TO do 

5000 REM instr 

5010 PRINT - MUSIC PROffR 

S02O PRINT " 

5025 PRINT 

5030 PRIhTT "This Progna tnabtts 

Sou to pift<^" 
4f PRINT "Siiptc turns, Th« It 
n?tn f 
5050 PRINT 
• as is" 

5060 PRINT 

52 IS PRINT 

5260 PRINT "z - haivt duration" 

5270 PRINT -x - deublt it" 

KSS E5^^2 "^ - «*oi#n 1 DCtftv*" 

5290 PRINT "V - up 1 octave" 

^ - «»uit progrii" 

s - Sharpen next not 



PRIHT AT 10. le. 



the note is variable 
the octavCf" 



9300 PRINT 

5310 PRINT 

ts." 

5320 PRINT 

t" 

54-00 PRINT 

SSi& PRINT 

he notes" 

5510 PRINT 

5600 PRINT 

6000 PRINT"" press any *e« to 
7000 RETURN 



"f - flatten next not 

"top ro« of neys is t 
"starting at C" 




My lilJUm V/h,lttnltar 



Till* proofpni will turn your Alofi 
horn* somputw into a i<mpl* 
digitol lynthtiliw.. Tl^rt it 
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whkh olld^w* ut tc nfov* a ioud 
ipiaitT from lutly"9vf la fully- in 
^ »ixl*«n pofltioni in alt. 



A moehin* cod* iubn>utin« 
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mov* th« l*l«vifion ip*dk*f at a 
1o*l *n<High rot* 1o product O 
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DiFf*r*n1 >QUnd> CM* 
dJillr>gulih*d from »ocK oUKvr by 
rtt* thop* of rh* ainNONw. Th* 
program wHtl allow yiw to d*f^H 



IS R£n wAUerORfi SYNTHESISER 

20 RETI *c> juttir^ whittaker 1984 

40 POKE 752*liP0KE 718,34;P0KE 7121.3$!? 

50 REfl^Pok* mac^iirte code into p.a9* 6 
Se FOR ft-1536 TO 1869 
70 READ OPCWE 
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100 f "DO woo want to plav OLD >»^\ffortb 
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120 FOft fl««3 TO 29! POKE 702*84: POKE ©94*8 
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ih* thop* of O wOv«f«rm, which 
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fimf ccmpul*r. tun«« can b« 
play*d oncv you g*t tit* hong of 
th« layout, wliidi m lh* torn* o« 
a -pliona kayboord. 

B«fac* you run lb* pcogrom, i 
kwggtit iHol you tov* li, fust in 
to*« yoo hov* wnjngly typod in 
rh* OAIA tlatrmenh,. whicl^ wMI 
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178 INPIJT iiN^WERS 

iS0 rr «NSWERf<>"V" THEN fMJSR< iS36> 

190 ft*USP^i54i > 

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204*8*e^l7§:|y^''*^'^^'®'®"*2*0*0*0,l53, 

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290 GOTO I3C- 

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99 



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,N YCXIR 



58C MICRO 



By Peter Shaw and Stuart McCrdt?. 
interface PublicaTiotis. £5.9S 
This book opens with a chapter entitled 
What 13 an Advemmrs? which corkfmes 
it5«lf to a discussion of D&D-type 
giames. No attempt ls mctde to descnbe 
the histohca] devebpment of computer 
Adventure games which are ctiuch 
moiB varied than puie D&D, and in no 
way does justice to the concept of the 
Adventure format as a vehicle for 
mteiactive Action. 

The type of Ad^«niuie pjogroim 
descnbed is <|uiie limited, being 
confined to movetnent in compass 
diieciiOns, olJjecis and monstefs. The 
programming tutorial starts by 
explaining how to create a logical and 
consistent "ad ve mure map" by use of 
a twcKiiinension numenc array. This is 
followed by a chat about the need to 
create the histoncal background to the 
Adventure 

1 must adrmt that I have long scomed 
detailed backgrounds to Adventures, 
being heavily suspicious that they are 
contnved only to colour an otherwise 
pretty diab and unbelievable game- 
Next follows a chapter on processing 
irtput commands and the author's pre- 
occupaijon with the Spectrum shows 
through in his reference to "string 
slicing'' This, plus other chapters on 
picking up and droppmg thmgs and 
adding graphics and further vocab- 
ulary, all contain program listing 
examples. 

There follows a complete mini- 
adventure written in the format 
described. The remaining 60 of the 120 
odd pages in the book contain pfograjn 
listings for seven other Adventures, 
written in a different format by van que 
other authors. 

Both the title and the authors' 
introduction give the impression that 
this book wiU teach you how to wnte 
a complex Adventure program. 

Whilst it is true that if you have never 
given any thought to how such a 
program works you will get a few ideas 
bom reading the book, it is also 
probably true that you'd be better off 
Without them! 

The main anay controlling the map 
holds fairly small whole numbers and 
the omission of using and explaining 
integer precision for this and other 
variables is unforgivable m a book 
teaching a programming technique 
The use of integer precision, where 
practicable, is a major factor in 
reducing response time and memory 
used (a must for the small memory 
BBC). 

At the end of the listmg of the author s 
own Adventure follows a paiagraiph 
announcing, out of the blue, that the 
program was budt around an adjective 
routine Th^s completely lost me, since 
no adjective was mentioned, and the 



discussion seemed to ceritre on strip- 
pmg oft the indefinite article from an 
input. 

All in all. I do not find much to 
recommend the book and, at £5.95. do 
not feel it is very good value. In view 
of the programming techniques 
advocated and apparent in the listings. 
I would disagrfte with the dc5crtpUor\ 
of the authors on the back cover as 
'expert adventure progiammerB". For 
real expertise. Peter KiUworth^ jFfow ro 
write Advenmtv Gaines at the same 
price, leaves this book standing. 

Keith Camiibell 



REVIEWS 




JM0^'J^P^'JS 




SHADES 



DurelJ Softvirare describe their game 
Shades as "a fully animated 3D 
Adventure for one to four players 
exi ending over 64 Colourful locabons." 
"Hie cassette inlay fells you that your aim 
is to rid Amian of the evil curse of 
Shades. 

You must tzawl around Arulan killing 
monsters to find the cause of evil, then 
eventually you may be able to destroy 
the evil forca 

This did sound rather fun — I haven't 
had the chance to go monster bashing 
since we did it for real earlier in the 
year! 

Since my family have enough trouble 
with Poh Position, 1 decided to go for 
the one-player option when asked by 
my Commodore. I then entered my 
character's name and sldll level (t chose 
the easiest!) 

The program started to load in the 
main data and I had a short snooze — 
yes, this game had a slow fast-loader^ 
After an age the game commenced 
and there was the Pink Fairy m living 
colour CweU. altnostij 



The game shows 
graphic detail which 
pretty ai ihe stait. As 
game, however, [ felt that they did not 
add anything and seemed so pathetic 
as to be almost Furmy 

The character controlled by 
player is very poorly shown on 
screen and trying to control 
movements is very diJ^cult, as 
responses are so slow. Oveiall, 



everything in 
looked quite 
I got into the 



the 
the 

the 
this 



makes it a very hard game to play. 

There are various commands which 
can be accessed by single keystroke — 
E for Examine and P for Plead, for 
example — very advanced stuff! There 
are also various objects and traps to 
help or hinder. 

Shades did not in any way hold my 
interesrt and I docidod that, as tar as I 
was concerned, playing it had been a 
complete waste of time and effort. 

Psrsoital Rating: 

Stmoa Marsh 



Unlike the author of this game Oary 
Marsh (no relation.' J I am noi a fan of the 
5eacfes, bemg more at home with the 
likes of Iron Msidert Therefore, when 
I read The instructions which said 
". , . bear in mirtd that Beetle Quest is 
based on Beatles Jyncs and wherever 
possible the siotyhn^ have been 
followed . .", I had a feeling thai I 
would have problems getting to grips 
with the gama 

The accompanying booklet sets the 
scene for your journey into BeaUe 
Quest. The year is 2953 and everything 
is sedate and peaceful. It is also very 
boring. You are "keeper of the 
archives" — the whole history of the 
earth. In youj work you stumble across 
the four kuigs of Emi, the Beatles. 
fvlesmerised by the lyrics found in the 
ballads, you take all known mfonnation 
about the Four Kmgs to the pleasure 
dome, where feeding the information 
into the data banks creates a world 
mside your mmd. 

Very far fetched — those purple 
power pills must have affected Mr 
Marsh's seii»e of reality [ 

The game starts in a bttdail circa I9es. 
On expionng, you find a test tube, a 
book and, inside a telephone, an 
innocent looking sugar lump. Upon 
eating the sugar, the game responds 
"Wow . . . psychedelic man' 

The most distasteful pan of the 
Beatles eta was the drug-taking and, 
with the current nationwide problem 
with drug addiction. 1 find this 
abhorrent. It is a very sick way of 
introducing humour into the game 

Once outside the bedsit, you fmd 
youiself on a street leading east to west. 
You feel sure you are being followed 
and a few moves later you are dead. 
"Bang bang. Maxwell's silver hammer 
comes down on your head, 
"Bang bang. Maxwell's silver hammer 
makes sure you are dead." 



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It seemed impo^ible to escape this 
b(e (although no doubt il wasn't) so that 
IS where I decided to leave this 
dreadful game. 

Don't expect any music in this game 
for it is completeLy silent Maybe this is 
due to copyright, or because nt \s 
Outiled — either way it is incredil^Je 
that a game with the B&aths as its 
subject shouSd have no music, 
especially on a computer like the 
Commodore 64! 

Personal Eating: 

Simon Majsh 




fAHRENHEIT 451 



pRinenheit 45/ by Ray Bradbur/ is not 
a recent book trirsl published in Great 
Bniain m 19S4). noi is Jt one of my 
EavDuntes. In lact, ttiany years ago when 
t fiist attempted lo read it. I found it very 
heavy going, 

However, as t had a copy of the 
Adventure game of the same name 
sitting on the shelf. I thought it was 
about ame I had another try, The story 
still dtdn't really hold my interest but I 
persevered, hopehtl that I would enjoy 
the game aU the more for doing so. 

The story centres around Guy 
Montag, a fireman in an era when fires 
ate started by the fire brigade, rather 
than extinguished. The objective of 
these fires is to rid the world of books 
wtuch are tllegal. Many a citizen caught 
with one in his possession had lost not 
only his lare and treasured book, but 
also his home and often his life, at the 
hands of the Bremen. 

The main pie-occupation of (he 
populace is to parti ci pate in an 
interactive form of television, whose 
screens cover aU four walls of a room, 
and they have little interest in literature 
which IS considered subversive. Guy's 
wife IS hooked on this medium and 
takes an mterest in nothing ebe. So 
meanwhile, Guy meets up with a giil 
called Clarissa who has the profound 
effect of showmg him the error of 
society's ways and mspirmg him to 
become a member of the underground 
movement who keep and chensh 
books. 

All the time he is under the thieat 
from mechanical hounds who recog- 
nise and relentlessly pursue a 
subversive by snifGng out his unique 
chemical 'mdex" which is registered 
on a master file. Once trapped, it's not 
a Qerce canine bite that stops a victim, 
but a deadly hypodermic ejected from 
the hounds' taws. 



The game starts in New York's 
Central Park with the sound of 
mechanical hounds none too far away 
As Guy Montag, you must flee and to 
survive you need help from members 
of the underground. Every way you run 
seems to lead you straight to the 
hounds- But would you beheve that you 
find yourself standing beside a pile of 
dead leaves? Guess what lies under it! 

With little more ada 1 had the grating 
up and was down below ground, to 
emerge near a fountain on Fifth Avenue 
This is where a good geographical 
knowledge of New York would hav« 
been handy, as before long a complete 
stranger had sidled up lo me and 
suggested 1 make my way to E4849 and 
utter a somewhat meanmgless phrase. 
My being on W57-58 suggested the 
journey should not be too difficult, but 



HEYIEWS 




stiolimg around to get my bearings 
gave the hounds a field day and kept 
the drive of my Commodore cons^jitly 
spinning! 

Little by little, replay by replay. I 
mariaged to explore more of New Ysirk. 
entering buildings and subways, uniH 
I found the tise for a key object. Then 
things began to fall into place! 

It was when t faded to make the nuT^- 
in the hospital unders^nd what I w=. 
tellmg her that I decided perhaps the 
instruction book might be worth a 
browse. Indeed it was — in fact it is 
essential readmg if you are to get the 
most out of the game. Within no time 
I had discovered at What times the 
hounds patrolled Fifth Avenue and how 
to tell the tune! 

That doesn't mean the hounds did not 
remain a constant threat, lor it takes a 
bit of plannmg and some luck to keep 
out of their way. even when you know 
they're coming! 

Ldle m the underground is quite 
exciimg when you know the secret 



signs and can converse in the right 
lingo. Being bookworms, the under- 
ground use literary quotations as 
recogrtition passwords. So I found 
myself on the platform of a subway 
station saying to a maintenance worker 
wielding a pneumatic drdl, "Rise up, 
my love, my fair one, and come away." 
Nothing special happened, as they say, 
which on reflection, was probably just 
as well. So off 1 went to find another 
Uttle known phrase or saying . . . 

Fkhrenheit 451. the game, is far more 
enjoyable than Fhhienheit 4Si, the book 

— 1 think so anyway. Uke liie book, it 
takes quite a bit of gettmg into but U is 
more rewarding. Once you have 
mastered the art of gomg about things 
as a member of the underground, there 
are all sorts of surpnses m store for you- 

The trouble that plagues this game, 
like aU others on the Commodore that 
read from disc constantly, is its 
dreadfxiUy slow speed. Against that, the 
game is big — two double sided discs 

— with graphics at most locatioits 
Some special commands are available 
to help you. such as LOCATION which 
tells you your New York street co- 
ordinates. Once you gel the hang of this 
one and leahse that the roadway counts 
as one location between each 
sidewalk, navigauon is fairly easy. 

There are plenty of buildmgs to enter 
and people to meet — are they fnend 
or foe? You have to decide whether to 
nak showing them "the sign" — for 
firemen themselves are begiruung to 
recognise it! Can the Phanlasy phones 
be believed when ihey hint that 
Clanssa is still alive? If their message 
is not just fantasy, will you ever be able 
to find her? 

Fahrenheir 45/ is an excellent game 
and is available on disc only for the 
Commodore 64 and Apple tl at £19.95, 
It IS one of the Teknum (ex TnUium) 
series from Spmnakei Software^ 

PsisoiiaJ Haimg; S 

Keltli Campbell 




OFHOPf 



Of all the vrards timt might describe 
Games Workshop's Key of Hope, 
successor to their Tbwer ofPespair. my 
choice is WEIRD 

As the game star^. you find yourself 
standing in the ruins of Castle Argent, 
the very same Argent from which you 
set forth on your first quest in Tbwer 1 
trust you have played Tower You havt * 
Good! So you know of the demon Losa 
Malnoji 






102 



^*sr, 



u 




^jHf 



Ves. place an order for ouf SptJCirum or Ccm 
moctore 64 Maqaime and wd wJH send you one of 
ihe above flames absoluieJy free< We will also 
enrol you in our Discount Software Club eniablifig 
you (o purchase software at huge saii^ings over 
$hop prices We offer all the ^lesi (ities at 
substantial direct urvis such as, Frank Brurto's 
OoKing at C3.9S (saving t3.0OI, Frankie Goes to 
Ho)Jywood at f6,95 (saving another C3 OOf or 
Spy Vorsus Spy at £6.95 (slaving yet another 
D,00f. We afso have a number of otdef tittes at 
f^^en hiqger discounts, such as. Attack of the 
Mutant Camels for the Cofrimodore at £2.95 or 
Zip Zap for The Specirum ai jiist S6p. In alt we 
have over 200 titles availabte for your computer . 

Six mvgazmes a year 

A wbscrtption of just C5-00 will bring you si it 
Magazines a year through the post. Each 
rjiagaiine is packed with reviews of all tfi© laiijsi 
software, reader's garrve playing tips, competitions 
10 enter, our reviewer's personar choices and a 
stimmary of how the oihef magazines rate the 
fiflw releases. 

Hardware and utilrties supplement 
In Septembef, eve^v subscriber to the magazine 
gets a 32 page review of some of the rrvora 
popular titles - such as word processing software 
and hardware including joysticks anrf Spectrum 
interfaces. 



***STeprffnu ,? 



■SIMULATOR^' 



^^•ifc 



Don't take our word 
Hete's what some of our 
subscribers aaiy:> 

"Cortgratulations on a 
great Club with superb 
service." 
Chnstopher Woods, 



"I am very pleased at your quick response f know 
that the enclosed ordef will be dealt with quickly 
and efficiently as always.'* 
J. Mann, Wafhentf, Staffs. 

"Many congratulattons on your excetlem Club. 

may it prosper greaily. " 

Mark A, P. CoiebrooK Te/iertfe, Csrmfy fsfes 

"I think your Spectrum Club is sensationai, terrific 
- who else could offer such bargains." 
Davtd Bmrows, NorthBfnpton. 



Hotline keeps you up to date 

SuJOscnbers to the magazine can phone our 24 
hour Hoi line for up to (he minute news of the 
latest teteases, A three minute recording, updated 
weekly, details the new tdles and their prices 
Club members may ordet by phone loo! 

Easy ordering 

You can order from our substantial range as ar>d 
wher^ you like There are no minimum order re- 
quirements - you don t have to buy anything at 
al. When you do order we do our best to 
de$l»atch your goods wjibin a week often 
quicker. 




KELVIN HOUSE 

TOTTEHIDGE AVENUE 

HIGH WYCOMSE 

HP13 6XG 

»4» 450586 



f ( SUBSCRIPTIOIM FOBM OVA SfB5 

I Wish to twcofne a subscnber io the Mr Softwarv.' 

Spectrum Ma^^trte 
Commodore 64 MagflSFine 

few the nesti 12 monlhs, for which I erKtose C5*. ICIO if you want 
both mags.) I under^tarid you wrll sand me your most recent 
Club Magajime by retum arvd thai iM'm not completely satisfied 
within two weeks I can return the garns ft magft/ine for a re- 
furtd:. I would like as my FREE garr^e:- 



FormuU One 
I Spectrum Only} 



K* St»rt 
1C-64 only! 



Finders Keeper? 
( Spectrum 'C -64) 

Nime iBuocKCAfSi . . 
AddnHs 



PostcwJfl....,,.. ....,..,, Cheaue/Pssuil Onl** Us, 

Of cr^SNifia mv Accm^j' Visa sccount 

nnDaannnnnDDDnnnn 

res appJwi lo UK if SFPO on*y Oifier rales «t« C7 Europe. €9 USA & 
Midd^ East, £12 Ausiralis. Far E«>1 b S. ATnca ) 



i 



J 



'^ 



■i 



Now thai Malnor has remmed, his 
esserice has Fused with thai of his ages- 
old pnson (o give him horrendous new 
abilities which are slowly trartsfonnmg 
the globe. The castle is now a mini 
because the White Goddess has tians- 
ported you forward in time and placed 
ytju in a new body so that you may help 
her in her age old battle with Malno;. 

This Adventure is tike Tbwsj of 
Despstii inasmuch as ii has been wrinen 
with the Qkiill and uses the same 
Gothic-style character set. &ui, unlike 
Tbwej; Key of Hope has graphics in 
some of the key locations and, by the 
look of them, they have been added 
using The UIustFator program. 

Now to the weud part! in one respect 
it is totally unlike any Adventure [ have 
played before. This is because of the 
way vou mcrv« from )cx;ation to locatioa 
or don't, m the cas« may be. The Sim 
lime I played the game, it gave me the 
impTession that it was vast, I began to 
feel Lik« a hiker irt a large golaxyf It was 
not untd 1 tned dropping obiecta and 
moving ot! that I became aware that 
something very stiange was going on! 
Whatever I decided to drop wovild 
follow me about unci] I hit one of the 
other main locations Ln the game! Hew 
this woiks 5e«irn!> to be that ev^ry k«y 
location in the game i£ sinrmunded by 
a number of other locations which act 
as a kind of buffer between the key 
places. By moving a certain number of 
tunes in any of these outer locations, 
you get deeper into the game 

It was for this reason that 1 found JCey 
of Hope a lot more difficult to play. It 
IS available for Spectrum 48k and 
comes from Games Workshop 

feisonal Sating: 2 

Paul CoppLns 



DtADAl iHt CONTROLS 



As the ex-captam of a coJonifling 
spaceship who deserts his crew when 
under attack, you parachute to the 
Surface of a strange pknet and ^d 
youraelf m a forest, armed only with 
some venom. Your mission is to effect 
an escape or rescu& 

This IS the latest otTering from Aitic 
and comes with a very smart lookmg 
character set which, even though 
purely upper case, is easy to read. 
There are graphics too which are 
instant to display and iiicely detailed. 
The picture for each location is shown 
only once unless recalled with LOOK. 
This does not mean each picture is 
used only once — in fact quite a 
nutnber of pictures double up for 
sinular locations. 

The input is of the two^word only type 
and I have larely found that this detracts 
from a game. Unfortunately, it is the 
responses to those inputs that let the 
game down. It is not the speed of the 
responses — that is mstant — it is the 
contents. At best the leidieB oSer (he 
player little encouragement — at worst 
they are illogical. This is a pity, since it 



spoils an otherwise logical and 
interesting gama 

As an example, if you should come 
across a calculator and examine it. you 
win be told there are four buttons, tf you 
PRESS BUTTON or PRESS 1, you get the 
message' TOU CANT. This is because 
you first have to do something to the 
ca3cula(or to get any otfect, but it 
impl]^ that the action is a phy^ic^J 
impossibility. YOU CANT is also the 
reply to a known verb and a rubbish 
noun. More careful use of such 
commands as NOTHING HAPPENS 
Would have avoided this problem. 

That aside, I found the game quite 
enjoyable. There is a variety of 
problems lo solve and the game is 
designed in such a way that there is 
plenty of scope for exploration hght 



•RBYIEWB' 




from the beguvning. This enables the 
player to get the feel for the game and 
form ideas on how (o go about solving 
some of the problems, without coming 
up against a brick wall nght near the 
beginrung. 

The game starts off in a forest and 
leads to a city with a large templa A 
booklet picked up on the way teUs 
about a Sinclair ZX Tsleporrei and 
Gnding and using the device is one of 
the keys to moving on to ihe complex 
of Hyperdomes at the planet's space 
station. 

Dead At the Controls is for the 4Bk 
Spectrum from Artie, priced £6.95 

Personal flatmg: 6 

Keith Campbell 



CatN S FANTASTIC VIDEO ADVENTURE 



By Kenneth Oppel 

PufBn - UK £1.^5. Australia $3.50. N. 

Zealand &4.50 

This is a story book — an Advenmre 

about arcade gamesJ Dad got me to 



review it as he said he couldn't bear to 
read such a book! 

The story tells of Colin, a boy who 
dreams about being the champion at 
meieoroida — his favourite arcade 
game Then something enables him to 
fiilfUl his dream. One day he goes home 
feeling rather depressed because his 
locaj arcade tnachine is out of order, 
when he hears voices coming from 
inside his shirt pocket. There he 
discovers two imy men by the names 
of Snogel and Drogel 

I quite en)oyed reading this book, 
although I did not think it had a 
particularly good storyline to it. The 
idea itself is quite ori^^Kal, but 1 felt li 
should have been expanded. 

The btle does not refer to computer 
Adventures as in Scott Adams, but the 
original sort of Adventure The 
language is easy and t feel the stoty » 
suitable for children of 10 or U yean of 

Veronica Campbell 



rOBSrr - AGAIN???? 



IHerhaps the worlds most famous 
Adventure game, «id certainly the most 
ubiquitous,, it The Hobbii. No sooner 
does a new micro show signs of 
becoming popular, than there is a 
version of Tho Hobbit out for it! 

But ot\e new version is a cut above 
the test and that »s the disc-only Hobbit 
recently released for the Commdore 
6*. 

Commodore Disc Hohhit has two 
copv^protected programs on side one 
of the disc, or\e being a backup in the 
event of the other failing. During 
loading, a hires title picture is 
displayed to the tune (yes^ there's music 
all the vray!) of the maich from Atda. 
Aid3? Well, I suppose it's out of 
copyright . . 

Once loaded, the player has the 
option of playing with or Without 
graphics, tf NO graphics are selected, 
the disc can be removed from the dnve 
and put away Side two of the disc 
contains the new enhanced graphics 
and space for saved games, ]( is 
recommended that this is copied on to 
a back-up disc since, should it be 
damaged, you will not be able to play 
the graphics version. A utility. 
Melbourne Copy — is provided on the 
di«c for this purpose 

Sound accompanies the game 
throughout, changing subtly from one 
theme to another, and on the whole is 
more m keeping with the story than the 
original excerpt Irom Atdd. Going 
below into the goblin caves, where alt 
was dark, produced some very eerie 
sounds and screeches and I really 
wished I could see what on earth was 
going on. 

Congiatulacionsto Melboume House 
for at last being brave enough to bring 
out a disc version of a game that has 
been beggmg disc treatment from the 
beginning. 

Keith Campbell 



105 



(EMUNS GCT THE BETTER OF VDU.WRflE TO... 
7T 




"H 



PAINFUL 
PROBLEMS 

This is where the ouisianding 
Adirennire piobietns of the nionth get 
aiied. in the hope that someone, 
sormewhere, will know the at\swer. t 
TVBUVt cease to be Amazed by the help- 
fulnesB of readers wKo write in just to 
help out adventuieis mentioned here. 
It is a very raie and difficult problem 
that doesn't move someone to send m 
a cluo — and you never know who that 
someone might be! 

Tkke Paul Clifford who was having a 
piQblem with Spoof a, little while back. 
His plea was read and answered {see 
upside down section} by co-author of 
the game, Ion Slack. Jon adds his thanlis 
to Paul for his comments about Spoof 
being "the funniest game ever" which 
he much appreciated, Thank you too. 
Jon, for taking time out to help 
someone in distress! 

So, on with the problems! Stephen 
TtBsk has managed to reach Schioss 
I>takenfield in l&JJcyne 17, and tells yqu 
how in the upside down clues 

But his curiosit^f is getting the better 
of him — he wants to know how to look 
over the high wall, or better stiJl. to 
chmb ower it. 

Who can get through the gate to 
Monsna, by the pool in the Wiffy 
Mountains, and show D Carvie the way 
in Sored of the Rmgsf 

Marc W^dlage of HaveiMt is hunting 
for silver in CuiFe of the Werewolf, and 
seems to be alone in his quest. Can 
anyone cross his palm? 

Thanks to the many people who have 
come up With the answer to crossing 
the ocean in Commodore's Quest. One 
of these is G S Renaulta of King's 
College HaU, who has found a rather 
killing two-headed problem on the 
other side. Who can put thetr heads 
together on this one? Drinking the 
strength-giving water can be quite 
lewarding, says Mi f^nauita, for he h^ 
continued to do it until his strength 
points have reached the mjudmum of 

2m 

Jtiehaid Hayward wants to give the 
flvgui pLa^r m WilUamsbuxg a music 



book he picked up in the music shop, 
but he can't gel into the church. H^s 
tried everything Chas he tried praying, 
I wonder?) but can't get in, 

Linda Baldrick ol Basildon is still 
stuck inside the spaceship in Message 
ihJm Andromeda and nothing she 
types in is understood by the program! 
Come in all you readers who have just 
passed O level m Andromedant 

Graham Sutton sent in a whole sheaf 
of clues on Eureka, including the much 
sought after "how to greet Nero" 
answer, but in return I was unable to 
help him with the relativety simple task 
o( &nng a Caribbean gun. or &nduig a 
use for a magnet. 

Gregory Ouinn of Ibitadown is 
playing Subsmtk and is almost sunk 
himself by a blocked and overflowing 
sink. He's tried everything to clear it. 
but to no avail. However, things are 
consideiably drier at Checkpoint 
Chaihe, where a pile of dust is causm.9 
him to choke and splutter. If only he 
could find a battery for the vacuum 
cleaner, Gregory feels sure he could 
deal with it 

Perhaps the dust confronting 
Gregory is acttially Mi R Butcher of 
fiochester. He tume-d into dust on 
entering the study in the Black Tower 
in Rentilla and has been thai way ever 
smce He is still feeling very powdery, 
but seeks a bener way out than being 
sucked up by Gregory's vacuum 
cleaner! 

TaJldng of KBntillA, Sara Greenhougn 
is breaking up[ How in KentiHa can she 
get past the glowing wand without 
disintegrating, she asks? 

Stetui Lehner of Hamburg and Ian 
Ellis of Bexleyheath ask; how do you 
get the Talisman m Eureka Roman and 
how do you get the golden eagle? 
Ste^ reckons that the arcade games 
are great, if sometimes difficult to follow 
on his black and white TV! That^ a little 
unusual, for quite a few other 
advennirers have written to complaui 
that the arcade sections spoil their 
adventuring enyoyment. What do you 
Hiink? 

Meanwhile, for SteEan, Ian and any 
others searching for the goldei\ eagle, 
tbe clue is printed upside dowiL 



IT'S SHOWTIME 
AGAIN! 

The PCW Show will soon be upon us 
again and this year it's a little earlier 
than usual. Once again the venue is 
Olympia, dus time in the National Kail, 
and the show runs from the 4th 
September tfuough to Sunday 8th 
September, 

As you've probably guessed, the 
Adventure HelpLne will be there 
complete with the Helpline Database 
running on a TRS-^. pSus mases of 
hintsheets, maps and solutions to help 
us answer your Adventure problems 

Paul Copptns, Simon Marsh, Jim 
Douglas and myself will be on hand, so 
do come along and say heUo to us and 
see if you can catch us out with a 
problem we can't answer! Ibu pioibably 
will! 

This year we vinJl be on a much 
bigger stand devoted to a number of 
EMAP magazines, so watch out for us 
alongside Sinclaii Us&r, Commodoi^ 
User — and other titles) 

See you in SepieTnbeT? 

AND SO TO 
KINGS CROSS 

"Out of memory" errors have been 
bugging Sher^fock players recently, so 
t spoke to Alan Giles of Melbourne 
House for advice "The problem is that 
every conversatiion is recorded in 
memory. The answer is to speak to 
characters as little as possible — only 
do so when it is necessary" Apparently 
this advice also includes Watson who, 
claims Alan, is virtually useless in the 
game. This contrasts with Phillip 
^tchell's comments on Watson (see 
March CSiVU^ Was Phillip bluffing? 

So if you aie frustrated by the whole 
thing, sit back and enjoy some enter- 
tainment at Sher^JTclr J? expense! Here's 
a £her/ocJr super-bug that I can vouch 
for and it's from Mark Renshaw of St 
Helens. U only works on the Spectrum, 
warns Mark, but it goes like this: take 
the cab to Kings Cross Road, get oul^ 
and tell the cabbie 10 follow you. Co to 
the nearest train and tell the cabbie to 



106 




-•^ 



ii 



\\ ■ ^^^ 



^TT 




LONDON 





climb into tt Then renum ta the cab, 
climb in and type LOOK. You may haw© 
to wait A while and repeat LOOK for 
someOiing inteiBstirvgr to happen. 

Alter trying this out, my inventory 
read: you axe cairying your alibi, 
heiself. mnocent, ih« Old Mill Road, 
guilty, and an idiot! 

I often wonder how people think of 
a sehes of unlikely commands that lead 
lo weird things happening to a progiam 
— but a similar bug also cropped up 
wheti t was in a hmry for a train . . . 

Is there or is there not an 11.15 train 
torn Leatherhead to King's Croffi? That 
is the question asked by Paul 
Wadsworth, an old Mend of the 
Helpline, who has been dying in vain 
to catch that tiain ever since leceivlng 
a tip from me! lb the two Cunningham 
broiheis who solved the game, P^ul 
sajfSL "How come you're so brainy? How 
come vou get an 11.15 tmin bom 
Leatherhead lo Kings Cross on 
Tuesday morning and I can't? !Paul 
signs olT vowing to play Sherlock a little 
longer, and then blow his brains out, 
"Well, they are no use to me are iheyt" 

Come, now, Paul, don't get all 
depressed^ I can't catch the 11. IS Qain 
either! That is because the program 
keepa cia.ahing before T can get into 
Tue^Jay! AND I'm keeping my mouth 
shut! 



CHAT 



CastJ^ of Tbrrctris a lather sti^nge and 
sinisieir ^ame, I'vq always felt- This 
feeUng was strengthened by a reader 
(Oopsf Vy9 lost his letter!) claimmg that 
there ar« two identical miUSv So I 
reloaded the game to try out the theory, 
The routes to the null(s) are confusmg, 
but the only evidence of two mills I 
could find was the inexplicable 
absence of anything in the bamel gomg 
one way, but an object there going 
another way. Yet there can't be two 
mills, since thei« !& only one rung for 
the aking* Can there? 

Over the years I have avidly collected 
dues and, as weU as the Helpline Eiata- 
base, TvB a substantial folder stuffed full 
of hmt sheets, n\aps and solutions sent 



in by leaders. One sheet is Eiom a 
reader way back before the HelpUne 
came into being which gives all the 
commands for Ship of Doom. And yei 
... it doesn't seem (o be working these 
day^f I suspect I have been ai cross 
purposes with Convmodore players and 
Robert Perks of Siechford in panlculai. 
I am rapidly coming to the conclusion 
that the game has undergone some 
major surgery on its way from the 
Spectrum, but have not come across 
the Commodore version. Is there 
anyone out there who has played both 
versions who can "point a sonic" in my 
direction? 

Mario F^raone is an Italian student of 
languages at the University of Rome 
"Every summer I come to England to 
study your language and since two 
years I've begun to play Adventures, 
But during the year I don't keep myself 
up to date with them because there is 
nw an Adventure trade market in Italy 
(they only like those "blast them up" 
games!!!)" says Mario 

Maho: was having problems with 
Lords of Time and Colditz, but didn't 
seem to be having a great deal more 
trouble than anyone else. However, he 
says that the dif&cuity in playing 
Adventures in English is in the problem 
of construchon of the language, 
sayings, etc 

I'm hoping I might meet Mario over 
an Ad^nture game during the summer 
and will let you know ju£t how he goes 
about solving Adventures in a foreign 
language! Meanwhile, he sent m some 
tips On Miniib^nder which are printed 
m the upside down section. 

Colin Bhstow of Banbury wrote to say 
'i think I have found the best response 
to an input on an Adventure The 
Adventure is called Quest for the Holy 
Gisii. If, in the first room, you type 
TAKE CNU because there is a CfiT> 
supporter in the room, it says WHO 
WANTS ONE? Funny, eh?" 

Sorry, Colin, but it didn't raise a smile 
on my faca I find it rather sad that 
sincere people whose aim is the 
abolition of horrific weapons of 
destrucuon should be ridiculed in this 
way, whether one agrees with their 
views or not 



Thaniuj to the following readers who 
contributed towards the clues pnnted ' 
below: Mano Faiaone of Pome Stephen 
Trask of Rochdale. Clen Terlouw of 
Rjdderkerk, Leigh Drake and Jane 
Sellwood of Shef&eid. Lee Adams of 
Corby. Mark Hardwidge, and Jon Slack 



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dTOOdS 

107 



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September I Jthsees the launch of a new age in corT^juat^g. A brand nev^ magazine for the serfous computer user . 




Issue one will include "The Ee^pio 16 bit*', how compact dues 
will revolutionise data stoc^^se. elctrocuc mail, how and why? 
And mudi more. 
If you take your computing senously . order Computing Age ikxw! 



108 






I TERRORMOLINOS! 

COMPETITION 






) 




T J| ^ish yoti wsre thvn? Prob 
\f\f ohly noi. But iS you enjoy 
W W self in/lictrnd sufhrmg you 
pmbahJy ainody like playing Ad- 
vtnturm gommt — and that's whiit 
wv'vw gol on oihr to 30 prae 
winners in our frtat Molboumm 
Houa» lerTormolirioa Competition. 

TtnoRDoiitaD* xi ihb latest and qrtmftMl 
gaam imm I^fet }oa^ aixi Swvor £e«v«r, 
j!&e txki c"owp/e who brought you thm 
uMiaals mxiqI climbuig gaam, Hjunp^tmd 
— htt yvar'M mupritt bii odw^ui* goat. 

F0r thfir fww odnntun Pete and TJw 
ham delwd into their worit mghtmarviM 
md erv<tled /Ae uJtimalm p a c k age hoOday 
f/amm. It's baaed on ev^ryuowV i3a»tie»t 
holiday expen'ences and wilt bav* you 
mSiog in the aMem at youe pocked Juasbo 
ftl OS you head ht the good pkt Gaito 
Bfovof 

Th« idea o/ ibis n«M^ ffoioe it ki t*o^ 
your holiday €i<e^uiattoB am/ COOf kodt 
wUh 20 boiiday anape -^ reproduced oo 
the Kteen ot your eaad-eacru^ed micto 
m glorious Sauciviatoaf 

Audit's ibe object of the game that gam 
ta the idio hf the competition. 

What wi&ci like you todois wend u* your 
meet etmusuig, embaiTaaaiag — or ju^ 
plain hysfericai — holiday snaps. TTiey 
dani^ bovm to be fiam your holiday this 
fear -^ raaybe you^ got a hsvourite shot 
tudxd urray in the arcbivea. 

The iirsi prize winner will get a i^fecial 
TsrTomioLiKM HawaioD ahirt — Ukt Pets 
aad Trev are wearing in the picture, a 
tpecial C&VG bucket and ^tade for the 
bcQch and a copy of the Advnnture. 

Twenty nme runners- up will get a copy 
olthe garnet which runs on the Spectrum, 
CS4, Amstrod and BBC machines, ptiis a 
aifty G&VG tee-skirl jusi right toi the 
trvady petean about the beach, 

Doni iorget to endoae a siamped 
addreaaed envelope ii you want your 
saapa bactf Well print eome of the J^oaf 
ones, too. 

Fill in the coupon thown artd stick it to 
your entry which mu$t r*a<dt u» no hter 
IbcB) Septajsiwr l6th. NonDol C&VG 
eaaipetition rule* apply and the editor's 
decision -^ however odd it may seem — 
klinai! 




PcfiVG/MELBOURNE HOUSE TERRORMOLINOS 

pPeTsI^rx'this coupon to your entry. 



Name,.... 
Address. 



L 



Computer owned (tick box) Spectrum Q C64 Q 
Amstrad D BBC Q 

Shift/T-shirt size: SMALUM^ED/LARGE (delete where 
applicable) AND DON'T FORGET A STAMPED 
ADDRESSED ENVELOPE IF YOU WANT YOUR 
SNAPS BACK! 



I 

I 

i 



109 








OUR CORRECTIONS 
SAVE COT ERRORS! 

Piist of all this monih, let's look at the 
enors within etroi^. We couldni evon 
get OUT collections right to the games 
DOTMAN on the Amstrad and 
SMARTY BERT? on ihe BBC micro! So 
here we go again. The two lines of ihe 
DOTMAN piogmm which allow you to 
type in (he graphics usmg CtHl key 
should have read: 

1 FOR F-l TO la i READ A { 
KEY DtF A,103*F. 71*F, L99*r 
? NEXT 

2 DATA *&,35,&5, 37*36,38.116. 
3ft - 37 , 67, 50 . 60 . 51 . B 3 , ^5 , 59 , 

We also showed yo\j how io 
download the BBC piogram. SMARTY 
BEETY, if you've got disc diives. We've 
no idea whora the '¥*' sign came from, 

rop. I X- PAGE TO TOP : "«,*.%- 

«,eoE>-t>AOCji-7£x I ircxT 



PAGE 



•TAPE 



«EO0 



BOOK or GAMES 
HICCUPS 

Now to the Beck of Games. On the 
whole, WB seemed to com© off pretty 
lightly on the old eiroi bom. Now. that 
doesn't mean that you ali kmm to atart 
trying to find eirois so that you can 
write in just lo upoet us! 

To begin with, we had a few 
enquiries about a niunbei of programs 
whkh later turned out lo be okay 
these were KEYCHASE (BBC), RED 
FRED CSpectrum) and SEWER RATS 
(Commodore 64), We've typed these in 
ourselves, bom the magazine listings, 
so we know they work. Therefore, in 
those immortal words from the Hitch 
Hiker's Cu/de. "any problems you may 
still hove aie youi own" Seriously 
though, if you do have a problem, 
pieaae give us a ring. We're only too 
happy to help, and sorting out your 
problems may help us to avoid similar 
mistakes in funjue. 

Now to the real problems and. m 
paiticrttlar, the dreaded hash symbob, 



'i^ ', Our prmter really seems to loathe 
these and wiU willingly replace them 
with arry rubbish it can think oi. The two 
programs in the BooJIco/' Games where 
this happened wore: SPECTRANAUT 
(Amstrad) — Imes 590 and B40, and 
BOCKFAU. (Spe<:tiiim) - lines 1000. 
IQOS and BOIO. where the printer has 
substituted a 7- Also on ROCEFALL, the 
symbol graphics commands in tine 
6000 should htm been underlined. 
We've taught our prinnei to behave 
when using the Spectrum, but losep 
your eyes peeled for unusual symbols 
on the Amstrad. 

The only other enquiiies we've had 
hove been with SPECTRANAUT on the 
Amstrad (other than the hmny symbols) 
and the two Ataji programs, 
POWERBOAT and SHOW JUMPING 
Urtfortunately. the few error reports 
which we have heard about on these 
tend to differ so much that it's hmd to 
believe that the program is entirely at 
bult ifs certainly intpoKible to be ^dble 
to toll you whether or not we've got any 
definite errors in these listingB, If 
anybody out there has succesaCully 
typed m one of these programs, or 
found and corrected an error in the 
Usting. please let us know. 

We've already had quite a few 
enquiries concerning the poor quality 
listing for the Ataxi progi^itt, 
ANNAPURNA in the August issue. So 
here we are, hot off the press, we've 
tried to pick out the imreadable lines: 

virion a*5^o.5tT """1 
t2*a ir RFtm^i j>-KF(Kfc.oi tmcm Mao* 



THE KEYTO 

KEYCHASE 



We've had a few enquities^ about the 
game KEYCHASE for the BBC micia 
The problem here is a "No such 
variabie" message at line 11060. This is 
the penultimate line, coniainiitg the 
VDU fftalements for the logical colour 
changes. The variable in this line are 
PSM, MQ HQ DQFC. BC and LC 



which are M initialised in lines i lOlQ, 
nOfiO, li03CI. U040, UOSO and 110S5 
respective ly. 

So,^ amuming that the initial GOTO 
IIOOQ in line II is correct, there won't 
be any problem. One penson avoided 
this error message, but fust got a blank 
scieen> 

Fm stitt wondering whether these 
enquiitea were from lots of people 
CO incidentally getting the same 
problem, or the same person using 
different names! 

Jiiao, here's some information to help 
you Cmd and correct ertois. If a 
program stops at a particular line for 
any reason, you should Qxst check the 
line then, assuming that the Ime is 
correct, print the ^^ues of any variables 
on the line 

For instance, many progiwns tend to 
stop tmexpeciedly m the middle of a 
loop containing a READ statement. By 
printing both the loop variable and (he 
variable read, you'll be able to lell how 
many items were successhUly read and 
whai the last value was. Using thesis 
you could then check through your 
DATA statements to find the error 

Knowing these values would be very 
helpful when you contact me with an 
enor, because TU then be able to tell 
the exact ^tuation when the program 
craved. 

CALLING ALL 
WHIZZ KIDS! 

lb finish of! this month's column, 
here's a plea to all you whizz Idds (and 
the older kids!). 'We know diat there 
must be lots of genius-level pro- 
gcammers out there typing, correcting, 
pulling apart, putting back together 
again and variously improving the 
listings that we print. So how about 
dropping us a line with your own 
program customisation, and get your 
name in print in future Bug Hunrer 
columns? We hope thai the reduced 
error count in recent listings wilt 
encourage even more of you to sttrt 
mangling the li^ing^ for your ovm usm; 
with better graphics, Ea^ei action and 
so on. We're always pleased to hear 
bom you. 



110 



WHICH WOULD YOU 

RAIHERHAVE? 

A LIGHT HEAVYWEIGHT 

OR A 
HEAVY Ue 










Bffirry Mcguigan Wortd ChampHsnship Boxing. The first compt 
boKing ^ame to gtve yoti real-irfe actron with all the style and strat 
ofthetwgflghl. 

Round One. You're up against 1 9 lop bovers including, the champ himself. 
Barry Mcguigan, You'd beiler box clever to beat these boys. 

Round Two. Youre aiming for !he title. Time to create your very own 
boxing partner. You decide how he looks, how he fights. You put him 
through his paces to build up stam«ina and endurance. 

RcHind Three, What a fight! What a champ! U's a knock-out? 



A f-^TTX M'^ir^K 



I tj^MWhM ti< Booti. VM Smith. John Um.- 






t-iUSa.Mvy:. 



14?8 




- - *«%^ii Avaftabte 



{ Unique multi- player action! ] 



7^//fi^e ey^ciPemetiP of a realfishMg maPch 
md ifoif doM'th(we Po get ifot^r feet wePl. 

1 believe Match Fishing brings a whole new meaning to computer 
entertainment pining up to S players \ri an atmosphere of friendly rivalry 
and competition. Combining the power of the computer, its memory 
and speed of action with the skill and excitement of Britain's most 
popular outdoor participation sport. Match Fishing is the first of its 
kJfKl in allowing alt players to participate at one and the same time. 
CompLTter enthusiasts, games players and fishing addicts alike, I'm 
sure you will enjoy the e3<citement 
as much as J do.' 




Alligata Software Ltd 1 Orange Street. Sheffield SI 4DW Tel: (0742) 7SS7»« 





> 



C<S^'G- GET BACK 
INTO SHAPE! 

Dear C&VQ 

I had nev&r boughi C&VG 
before but borrowed a 
trieiKl's copy from time to 
Dine, However, 1 decided 
JQ splash out &5p for the 
July ismei I &nd youi 
Tnagaiijie is very good, but 
U^re are a few 
constructive cribcisms that 
t caiuiot help bui menbon, 
1 Your letters page is 
pathetic. You boAst a 
leaderahip of 93.000 and 
yet you devote one meagre 
page to six letters. Letters 
are very impoitant, as 
producing a magazine is a 
two way process between 
the readers and the 
pioducers. Six letters in 
one issue is nowhere near 
enough. 

i Your reviews are 
inadequate and miarli^ out 
«f ten. do not give a wide 
enough scope I also find if 
bard to believe thai you 
only have one reviewer on 
a ^lame This does not 
teDeci an overall opinion, 
bot someone's personal 
vievin on a game I take as 
one example the review of 
ihe Amstiad version of 
Kmght Lotb m the July 
issue The reviewer said: 
"Overall, I liked the gatme 

- which is not someilung I 
could have said aboui the 
Spectrum version" 99.9Vii of 
(he population thought this 
lemon was the best thing 
ance Lorda of Midnight, so 
Ihe reviewer is in the 
minority. 1 was also amazed 
to see the BBC version 
ttoie higher on all points 

- including gr^kphics. 

1 Professor Video's Games 
Workshop js not good 
enough. We want pokes, 
we want infinite lives and 
real ]uiey cheats for the 
absolute beginner who still 
iiisn't completed Aiic Ataa 
A pokes section is the 
answer S was going to 
Enoan about the program 
Mngs, but it you keep 



them m a separate book [ 
can lust throw them away 
every month and enjoy the 
magapne. 

Now I have pulled your 
magazine to bits, I must 
strive to put it back 
togelher again, ll is the 
ONLY games magazine thai 
satisfies all computet 
owners. It is fair and 
ut\bLased, with the greatest 
/ki venture helpline in the 
tiniverse^ You even cut the 
adveitB by about 25% — so 
nobody can complain 
about that. 

[ hope you print this 
letter, as it may encourage 
people to write in with 
iheii opiruon of the 
magazine and it is the 
readers' views that count, 
as it is us who buy the 
magazine 

Get busy. 
Keith BlomeTly 
MsnchBster 

Edltnrls ivply: JIb fkr «■ 
the coRuoents on 
Ptofcasor Video aze 
€3oncemed, the pokes etc 
hKve to come from the 
readers, so if we don't get 
any sent in we can't print 
uty. 

$0 slop moaning and 
■end me in lomet 

USER FRIENDLY 
TV STARS 

[>ear CAVQ 
bi the issue dated July, 
Max Headroom was 
heralded as being the 
world's first computer 
gerteiBied TV presenter. 
Alas this may be untrue, 
because in the book 
Cn^ftvp Compufej' 
Giaphics by Annabet 
Jankel and Rocky Morton, 
User Friendly is reckoned 
to be the world's Grsi 
computer generated TV 
presenter 

He was part of a moving 
sequence created hi the 
New York Instttute of 
Technology Computer 
Graphics Laboratory. 

Please could you tell me 



which one of Ihe articles is 

true? 

Mark Johnson 

StaffordshiT& 

Editor's reply: The answtt 

to your qne«tlo&, Merk, k 

Yt» and No. User Friendly 

came Qivt bat we don't 

think he ewr mad« it onto 

TV. Theiefore, Max W3W 

eettainly the fint to 

broadcast Beside*. Mnx^ 

jokes aj« a lot better than 

User FfiendlyV 

BUT THERE IS 
JOYSTICK CONTROL! 

I>ear C&VO 
I was happy to see a 
review of our S&r Avenger 
game for the Amstrad in 
the May I9B5 issue of 
C&VQ but was most 
concerned at some of the 
comments in it 

The major point of 
concern is the question of 
joystick control which is 
stated as being absent. 
This was the case on a 
very early version of the 
game, but joystick control 
was added last year! 

We would be grateful if 
you could point this out to 
youi readecs since it would 
obviously greatly aJTect 
their summing up of the 
game 
Jon Day 
Sales Manager 
Kuma CompMt&ltS Ltd 

ARCADE ACTION 
ROBBED! 

De^ CAVQ 

The July issue was great — 
competitions, posters — 
exce^nt! Tve collected 
C*Mj since the May issue 
1983 and will continue to 
buy it.^ 1 can't wait for the 
new look — great work, 
leaml! 

But what happened (o 
the letters page and 
Arcade Action? No colour, 
no double pages! 
Sjnistar Murray 
London 



DRUBBING FOR 
DROPZONE 

Dear C&VQ 

Concerning your Hall of 
Fame, can I lay two points 
to resi 

First on Dropzone a man 
who comes into my shop 
can, and has proved he 
can, score over 1 milhon — 
his highest that 1 have seen 
was 1,096,210. When you 
gel over 1 mitlion, Instead 
of saying 'your rank is 
xxxxx', it says 'you are a 
megastar'. I hope this bit of 
info helps to prove his 
claim — his name is Rik 
Can of Bradford and his 
size is very large 

Also it may interest you 
lo know that I have ihnee 
computers (Atari. BBC and 
CBM&4) and the Atari 
Dropzone is much fiaster 
and plays much better, so 
expect much higher scores 
from CBM owners;, ftik^ 
scone was done on my 
Atari, 

The second pomt ts 
about that dieadfui game 
Ghostbiisteis. The mosi 
money you can gel is 
S'99.9(X) with no name and 
the code 31222&46. It may 
also interest you to know 
the shortest number is 614. 
For 300,000. the secret of 
the game is not to play it. 
Buy a compact, gh(^ bail 
and One dap then sil 
outside GHQ. Press B on 
maishmallow alert and 
move your car only when 
the key and the lock get 
close to Zuul. As this resets 
(hem to the outside after 
four majshmaUow men, 
you wiU go soaight to Zuul 
then go past the 
mazsiunailow man and it is 
(^nw 0ver. This appUes to 
both Atah and CBM 
versions but I don't know 
about the Spectrum. 
Ar.E Holdmn 
ABC Computeis 
PS Please print your cut- 
outs on the back of adverts 
so t do not have to destroy 
an article 



► 



113 




NO PRIZES FOR 
COMMODORE? 

Deal C&Va 

I am wriiing to complain 
about yotiT totally 
unreliable Golden Joystick 
Awards. Game of the Year 

— Knight Ijoie? Impo^iblc^ 
Mission bmUs it hollow. 
Softwane House of the Year 

— Ultimate? What about US 
Cold. l\ifika«t, Cpy^. 
Activisiort etc? Prt^Tammer 
Of the Year — The Ultimate 
team? The vdeis don't 
erven know thett r\ames 
What aboui Jeff Mutter, 
Bruce Carver and David 
Crane? 

What did you do with all 
the Commodore owners' 
votes? Lobbed them ui the 
bin probably or said "They 
don't count!" This is an 
absolute farce and the 
results show that nearly all 
the award winners are 
Spectrum sottwaie houses, 

Also^ the Game Of The 
Month for the pasi two 
months has been 
Squishboardi (Specbrum to 
you) gamee. Is this 
because they ar& better 
than some of the 
Commodore games 
reviewed? No, it is to 
please the immonal C&VQ- 
loving Squishboard owners 
Recently, your space given 
to Commodore articles has 
greatly decmased Please 
try and give more space to 
Commodore features. Do 
you know why the 
Commodore has been 
Uken off the shelves of our 
local Boo^ store? 

Regaidmg your listings, 
why not put up the price 
of the mag and enclose a 
t^ssette with the games 
already saved on it? It 
would be more convenient 
and far quicker 

I agree with Mark 
PMTSon CC*VG JuneX All 
the good software is 
coming bom the States. 



The only really good 
British software houses are 
Ocean and l^skset Come 
on Biidsh housed Up the 
standards of games and 
see off the Yanks. 

Anyway, the magazine is 
great apart from the 
problem mentioned earlier. 
Thattks for such a superb 
cnaga^inei 
Damd Sayeis 
Cot Londonderry 
N, trekmd 

Editor's reply: You make 
quite a lot of poiAts, 
David, I«1'b take them one 
by one. 

1. Far from being 
"unreliable," the Golden 
Joystick Awards were the 
result o( how oiur readers 
voted. W1^ didn't ttxro^ 
any CoBiLm<iiior« votes 
away — fjuui of the 64 
were just out-voted. 
Z. The Game of the lUoalli 
■ccoUde goes to what we 
think is Ihe be«t game. It's 
as simple as that. You loary 
hav« nQScd that August's 
G^me of the Month was 
for the Commodore, 

3. We imder$taAd Boots 
has dropped the 
CommodQre because the 
■tore wasn't making 
enough money out of 
them. 

4. Giving a cassette of 
games away with CAVU 
each month would be very 
expensive. The price of 
the m.agazine would have 
to rise considerably to pay 
for this, and we don't 
think our readers would 
like that. 

TIE-BREAKERS 
TOO TOUGH 

Dear CAVQ 

I love your magazine and I 
read it whenever 1 can get 
to it (that's between my 
mum, dad and older 
brother), When 1 do get it, 
I r^jsh to the competitions 
— the prizes that are given 



are so much better than in 
other ma^zin^ — but the 
questions baffle m& Please 
could you print some 
competitions for your 
younger reader?? 

Tb cut down the amount 
of people who enter, put 
the age down to say 15 
and younger which could 
give us kids a chance to 
win prices we like and 
enjoy. But, please, please, 
don't be tempted to put in 
a tie-breakeri Nowadays 
every kids' competition has 
a silly tie^bieaker and I am 
sick of them. The 
computer kids of today 
would appreciate it if you 
could lake this into 
cortsideiation. 
K Bond 
Edmonton 

Editor's reply: Thanks tta 
the compliments, I think 
you'U find several of osr 
recent competitions were 
aimed at our younger 
readers. Bet we will try 
liaidei. 

JUST A BUNCH 
OF WALLIES! 

Dear C&VG. 

You really do have some 
wallies writing for you, 
don't youf! 1 am referring to 
the piece m the July issue 
by Paul Coppins. 

1 should imagine he was 
trying to soy ^t Atan 
themselves hadn't done 
any Adventures, though 
why the hell that maners I 
don' I know — no computer 
manulacturer is rehed on 
for software. 

The trouble is he has 
given the impression that 
there are no Adventures 
available for the Atari at all, 
and thai is rubbish. AH the 
best Adventures — ie those 
from Level 9, Adventure 
[ntemaQonal {Scott Adams, 
[im Pearson's and Brian 
Howarth's) and, of couise. 
Tnfocom and the rest of the 
Amencan software houses 



— are all available for the 
Atari 

And when you can 
already get the best, why 
bother with mediocre 
British Adventures? 

In the end I think you 
will get the message — 
ATARI RULES OK!! 
Ken Wfiuod 
Pmsident 
Hoiwich Users Gtoup 

DRAGON'S ALIVE 
AND PRINTING 

Dear CAVQ 

In August I3S4 a National 
Dmgon Users Group was 
formed in an attempt to 
counteract the persistent 
Dragon obituaries that 
wem being ptibUshed in 
some magasnes. So |^ we 
have had a lair bit of 
success and membership 
is growing Cost. 

We produce a monthly 
newsletter which rut»s on 
■mrage to about 10-12 
pages. We have various 
special offers running, not 
least of which Were green 
screen mOnilorB at 30 quid 
a piece (none left now!). 
The content of Dragon 
Update differs from month 
to month but regular 
columns mclude DS9J\5CI 
comer (adventures and 
simulations), Hedundant 
Informiion Dept., Pixel Park 
(arcade) and various 
hardware projects. 

Membership fee at the 
moment is £7,50 a year 
which may seem a bit 
steep but hopefully the 
pnce will drop K>metime 
in ]d8€. If anyone is 
interested in joining or 
would like fiirther info, 
then write to Paul Grade 
(NDUG), 6 Navarino Road, 
Worthing, Sussex or myselt 

Gome on all your Diagon 
Users, put telewnier to 
printer (or pen to paper}!! 
N&U Schmgeotiz 
Cosby 
Nortimnts 



iro^ ut t line M: C«fnpHter ft VJd«o Gsmes, Priory Court. 3Q 37 farrifigikii Lnnt. London £C1R 3AU, 



114 




THE LISTINGS 
ARE GREAT! 

Deal CScVG 

I have never wnti«ii to a 
iriagazme before but felt I 
had (o in this inscemce. 
With i^gards lo the letter 
trom Ro^er Musson, 
Eidinhurgh, he asks "Does 
attvone leally lyjie in all 
those long programs?", 

fteadrng some of the 
coirespondence in a 
number of the computer 
magazines, t have come to 
thft conclusion ibat the 
whtera of letters l<e«l thai 
the computer is for "whiz 
kids" only and that anyone 
who does not have the 
knowledge to wiite their 
(nwn piogiams should not 
own One 

I am S8 years ot age and 
have recently had to retire 
through ill health. I have 
very btlle education, again 
due 10 ill health and, as I 
live alone, was not looking 
forward to eaily reurement. 
1 ptuchlsed an AjTlsCrad 
464 to while away the 
hotus and it is probably 
the besi buy I have ever 
made in my life, I never 
expect to be abl« to write 
ray own programs but I 
like nothing better than to 
spend an hour or two 
typmg m a listirig, smd am 
highly delighted when the 
progiainme runs success- 
MJy, as in the case of your 
listing Defuse. 

As you rightly stated, 
the price of software is 
increasing and listings are 
still the cheapest w^y of 
providing software. You ask 
ara thesr too long, too short 
or too many? My answer is. 
in my own case, they are 
no! long enough and there 
are not enough of (hem. 

It could be sajd that the 
answer is to go out and 
buy a listing book. { did 
and typed in hve 
piDgrmms. none of which 
were successful due to the 
[act that the author had in 
all cases sent the progiam 



to C0SU6 lines which 
were non existent. Had 
these programs been 
printed in your magazine 
{heaven forbid). I would 
have been able 10 contact 
you and would have 
received an ansiver or a 
correction in the following 
month's issue. How do I 
get in touch with the 
author of a book? The 
book in question ^ftas 
Sensdhonal G&mes For TTie 
Amsti^d by ]um Gregory. 
Perhaps one of your 
readers has succeeded m 
solving the problems in 
this book, particularly the 
Pontoon program? This 
looks like a good game 
but unfortuTxately lines 
S1.135 and 136 contain 
GOSUB 11100 and there is 
no such line. 

Your magazine is first 
clas&, Please do not 
change tt. I would like to 
send my heartfelt thanks to 
all your contributors of 
listings and sincerely hope 
that they carry on the good 
work, 

R, McClenaQhAn 
Liverpool 

LESS ADVERTS - 
MORE COMPUTERS 

Dear CSVa 

In reply to Mi Kank 

(Mailbag^. if he likes the 

adverts so much, then why 

doesn't he get Exchange <E 

Marr. 

Mr Wood also lilces the 
ad5. He likes them k> 
much he wants them 
numbered, I buy 
magazines because [ have 
a computer and wish to 
leant as much as I can 
about it. If I wanted to look 
at pictures then I would 
get comics — they are all 
much cheaper, 

But seeing as I am above 
the picture stage, t would 
like to see more on the aii 
of compuling, 

May I make a 
suggestion? Why don't you 
fill the whole magaane 
with adverts and charge 



(he same price and also 
print another rttagazine 
with just the few pages of 
any interest to us computer 
buffs and sell that for half 
the price This would suit 
me and I am sure it would 
sutt the majlohty of your 
readers. 

Let's hear (ttim the 
readers We have to have 
the adverts we know but 
we also want more on 
what the magazine is all 
about - COMPimNG! 

Thank you 
A Haynes 
West Midlands 

MAKING FUN 
OF C&VG 

Dear CAViG! 

I am a regular reader of 
Compurer & Video Games, 
In my view your magazine 
is the best compute; 
magazine on the markeL 
You do a top class job 
when you review games, 
you offer us pen pals and 
help us out with your 
problem page. 

You always have plenty of 
competitions which give us 
the latest information on 
the new games coming out 
and so much more — ail 
for iust a measly SSp 

How do you maiuige to 
chazge so little? 

Where do you get all the 
information Cnom (o lill your 
magazine with so much 
enjoyment? 

Tve got a sugg^nion 
that can improve your 
magazine — if that's 
po^ible My suggestion is 
to harve a computer joke 
page which you could call 
— Poke the )oke- This joke 
page could be aU jokes 
about, or concerning, 
computers — it would be 
great fuin and it's a totally 
original idea. 

So how about it? We all 
ioiow the Computer & 
Video Games team are 
game for a laugh. 
Lee Overton 
Boston 
Lines 



DONT IGNORE 
US - PLEASE! 

Dear CAVQ 

I should like to point out 
that (hough you produce a 
very good magazine for 
people with Spectruma 
and CBM64s you usually 
seem to forget about other 
machines, Acorns in 
particular. There are always 
games listings and reviews 
for Acorns, but rarely any 
competitions, special 
features etc 

It seems (o me that (he 
Speccy and CBM get more 
than their fair share Maybe 
you could add something for 
the Beeb or Electron . . ? 

A tip for Acorn owners. 
Do you have games with 
noises thai keep your 
family awake all night? Do 
you grouse and grumble 
because you have been 
banned from playing ihem? 
Then do so no more. Let 
*FX2]Q.l come 10 your aid. 
What it does is to disable 
the loudspeaker which 
means that your games a^e 
soundless unless you use 
*FX2I0,0 to re-enable the 
loudspeaker. 

By the way. if this letter 
gets printed, will the Ed 
not make a point of the 
hci that there are more 
Spectrums and CBMs than 
other computers m Britain? 
I still think they get more 
than their fair share and 
anyway there are 400,000 
BBCs and lOO.OOO Electrons 
in Britain! 
Roderick WarFOn 
Lewes 
E. Sussex 

Editor's leply: I'm sorxY to 
say, Roderick, bnt it 1* true 
that most of otu readen 
do own machines otliM 
than Acorn* — and CiVG 
rellects that. We will 
matke more eSoiti to 
include compedtionB for 
ALL computer ffwnen, 
(hotigh — as far a* we ajre 
a^im. Let's hear &om other 
owueiB., too^ 



115 





lie 



VH 



^^A^ 




» 












K. 



^jsm 



BMX lactng its one of the top nevr 

lor yomigsteiB in Bhtam. It's Ca$t funous 

uui Qoeds ft lot o( ildlL 

And now ComputarA Video Ganws, 
together with Bayond Softwaxe. is 
givi^ away a super BMX lacij^g bike 
as top prire m anothfir (Treat 
competition. 

B«yotul, Uie masteis ai mnovative 
games software, is sponsoring the 
Skyway Pro^te BMX freestyle team for 
its 1988 totu. 

The team has ap|>eazed on Chaimel 
4*s BMX Championship series. 

Beyond's managing director. Bill 
Delano^: says: "We are consdous of the 
dual wterests of many of out end useis 
and saw this as an oppoitunity lo utilise 
the benefits erf pandlel madrnting and 
increase awareness of qmi name and 
products. 

"BMX Cpeestyling is all about fun and 
excitement and we would like to think 
Beyond's pnxlucts also fefleci this 
imaga" 




I ' — ' 

CAWJ/BEYDND BMX COMPETmON 

I Name.... ,.„.„... 

I Address., „ 

I 

1 

I QUESTIONS I 

I I) What does BMX stand foi?„.... ....... 

I Z) One member of the Skywvy Pm-lite 
I BMX (earn is the UK freestyle 
I chainpion. Name him 

I " ■ ■ 

I 3) Doomdaik is a character who has 

I teatuied in scrv«ial Beyond games. 
\ Name them ......,...,.....,., 

J The closing date is September 16* and 
I the editor's decision is &naJ. 






Before your eyes your friends, your famify are 

rendered helpless, transformed to lesser beings ~ birds 

and mice - by the invading Kremins. But by a cmeE twist of 

fate the transformation leaves you with the body of a bird but 

the brain of a human.You are the last 

chance the hunnan race has left. 






5pecmmf48K 



Grefnlin Graphics, Arpha House, 19 Carver Street, Sheffield SI 4FS. Tel: (074Z) 753423 



JUST WHEN YOU THOUGHT 

IT WAS SAFE TO HAVE 

A HOLIDAY. . . 




ELBOURHE HOUSE 



rERRORMOLINOS »i an o>uiiog«o>ui hotidoy spoof sot on #« Cotfo Brova - a cartoon siiiyb graphic odventurq Full of 
' laucy poflcard humour, bowd around ewBryrhing tHof can go wroftg on □ packag« holiday. 

Why fpAftd a fortune going abroad wiien you con g«t gippy himiny in 1Kb privacy of your owi» living room? 

TERRORMOLINOS! Don'l moke if yo^rtaJJ morW 

Availobis for Spodrum 48K qnd SBQEI«<fron , Amdrtid and Conwnodorv 64 oi ^7,95 

jSBOtkMfPMi wiThen de*i nor l«tfitft< gmiihKi] 



H'RilHIHEiIllllilOII 



HATTRICK 



The cra;!e for sports Simula- 
iitms coniwiues and ihme must 
be a game noM tor nsaiif 
every aciion sport Umuffsc' 
lurers will have to come up 
With some original ideas soon 
a$ tiOdly winks and fishing are 
about all that's ieft and ttwy 
would hardly iransfate into the 
mo^\ stimulDting ot arcade 

Bally^ente has. obviously 
racked its brains and has conw 
jp with Hat-Tnck an iqa 
I'uKkey match wr(h just one 
sjlayef in each team. Vbu ^oukl 
itink <hat that would be mar- 
c^inAlhy iess boting than a simu- 
idlion of an egg and spoon 
I'ace but you would be wrong. 
Hat-Trick is foal, addictiwo and 
leaves you sv^^eatifig almost as 
^iiich as you would be whan 
; ayinig on ic& Granted, I did 
;Hj]y II in the middie of a sum- 
■nef heatwavel 




The whtetle bfows and the 
puck s^ids down the centre 
fiQ. Vbu have to be quick as it 
ij^ies past, oltwrwise there ts 
i mad scrarnble whan it 
soynces off the side of the 
i'^6. As soon as you ara 
lose enough, the puck at- 
taches itself to your stick 
rhough it's qutia easy to di£> 
adga when tackling. For 
s^vsrotinH^. jusi press the fire- 
flutton and with any luck you 
*iA\ score. 

What is so iiTTpressive about 
the garne is the simulation of 
p^ing on ice. At first the 
jdystick feels sluggish, You 
can't stojJ Suddenly or tufn on 
a »xperice as you could on 
l»ftd. As on ice, wheri rtiovlng 
tfQfV fast, it takes a whii« to 
I4DP and the skidding and slid- 
f>g motioo is well portrayed. It 
■i Therefore much harder post- 
! onrng yourseH to shoot end 
cackle, unJtka a footbalU simu- 
jition where you can turn antd 
'un in any direction accuratety. 

[JefHnjtely play this one - it 
stKHild be a hit. 




ALIEN BASHING RECORD 



The Force was ccrtarrvly with 
three Leeds students as they 
recently smashed the world 
record scofe for Atan's Star 
Warn arcade game. 

in fivo days I wo hours and 
26 minutes of strength- 
sap pi ng play they scored 
1.000,000,012 points, tjeating 
the previous known record of 
15&,000,<XK)- 



The world record — 
achieved by Flavio Roberts, 
Dave Roberts and Mrke Ohref\ 
— raiB«l CSO for L^edfi Stu- 
dent Charity Bag. 

The marathon zapping 
session started at 12pm Ofl 
June 15, and tmished at 
2.46pn> on June 20. Il was 
also featured on Nbrkshire 
television. 



SANTA GETS NASTY 



Have vou ever wondered wfiat 
happens lo Father Chnstrnas 
after the lesiive seosofi?^ Most 
people thmk he haangs up the 
reindeer and puts up his feet 
for a well deserved rest. Ttiey 
are wrong and you'll learn wfry 
when vo" play Namco's Dig- 
Dug II 




in fact old Sania exthjriiges 
I%i5 sted for e pi*e -driver and 
catches the fast boat to a 
ckister of islands inhabtied on 
ly bv (ire breathing penguins 
and balj-like things, It is here 
that a battle takes place. 



As usuai. he starts on the 
easy islarids first in an attempt 
to ffd them of undesirables. 
Each island is pock-marked 
with a number of holes, some 
of whicJi are jomed by brown 
lines. Vbu have lo rush round 
avoiding the fir^Dfoathers and, 
using the pile driver, join the 
hole{ together. Souhds sssy^ 
It's the quickest way t know of 
losing 30 pence in about three 
seconds. 

As the holes are ^ed coge 
tfier. great chonk^ of island fall 
into the sea. Hopefully, a few 
penguins will go down as vvell. 

As the island gels snTgller 
and smaller, tf^ere should hope 
fully be fewer nai^ties to kilT ~ 
though at the er>d, there are 
always one or two that man 
age to remain on the sarne two 
sc|uare feel of island that la 
left. It that is the case, it's time 
to resort to more traditional 
metfKKJs and fust biast them. 

With practice, the game gets 
easier though more chatleng- 
mig. A simpla g^ame tf^t is 
worth a try. 



HOGAN'S ALLEY 



Hogjn's A/tey from Nintendo is 
so similar in concept to Sega's 
Bank P^nic ( C&VG May) that if 
it wasn't for the diflorance in 
graphics, they could almost be 
the safTw game. 

The tdaa is just tfia same. As 
a random mixture of both inno- 
cent and guilty persoos flash 
up on screen, you must fire at 
the gangsters but not the smil- 
ing cop, (he aged professor 
end what could be his 
daughter. 

A. gun -- it cooid be a 

1 replica of a Colt 45 ~ is 
:' ir;ed outstde the machinflL 
P,i.k it up and blast away. 

For practice, you are given 
five fairly easy screens before 
the pace hots up- A fow of 
three placards on poles appear 
facir>g away ftom you — trig- 
ger finger at the ready — they 
turr> round and the bulNJts flv> 
Poiints are scored fpr pumpiftg 
the gnmacif>g gangsters full of 
ho^s, but lost if you knock om 
the others 

In iater screens, you a^e 
presented with a variety of 
situations On« is a ghost town 
in which a string of placards 
appear in 0|ien windows, doof - 
ways and around the sides of 
buifdirygs. 

Popping away ai anything 
that moves is useless — 
more oftert then not you kill 
the wrong ones When you do 
ri^nage to score a hit, there is 
a toud ping and th« placard 
whiz;es round as an invisible 
bullet strikes it. 

Aiming can cause probtema 
As can tie appreciated, it is 
very dtfficull to srghl down the 
barrel with your arm field 
straight in front of you in a 
busy arcade More likely the 
gun wiU Have to be held at 
waist freight and hitting any- 
thing is more a matter pf luck 
than sk'iW. 

However, a riry of hope for 
lhos.e who fancy themselves 
as sharp-shooters. If yOU miss, 
there is }MSt time (or a sa^orMJ 
shot and if you are really fast 
on the draw — perhaps a third 
try, 

Hogan s ASfey w ill not appeal 
to everyone but it is a fast 
shoot^em-up of sorts and does 
make a pleasant change ftotn 
the huge numbers of space 
battles that rage daily m the 
I arcades. 



119 



HALL OF FAME 




SMARI EIMAPSSON 



Bruce Lee 



1) Steven Mitchell, Buckie, Banff- 
shire - 2,300,850 

2) Smaii Elmarsson, Reykjavik, Ice- 
land — 2,035,350 

3) David Clayton. Smallwood, 
Cheshire — 1.998,564 

4) Patrick Dolan, Eastbourne, 
Sussex — 1,997,891 

5) Mark Brawn, Sleaford, Lines — 
1,283,625 



Thi£ issue we are continuing our new 
fook Hall of Fame. We are stili printtfi9 
your high scores of your favouffte 
games — bul the HEAL thallenge is 
me C&VG Hotshot of ih6 Month title. 

How do you get to be a C&VG Hot- 
shot? Simpie. Just get a high score on 
our Fiominated Holshol Game of the 
Month artd send your score in on the 
lorm provided lo Computer * l/ieteo 
Gmnet, IHol shots. Priory Court. 30- 32 
Farririgdorii Lane. London EC1R 3AU. 

Then we'll pick out the two highest 
scores and invite them to come lo the 
CJ^VG offices in London where we'll 
hoJd the playoff. 

The winner will ^et a special Hotshot 
package — and the loser won't go away 
empty handect either. So don't deiay — 
get youf score oft to us today. 

This month's Hotshol Game of the 
Month is Hypefspofis by trtnagtne — lo<r 
the Commodore 64. 

HypsrspoFls is s superb e^ action 
sports simulation which first made its 
mark in arcades and pubs across the 
country. Now Konami Itave licensed the 
aame to Irnag^ne to produce it on the 
Commodoie, Spectrum and Amslfad. 

The program simufafes — among, 
other things — swimming, weight lil-. 
tine and the iripte jump. 

The two highest scorers In our Drop- 
xone Hotshot Contest were Cameron 
McDade of Wakeriald. Vorks who scored 
1.700.000 and Simon Stokes of Sirm- 
ingham who managed a high score of 
1,450,000. 

Boitt Simon and Cameron witt tie 
coming down to London to our offices 
fof a taceto-taoe Oropzons battle ^ 
and the winner will go home with a fan- 
tastic Hotshot prize. 




CHRIS KRUEGGER 



Slarstrike 



^}Wiliiafn Thompsor^, Newcastit- 

tipon-Tyne — 5,932,275 

2) Rfchard Lemmon. Markfleld. 

Leicestar — 2,032.800 

3). DavJd CJarke. Telford, Shropshine 

— 1.779,200 

4^ Chris Kruegger, Delmentiorst, W 

Germany — 984,400 

5) John Charlton. Wallsend. Tyne & 

Wear — ^93,600 



I 








Zaxxonisbackl 

ISTHlSm ULTIMATE CHALLENGE? 




TWE IILTIMATE CH*LLE}«3E erf S«pef ZtMon it here Based on the wude cltsslc, wii knew ihii chilMngt mn 
coinin^.bu1hOww»lltMtfytm>BrM(lylofit 

Seteciad Lf , %. Gow \mi are availabte from al lewfeig comfHjter stores. 

US Gm Ui., Unit 10, Tfw Partway Industrial Oerrtre, Heneage Svaet Birminghain B7 4LY, 



£0-98 



'9 



TUBE 



14 



96 




Micro sell 



Microsell 



Microsell 



Microsell 




COMMODORE 64 cuvneii lo awap Otw 2^ titles 
1nelud« Qrvphon. Brtan Jacks Oft Court Tennis. 
many rnpn^ Send your Itsl for ml no. 5erta Id M^ik 
Denri^, 1W WwwIcK Road, Raytolgh. Essejt 566 

asG 

^K VIC 30 * SAf r wan, B«slc1ntR)duc Ikon t -f 
ii, nirkic*, Mattt* 1^2. Ch4fnis!rY, Pnpg 

tiattOO. QUatunmt. Kong, SkfambhBi. CwTipulet 
W^ond mnsro. Only EflSono. Uinvt^ tOS^j 274S 

TItSMA ioftware; Eirtemded B*sic K,35, 7 otrvers 
t 3 cassettes onfy E4 each |»ncludin-g Parsec, 
(nvjKJarB, Alpirwrt Tel 06t 224 2S29 Or wrl(« Id 3fi 
E^BrTCHI Fkhad. f allOw11«M MM eXA. 

ATARI OWNEI^ CtwKter Set Dnloner tiu{wmi 
phone lor oetails. Afso Alwl 400 ~> aooa 
condmtm £35 ofWi Phofte St«rt ori OTOre 8raJl, 
(Alio iitlwefllHl in soKwan swaps with oetier 
owners.) 

Ct4 i^nvtt 19 vntv- 1 ►w** W«' ''WO ptv^ivnt. 
j hnra l*p« wet aitM. S«nd yogr l^slt for rrfint. 
J>ohn SiiTWflka ,2 H»t«i Srmi, SucomtM Haighis 

5047, Soulh Aus-lr^Jia, Auilnlift, 

SPEEDWAY MANAaE», un foti laKs your (urn 
to llw top of the BriUfth teojugiT Only £4.06 fef 
Spacttum 4eK, EtKlwi wd BatTt. Al»4iv«iiiiblfl 
Balloofi Factory C2.Q5 lor So«etTum. S«rvd 
GhequeVPO^ to Oscvsof). ^ Pwx Slng«i, 
Weymouth, OofS«i 0T4 3DF 

4aK SPECTRUM thilh Intctftace II tipa ncofd«f 
wiih owr K> gwTHB cos! £370 will sen tor CigQ 
PftcKie 0706 &4SB1 

SPECrnUM aAHIE;S — Psyrron. Alfen S, 
S-hi^CW? ol Firm M^tch Day. Qh^qtljufiler?, 
D49«y'» Decaltilon, Scfwol D«Sft Soft Aiid. QUI 
from lh« God&t Waritt BaaatMll, Lords ol 
M!tln4{)lni , Brian Jacks SuptrvtafSv smap or S4da 
Durfstaiila fOSBZ) 606423 aak fcxr Warnm 

CiM M. I hove an incr«dib4e' I.DOO good games 
on ditSk tD tww) wkth very l^lval lilies. Sw>d Ital 
lo T BUnciiot 57 ruit des Fougenn. &^7Q M«ii. 
Franca 

COMMODORE «4 ownara wishrig to swaq 
HFtw«i^ AJi nsyv ^tTi«rl<c«n *rH} Brll^sA gam«4. 
Contact Oogiy SoHwarsL 22 RyeiAvda Ciosa, 
RM?KWai Lar'iCU^Ii^ OLIfi 4UE 

COLECOVIGMW ^jsmw ^F? weft. Space Fury, 
M»niure«. uoopirw. Space Panic Donltey Korvg 
Jnr. Lady Bug. Zaxxon, Mouaa Trap, Mi Dor 
Carnival. Oo^tnk: Avangfr lito Roll«Tbafl wii,^ 
Slii^ flame £20 and Turbo 4Mh sie«rtng whea^ 
Also £20 pTiona Osrflngior^ 57994 

CQimODORI M owT>ef wisnes to soil ar svvap 
Ov*r SCO liliss inciiid*n{] all tf>e lalcrst. h«aa« 

send '^ur list with i,ae ana t will send mtnft Sand 
lo - Wika. 19 Kfliao Vl/nlk, Oorlinglon 0L3 SUZ ar 

(or rTxare details pihon« Darltngton 5^994 

aSK SPECTRUM plus cnwr £50 ^ arkQlnal 
s«ttw4f« plus caasalte nsrardar and manuaia allil 
twiuiO Kii (or CTOO. Pt>ona S^Don at On(jM(D27?) 

COMMODORE e4| Attention all CRM U9«rs fn 

^ Gitety. Safiww to twap (dW oniyf) i ri«v« n^Ai^y, 

WfV U'P t$ data prograrn^t, mcfuding Brttisti, 
American ana fitrctiia Qwrnti Sand your iist to: 
Frank ScTineibor, EflBrtwag 7. 5^00 Siogburg 1. 
Wssi {lerrrtiany 

SPECTRUM 4ftK lor sale. Includas magazlnn. 

foysEirk and intoffac* ^ garrus paton- Still in 
iwx Bargain only £^50 t8i«ptionaCh«gfi^d3i& 

UNUSED, lop quality gamaa lof the B8C VWrita 
to JBfn«a Hart. Munay House, Hammen Lana^ 
Mill Hill. Uvidan NW7 40V: For lull list ot gamea. 
Also maoannes. In good condition, fof aalft 
v^onr^ £00 calling tor Cl5 orto Matte cteoiiH 
[HiyAtNfii lo JATptaa Hart 

SPECTRUM 48K, Lo Pnilike keyboard. Proteic 

Intertaee. CiOO'a wonh Qf rrtagv. tZOQ's worth of 
iwHwarai mciudlng Bauball. Moon Ctaala and 
Grand National. All wqrth ovar £500, ffartl ^X 
ana tOB^4} 406364 



10 SPECTRUM gani««, irvcludme: Daisy's &gt1 
Aid. TechntciitfT Ted, Lode Runner aic all orVgtnais 
E55 Ptton* F>F«aton 0^72 556032 and ash lor 
Michael 

MMMTEO Kemimon lormula 2 joystick, musl be 
In go«d condilion. pay good price. Phone Ian on 
N^c«iie 0$32 57SM 

SOFTWAfte for TtBW-JA for ul* Ifi gMTMC 

cas^Btles EKtandfld Baste plua Tutor BaaiC; Tutor 
Spaech Syntheshzer. Sp««cn Ed'tor ofid Biscii, 
Jack Bnd ft>h«r modules var kxia boot^ al' as nmt 
eiSO aV.NiO nng 0G34 G6S31S after 6pm Or 
utMekcrKJa 

48K SPECTRUM with Lo-PYiofile rypffwriiar 
keyboard, Ferguson Data Recorder, O.K.TriDrhcs, 
L^ihi fW, Protein Swltciiat>l« Joyaikfk Intertace 
phjs Karnraton Joystick and over £250 Monh of 
Hiftimre QOD ono f^iooe Cwmbran tp^as\ 2*00 

BARGAIN OFFER. Tig9r4A lor sate. Joyallck^ 
C^^^Dtic Lojids, Foiir Ca^ndotr GamBS and a 
Caaaelie Game. IritrucMon Book and numefous 
Itstlngt of game?. Wann over £200. Wani i\5D 
ona Darvel 20169. 



m 



Computer, Joytiicka. Caiiseiie Leada, 
VAiimpus, Invader^ Adveriiure cartrldgB, Cdnhflcl 
Four, 8as^ Tutor, Adventur«iand, iA»dQO Qasilft 
Tfflal value £1-90 wUr »eii for £i20 one Phone 
HdJiTi 443866 tfftet Spm Ail boxed 

TOU TOO CAN sane your b*a! Spectrum 
pfoorantfl *Haadartassl Straiotoli? iatesi iiiirkiy. 
HLs, ti\<3mi you to load, ssi^ ar^ inspect 
heaoerle*9 iEas9.etici files lia MicrodHve 
compaiit)*^ and avaHaM on cartrklge fof only £5 
Irom m, Robinson. It 8*llv VIII& Dufti«m bw 
2HY 

EXPLORE THE innermost secrets o< the 
Spccirum Rdm. Hff arty maclUm* ooda progrant, 
wtri disuSt Itw am^ng new dIaaHambier from 
Siratofich. Supplied on micrHtrive cartridga wllh 

rielp-ful hiinis.^td f»\l documenlalkyn titsm only 
£5 tram JG Rotiinaon. ii Bedia VlUat Durtvm 0H1 
2WY 

ATARi USERS' C WOS TUe monthly newsletter 

for Ai^n oAmesa iMew3, fieniews, Adventurt or £fi 

. yoariy jssuti;. X0 eacri and issue i now. 2 out or 

s«nd ci^efluo Or postal Order to Alan Wfieelfey, 

48 Comaron Crescent. Buckle, Banff ahiraL 

■ Scdtlaml ABS 1AQ 

4fliK SpeCTI^UM, Stufp casaatte recorder. Ram 
Turbo loy^iHcii interfaca. Bom joyailck. ClwataD 
Speech 9^ynttH!ii.l2er, RAT plus- inlerf ece Over ISO 
garner VJ\\\ 9«ii for £190 ono. Telephorra Di 554 
SSBS aftet *^m and ask for Uom. 

■TUCK ON ai^ ol tfwse ad«eniyres^ The Onuni, 
' Hulk, Spiderman, Mysler> Fynhousei Wwdoo 
Castle, S*#ao« Islartd, Pan One or Twol Ghost 
Town, Adveritu'^'iand or Piraie Adventure then 
send aae tni £ io B Woolllit. 1 Eisrlngiori Lane. 
; GfiiTtslon, "fiorki. 

ELiCTRON soltware lo sail or swap Gall O20B 
361096 and nk fgr Mwlc or wnlo to Tanygrala 
Four Road, Kidwi^ly, Oyled, SAi7 4Sll - adad 

BSC adftwara for uine deal.. 

aaK SPECTRUM. Sharp casselte faCiStdar, Turbo 

' Him iriierfaco. Cneetoh HAT plus mtorlace, Boxx 
I ,' joyslick oy^r 180 bent games CiBO ono 
iif Tefepfwne Ol SS4 05^ aiier ipm 

VIC 20 computer, Oala cassette iKori^ and 
Gunshot |oy4iicit<, computer manuatu, 5 blank 
umpulef cassettes wortn £200. Will eMi for E^ 
one fine Si40<3 Coiwyn Bay 6pm on Monday*. 

SPECTRUM 4aK Mlfcellanaous: ChuckHi Egg !■ 
£4, Fofttiuia t £4, Kempsion Joystick £7 Plua 
HCM maaulnea (worth £20| £5 Ot the lot lor £ia 
Pt^one DgSs 25137 attar 6pm Ask Iv Steve. 

ELECTAOK softwafiuall erfg^nala. 29 Ulles. Ilrat 
came iirst sem. Also Fkiat byte loyatick Interlace 
and Sufeahol JoifSIIck, taa to Carloa Heed, 25 
Cowiwood CoHagw, Wwakla, Vian, Herts 50% 
discounts 



I 



I 



fli liatasl dmi oul , Inierfacn 2 and two tape recoider. 
iHi The tot fof only CKiO. Only fl months old. TaJ Oi 



it. 



SPtCTRUiM 4aK t&iiii uioer guarviteiS) and 
cuTran speech ar>d lape racordar and ovm C3D0 
of origtivai «oliware all boKod ^ill mH for £300 
94 Lanoley Road. Chippenham, Wiltshire SN15 
IDO Tel Oiipperinam 6S£2aO aJ^ter epm a»k lor 
Chrts. 

T: COMN(0t>0Re 64 Software to swap. All late«t 
lines from all otw the world, Send your il^is in 
ntumi ror mine. Wriie eo Hanrtk Abel, Oamarkwt 
77a, 2760 State. We^t Germany. 

WILL 5MMP SpKlrum + Interface, -loyitlcHk 
BeconJer £550 worlti ot »ftHWii, manuala, 
m>agazinea lor Cofnmodoi«64. caiaette Mn>li and 
SQitw aoftwwft lisiuihono Wieatfey tOeBTT) 3a». 
After 4 3l>pin Ask for Fraar. 

UN EXPANDED Vie 20 — Games Compendium. 
Five g»me» incKidlng Oil Slrik^ Swka and 
Broakurp. Only iZSO or tee for details. Send to 
Brian Brass. Sunnyaid^ Oakmoor. S.tokB on Tt«tt, 
Stalfe $T10 3AE 

FOA AAK SPECTRUM and microdrlve giapMc 
advent Ufa, The Cai^es ol Eibe<vifi. Send aae and 
£6 Cheque or poslai order to P Femanden 3B 
SDutr>meaa Cneicem, Cfewkema. Somersel TAt8 
8CT Spectrum* compel IbJo 

46K 5P£CrntlM css«<l1« lecorder and over 35 

original games £150 ono or will i^wap for 

Comny^kHB M ana iape unit Ptione Cwmbran 

(0S333I 67&<9 alter 5pm. Gwnei worth well tsw 

£170 

SPECTmiH 46 for aal^ £3 games mosi o' the 

G3Q 3774 seh lor flichanl. 

I BBC 'B' all leads. Outck&hot and Surea^ot 

-*>■ < joyfltick, over £250 of saUware including 

■ ,'■ i KnlghtlorA Elite, C»tie Ouesi, wme booka and 

• uiiliTlea, £295, phone Msriow 36071 arKi gak lor 

' Simon 

SPECTRUM 46K wiih printer, loystick tm 

MKi interface and lOO game« worth £764 tjwt giving 

JUl away for £330 Coniaci Chris — 01 360 7466 

ATARI 406, Program Recorder, Basic: 
Piooramrrwr's Kit, includirvg Basic Gartrtdge and 
manuala All baxea wHn instruct k»ns and in 
- ;. eacallent condition, Se^i for £65 ono Phone 
(Souinampioni 0706 732247 atler 43)piin. 

MAOAZINiE OF TIPS, lons Of II ps and pokas On 
many loading games like Alwn 4. Evwwn^s a 
Wilty etc Send stamp and AOg io iamea urtacolL 
7fl Heedtone Lanei Horrciw, Middlesex tf A2 6HU 

SPECinUM 48K lor sade. 54 ongmai games. 2 
I lape reeofdfrra and lnie<lec« 2 lor £2S0 orw 
Telephone 01 638 3774. Auk for Rtcheird. Qamn 
worth about £350. Tape Recorder wonti £40 Mil 
for £250 ono. 

COMMODORE S4, boxed and under guaranlee. 
caaaetts deck. Qufckshot I) joystick. Raddlei. 
tfttroctkiclion to Ba&iCv £2^ worth of softwaie 
mcfuding: ZaMnon. Booctunead, Encounter, 
Forbidden Foflsit etc Bodks end magazhWL 
Toial value owsr £300. SMi Ihe tol tor £385, 

SPECTRUM games tar Sale, all In very good 
condition, ShKtowilre £4. Ualctiday £3.90 fMua 
many others Phon* Tony 01 921 4803, work, saa 
top 8S Samuel Lawia Tnuat, EMslon Uma, London 
E81NP 

46K SPECTRUM, DKTronics iCeybOWd, tCempstOii 
pro ini«ri^e, Quickahiat II joyisitck, data recorder 
■I- gameiL £1S0 ono or »wap for Commodore 64 
4- C2N Datasetie. Teteptione Swanaea (0792) 
20126S BHer 4pm and asH tor &man, 

COMMODORE 64 games to swap, many 
American gemes Oiity disk SsfiO your ne^iwesl 

1 soltwam In mlum of my newesl, and a li« 

VI Jotinny Krlstonsen. iorgen Broniunds^ 6. 7i00 
^m MJite, Oenmark, 

V SINCLAIR SPECTRUM PUIS 4flK still In box ov«f 
7 ££00 of aotruvaie. Also boo^s v^i mag«cineit Sail 
f^ tor only £200. Phone Gofslay 307, evenings. 



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C&VG SOFTWARE SERVICE 



PHONE 01-r31 4607 (see peSsy 

FOR AVAILABILITY OF YOUR SOFTWARE REOUIREMENTS 



122 



G E 



T H 







'<!iuDI 01-837 2899 





PLEASUREGAME 




SOME ALREACV HAVE... 



^■J^Ud' 




. . . innovative mix of idcai* and cxccllciu graphics . . . 

Variety Is certainly the key word in this highfy unusuai game 
which has surely gone far beyond what anyone ever expected, 

^BS^y. . . a bcaiititul program, ,111 adventure ofgrcat iniLigiihidon, with some 
^^ ftitpcrb progra tinning techniques . . . 

^1^ rt's nice to see a game that can match the quality and the style of the group. 

^^^ - action and strategy -and there are a number of slick touches that will keep you on your toes, 

S PEC T RUM 46 K >— i, 

OccviSoftwnUntHJ jp^ m^^M OopgiStrfbCT gpawaUfefcqntjiy^.WH SMITH. 

4t Central Scmt. Manchester Ml SMS VflL^^t^& ''^■DBaWDOUKNTm LASlCTS Ftumbctows 

Teteyhoi^ Q6t-6U 6633 Telcjt 66W7? Occam G ^^^W^^ ^mrnni Shc^ nl al eood scftvwe deaten. 



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